From: terencehill Date: Thu, 19 Mar 2020 23:21:16 +0000 (+0100) Subject: Remove redundant setting of air_finished that gets overriden in DrownPlayer with... X-Git-Tag: xonotic-v0.8.5~1144^2~8^2~5 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=7f79df2d74 Remove redundant setting of air_finished that gets overriden in DrownPlayer with the proper value (g_balance_contents_drowndelay) --- diff --git a/qcsrc/server/client.qc b/qcsrc/server/client.qc index dd90693117..70b0e4ed04 100644 --- a/qcsrc/server/client.qc +++ b/qcsrc/server/client.qc @@ -647,7 +647,7 @@ void PutPlayerInServer(entity this) STAT(BUFFS, this) = 0; STAT(BUFF_TIME, this) = 0; - this.air_finished = time + 12; + this.air_finished = time + autocvar_g_balance_contents_drowndelay; this.waterlevel = WATERLEVEL_NONE; this.watertype = CONTENT_EMPTY; diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index ea89794357..2f2de95b38 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -89,7 +89,6 @@ void CreatureFrame_Liquids(entity this) this.flags &= ~FL_INWATER; this.dmgtime = 0; } - this.air_finished = time + 12; } }