From: Lyberta Date: Sat, 5 Aug 2017 02:45:28 +0000 (+0300) Subject: Merge branch 'master' into Lyberta/StandaloneOverkillWeapons X-Git-Tag: xonotic-v0.8.5~2119^2~61 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=2e96bd3f374953fcb40468bf47bcb55785e1f8db;hp=-c Merge branch 'master' into Lyberta/StandaloneOverkillWeapons --- 2e96bd3f374953fcb40468bf47bcb55785e1f8db diff --combined qcsrc/common/mutators/mutator/overkill/rpc.qh index d4d5c1772e,417e9a6612..512f51a703 --- a/qcsrc/common/mutators/mutator/overkill/rpc.qh +++ b/qcsrc/common/mutators/mutator/overkill/rpc.qh @@@ -2,7 -2,7 +2,7 @@@ CLASS(RocketPropelledChainsaw, Weapon) /* ammotype */ ATTRIB(RocketPropelledChainsaw, ammo_field, .int, ammo_rockets); - /* impulse */ ATTRIB(RocketPropelledChainsaw, impulse, int, 7); + /* impulse */ ATTRIB(RocketPropelledChainsaw, impulse, int, 9); /* flags */ ATTRIB(RocketPropelledChainsaw, spawnflags, int, WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_HIDDEN | WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH | WEP_FLAG_SUPERWEAPON); /* rating */ ATTRIB(RocketPropelledChainsaw, bot_pickupbasevalue, float, 10000); /* color */ ATTRIB(RocketPropelledChainsaw, wpcolor, vector, '0.5 0.5 0'); @@@ -18,34 -18,21 +18,34 @@@ #define X(BEGIN, P, END, class, prefix) \ BEGIN(class) \ - P(class, prefix, ammo, float, NONE) \ - P(class, prefix, animtime, float, NONE) \ - P(class, prefix, damage2, float, NONE) \ - P(class, prefix, damageforcescale, float, NONE) \ - P(class, prefix, damage, float, NONE) \ - P(class, prefix, edgedamage, float, NONE) \ - P(class, prefix, force, float, NONE) \ - P(class, prefix, health, float, NONE) \ - P(class, prefix, lifetime, float, NONE) \ - P(class, prefix, radius, float, NONE) \ - P(class, prefix, refire, float, NONE) \ + P(class, prefix, ammo, float, PRI) \ + P(class, prefix, animtime, float, PRI) \ + P(class, prefix, damage, float, PRI) \ + P(class, prefix, damage2, float, PRI) \ + P(class, prefix, damageforcescale, float, PRI) \ + P(class, prefix, edgedamage, float, PRI) \ + P(class, prefix, force, float, PRI) \ + P(class, prefix, health, float, PRI) \ + P(class, prefix, lifetime, float, PRI) \ + P(class, prefix, radius, float, PRI) \ + P(class, prefix, refire, float, PRI) \ + P(class, prefix, speedaccel, float, PRI) \ + P(class, prefix, speed, float, PRI) \ + P(class, prefix, ammo, float, SEC) \ + P(class, prefix, animtime, float, SEC) \ + P(class, prefix, damage, float, SEC) \ + P(class, prefix, delay, float, SEC) \ + P(class, prefix, edgedamage, float, SEC) \ + P(class, prefix, force, float, SEC) \ + P(class, prefix, lifetime, float, SEC) \ + P(class, prefix, radius, float, SEC) \ + P(class, prefix, refire, float, SEC) \ + P(class, prefix, refire_type, float, SEC) \ + P(class, prefix, shotangle, float, SEC) \ + P(class, prefix, speed, float, SEC) \ + P(class, prefix, spread, float, SEC) \ P(class, prefix, reload_ammo, float, NONE) \ P(class, prefix, reload_time, float, NONE) \ - P(class, prefix, speedaccel, float, NONE) \ - P(class, prefix, speed, float, NONE) \ P(class, prefix, switchdelay_drop, float, NONE) \ P(class, prefix, switchdelay_raise, float, NONE) \ P(class, prefix, weaponreplace, string, NONE) \