From: Mario Date: Mon, 15 Dec 2014 05:25:23 +0000 (+1100) Subject: Fix teamplay/ffa text alignment X-Git-Tag: xonotic-v0.8.0~74 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=5d0ee5b176349feb90cdd7c4b64ad0f76924b383 Fix teamplay/ffa text alignment --- diff --git a/qcsrc/menu/xonotic/gametypelist.c b/qcsrc/menu/xonotic/gametypelist.c index ffb5ef027c..c7f385761d 100644 --- a/qcsrc/menu/xonotic/gametypelist.c +++ b/qcsrc/menu/xonotic/gametypelist.c @@ -90,7 +90,7 @@ void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, flo else s = _("free for all"); - draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 0.5 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, SKINCOLOR_TEXT, SKINALPHA_TEXT, 0); + draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 1.0 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, SKINCOLOR_TEXT, SKINALPHA_TEXT, 0); //s = GameType_GetTeams(i); //draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 1.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, SKINCOLOR_TEXT, SKINALPHA_TEXT, 0); }