From: Mario Date: Tue, 14 Jan 2020 16:52:04 +0000 (+1000) Subject: Fix raptor landing not taking the full time with very high ticrates X-Git-Tag: xonotic-v0.8.5~1105^2~11 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=4aa44bf21dcc38987623628aa35f340aed93b2f7 Fix raptor landing not taking the full time with very high ticrates --- diff --git a/qcsrc/common/vehicles/vehicle/raptor.qc b/qcsrc/common/vehicles/vehicle/raptor.qc index e9f7f7333d..f0c4dc1ec7 100644 --- a/qcsrc/common/vehicles/vehicle/raptor.qc +++ b/qcsrc/common/vehicles/vehicle/raptor.qc @@ -453,7 +453,7 @@ bool raptor_takeoff(entity this, float dt) // Takeoff sequense if(vehic.frame < 25) { - vehic.frame += 25 / (autocvar_g_vehicle_raptor_takeofftime / PHYS_INPUT_FRAMETIME); + vehic.frame += 25 / (autocvar_g_vehicle_raptor_takeofftime / dt); vehic.velocity_z = min(vehic.velocity_z * 1.5, 256); vehic.bomb1.gun1.avelocity_y = 90 + ((vehic.frame / 25) * 25000); vehic.bomb1.gun2.avelocity_y = -vehic.bomb1.gun1.avelocity_y;