From: Sahil Singhal Date: Thu, 19 May 2011 06:17:07 +0000 (-0400) Subject: New rescaled ignis thanks to nifrek :) X-Git-Tag: xonotic-v0.5.0~220^2~4^2~3 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=c1110822a88314dfada2b84d98804df86b2d1f6e New rescaled ignis thanks to nifrek :) --- diff --git a/models/player/ignis.iqm b/models/player/ignis.iqm index ffaa2a3fa..148638399 100644 Binary files a/models/player/ignis.iqm and b/models/player/ignis.iqm differ diff --git a/models/player/ignis.iqm.framegroups b/models/player/ignis.iqm.framegroups index 9dc589e5c..1d8d493b9 100644 --- a/models/player/ignis.iqm.framegroups +++ b/models/player/ignis.iqm.framegroups @@ -1,24 +1,24 @@ -0 36 15.000000 0 // dieone -36 20 15.000000 0 // dietwo -56 15 15.000000 1 // draw +0 36 30.000000 0 // dieone +36 20 25.000000 0 // dietwo +56 15 30.000000 1 // draw 71 20 15.000000 1 // duck 91 21 30.000000 1 // duckwalk 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle 184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot +205 15 24.000000 0 // painone +220 17 34.000000 0 // paintwo +237 3 3.000000 0 // shoot 240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight +261 20 29.000000 1 // run +282 20 29.000000 1 // runbackwards +303 20 29.000000 1 // strafeleft +324 20 29.000000 1 // straferight 345 2 15.000000 0 // deadone 347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +349 20 29.000000 1 // forwardright +370 20 29.000000 1 // forwardleft +391 20 29.000000 1 // backright +412 20 29.000000 1 // backleft +433 21 20.000000 0 // melee diff --git a/models/player/ignis_lod1.iqm b/models/player/ignis_lod1.iqm index 1b878aed3..4217c35e9 100644 Binary files a/models/player/ignis_lod1.iqm and b/models/player/ignis_lod1.iqm differ diff --git a/models/player/ignis_lod1.iqm.framegroups b/models/player/ignis_lod1.iqm.framegroups index 9dc589e5c..1d8d493b9 100644 --- a/models/player/ignis_lod1.iqm.framegroups +++ b/models/player/ignis_lod1.iqm.framegroups @@ -1,24 +1,24 @@ -0 36 15.000000 0 // dieone -36 20 15.000000 0 // dietwo -56 15 15.000000 1 // draw +0 36 30.000000 0 // dieone +36 20 25.000000 0 // dietwo +56 15 30.000000 1 // draw 71 20 15.000000 1 // duck 91 21 30.000000 1 // duckwalk 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle 184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot +205 15 24.000000 0 // painone +220 17 34.000000 0 // paintwo +237 3 3.000000 0 // shoot 240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight +261 20 29.000000 1 // run +282 20 29.000000 1 // runbackwards +303 20 29.000000 1 // strafeleft +324 20 29.000000 1 // straferight 345 2 15.000000 0 // deadone 347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +349 20 29.000000 1 // forwardright +370 20 29.000000 1 // forwardleft +391 20 29.000000 1 // backright +412 20 29.000000 1 // backleft +433 21 20.000000 0 // melee diff --git a/models/player/ignis_lod2.iqm b/models/player/ignis_lod2.iqm index 62589fa8e..7470df477 100644 Binary files a/models/player/ignis_lod2.iqm and b/models/player/ignis_lod2.iqm differ diff --git a/models/player/ignis_lod2.iqm.framegroups b/models/player/ignis_lod2.iqm.framegroups index 9dc589e5c..1d8d493b9 100644 --- a/models/player/ignis_lod2.iqm.framegroups +++ b/models/player/ignis_lod2.iqm.framegroups @@ -1,24 +1,24 @@ -0 36 15.000000 0 // dieone -36 20 15.000000 0 // dietwo -56 15 15.000000 1 // draw +0 36 30.000000 0 // dieone +36 20 25.000000 0 // dietwo +56 15 30.000000 1 // draw 71 20 15.000000 1 // duck 91 21 30.000000 1 // duckwalk 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle 184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot +205 15 24.000000 0 // painone +220 17 34.000000 0 // paintwo +237 3 3.000000 0 // shoot 240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight +261 20 29.000000 1 // run +282 20 29.000000 1 // runbackwards +303 20 29.000000 1 // strafeleft +324 20 29.000000 1 // straferight 345 2 15.000000 0 // deadone 347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +349 20 29.000000 1 // forwardright +370 20 29.000000 1 // forwardleft +391 20 29.000000 1 // backright +412 20 29.000000 1 // backleft +433 21 20.000000 0 // melee diff --git a/models/player/ignismasked.iqm b/models/player/ignismasked.iqm index 2730bc63a..12753134a 100644 Binary files a/models/player/ignismasked.iqm and b/models/player/ignismasked.iqm differ diff --git a/models/player/ignismasked.iqm.framegroups b/models/player/ignismasked.iqm.framegroups index 9dc589e5c..1d8d493b9 100644 --- a/models/player/ignismasked.iqm.framegroups +++ b/models/player/ignismasked.iqm.framegroups @@ -1,24 +1,24 @@ -0 36 15.000000 0 // dieone -36 20 15.000000 0 // dietwo -56 15 15.000000 1 // draw +0 36 30.000000 0 // dieone +36 20 25.000000 0 // dietwo +56 15 30.000000 1 // draw 71 20 15.000000 1 // duck 91 21 30.000000 1 // duckwalk 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle 184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot +205 15 24.000000 0 // painone +220 17 34.000000 0 // paintwo +237 3 3.000000 0 // shoot 240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight +261 20 29.000000 1 // run +282 20 29.000000 1 // runbackwards +303 20 29.000000 1 // strafeleft +324 20 29.000000 1 // straferight 345 2 15.000000 0 // deadone 347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +349 20 29.000000 1 // forwardright +370 20 29.000000 1 // forwardleft +391 20 29.000000 1 // backright +412 20 29.000000 1 // backleft +433 21 20.000000 0 // melee diff --git a/models/player/ignismasked_lod1.iqm b/models/player/ignismasked_lod1.iqm index cb0424ee1..848a36988 100644 Binary files a/models/player/ignismasked_lod1.iqm and b/models/player/ignismasked_lod1.iqm differ diff --git a/models/player/ignismasked_lod1.iqm.framegroups b/models/player/ignismasked_lod1.iqm.framegroups index 9dc589e5c..1d8d493b9 100644 --- a/models/player/ignismasked_lod1.iqm.framegroups +++ b/models/player/ignismasked_lod1.iqm.framegroups @@ -1,24 +1,24 @@ -0 36 15.000000 0 // dieone -36 20 15.000000 0 // dietwo -56 15 15.000000 1 // draw +0 36 30.000000 0 // dieone +36 20 25.000000 0 // dietwo +56 15 30.000000 1 // draw 71 20 15.000000 1 // duck 91 21 30.000000 1 // duckwalk 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle 184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot +205 15 24.000000 0 // painone +220 17 34.000000 0 // paintwo +237 3 3.000000 0 // shoot 240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight +261 20 29.000000 1 // run +282 20 29.000000 1 // runbackwards +303 20 29.000000 1 // strafeleft +324 20 29.000000 1 // straferight 345 2 15.000000 0 // deadone 347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +349 20 29.000000 1 // forwardright +370 20 29.000000 1 // forwardleft +391 20 29.000000 1 // backright +412 20 29.000000 1 // backleft +433 21 20.000000 0 // melee diff --git a/models/player/ignismasked_lod2.iqm b/models/player/ignismasked_lod2.iqm index 61b36fff4..ef4d93b57 100644 Binary files a/models/player/ignismasked_lod2.iqm and b/models/player/ignismasked_lod2.iqm differ diff --git a/models/player/ignismasked_lod2.iqm.framegroups b/models/player/ignismasked_lod2.iqm.framegroups index 9dc589e5c..1d8d493b9 100644 --- a/models/player/ignismasked_lod2.iqm.framegroups +++ b/models/player/ignismasked_lod2.iqm.framegroups @@ -1,24 +1,24 @@ -0 36 15.000000 0 // dieone -36 20 15.000000 0 // dietwo -56 15 15.000000 1 // draw +0 36 30.000000 0 // dieone +36 20 25.000000 0 // dietwo +56 15 30.000000 1 // draw 71 20 15.000000 1 // duck 91 21 30.000000 1 // duckwalk 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle 184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot +205 15 24.000000 0 // painone +220 17 34.000000 0 // paintwo +237 3 3.000000 0 // shoot 240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight +261 20 29.000000 1 // run +282 20 29.000000 1 // runbackwards +303 20 29.000000 1 // strafeleft +324 20 29.000000 1 // straferight 345 2 15.000000 0 // deadone 347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +349 20 29.000000 1 // forwardright +370 20 29.000000 1 // forwardleft +391 20 29.000000 1 // backright +412 20 29.000000 1 // backleft +433 21 20.000000 0 // melee