From: Martin Taibr Date: Thu, 15 Aug 2019 10:29:07 +0000 (+0200) Subject: restore balance to insta X-Git-Tag: xonotic-v0.8.5~1385^2~3 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=85c1b16a0ef1feb3205b84da86ac7ad9838a6802;ds=sidebyside restore balance to insta --- diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 836d3a1f20..dd2c9ed6e9 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -17,7 +17,7 @@ set g_balance_blaster_secondary_damage 25 set g_balance_blaster_secondary_delay 0 set g_balance_blaster_secondary_edgedamage 12.5 set g_balance_blaster_secondary_force 300 -set g_balance_blaster_secondary_force_zscale 1 +set g_balance_blaster_secondary_force_zscale 1.2 set g_balance_blaster_secondary_lifetime 5 set g_balance_blaster_secondary_radius 70 set g_balance_blaster_secondary_refire 0.7 diff --git a/ruleset-overkill.cfg b/ruleset-overkill.cfg index 690b2b411c..ae9b1017af 100644 --- a/ruleset-overkill.cfg +++ b/ruleset-overkill.cfg @@ -11,6 +11,9 @@ if_dedicated exec help-overkill.cfg // general gameplay g_overkill 1 +// temporary workaround since overkill has no bal-wep file and insta also uses the secondary cvar +g_balance_blaster_secondary_force_zscale 1.2 + // hack - eventually, we should be able to choose overkill models in menu like for vanilla sv_defaultcharacter 1 sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"