From: Mircea Kitsune Date: Thu, 5 Jan 2012 00:50:17 +0000 (+0200) Subject: Don't show fire and some plasma damage effects underwater X-Git-Tag: xonotic-v0.6.0~110^2^2~53 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=c1ee9191bfd90692940db4c46cd8fa3a2d80396d Don't show fire and some plasma damage effects underwater --- diff --git a/effectinfo.txt b/effectinfo.txt index dfc83b7ae..88d75cba6 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -6542,6 +6542,7 @@ rotate -180 180 -20 20 // laser damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_laser +notunderwater count 3 type smoke tex 0 8 @@ -6715,7 +6716,7 @@ originjitter 0 0 0 // minelayer damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_minelayer -//notunderwater +notunderwater count 3 type smoke tex 48 55 @@ -6728,6 +6729,7 @@ originjitter 2 2 2 velocityjitter 22 22 50 // smoke effect weapondamage_minelayer +notunderwater type alphastatic count 2 tex 0 8 @@ -6740,6 +6742,7 @@ originjitter 4 4 4 velocityjitter 11 11 50 // light effect weapondamage_minelayer +notunderwater trailspacing 8 lightradius 60 lightradiusfade 280 @@ -6748,7 +6751,7 @@ lightcolor 0.7 0.4 0.2 // grenadelauncher damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_grenadelauncher -//notunderwater +notunderwater count 3 type smoke tex 48 55 @@ -6761,6 +6764,7 @@ originjitter 2 2 2 velocityjitter 22 22 50 // smoke effect weapondamage_grenadelauncher +notunderwater type alphastatic count 2 tex 0 8 @@ -6773,6 +6777,7 @@ originjitter 4 4 4 velocityjitter 11 11 50 // light effect weapondamage_grenadelauncher +notunderwater trailspacing 8 lightradius 60 lightradiusfade 280 @@ -6781,6 +6786,7 @@ lightcolor 0.7 0.4 0.2 // electro damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_electro +notunderwater count 2 type static tex 47 47 @@ -6798,6 +6804,7 @@ airfriction -0.5 rotate 180 360 -30 30 // plasma smoke effect weapondamage_electro +notunderwater count 4 type smoke tex 0 8 @@ -6813,7 +6820,6 @@ airfriction -0.35 rotate 0 180 -30 30 // bouncing sparks effect weapondamage_electro -notunderwater count 0.5 type spark color 0x003090 0x00CCFF @@ -6827,6 +6833,7 @@ velocityoffset 0 0 20 velocityjitter 64 64 64 // light effect weapondamage_electro +notunderwater trailspacing 8 lightradius 50 lightradiusfade 220 @@ -6835,6 +6842,7 @@ lightcolor 0.2 0.6 0.8 // crylink damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_crylink +notunderwater count 2 type static tex 38 38 @@ -6852,6 +6860,7 @@ airfriction -0.5 rotate 180 360 -30 30 // plasma smoke effect weapondamage_crylink +notunderwater count 4 type smoke tex 0 8 @@ -6867,7 +6876,6 @@ airfriction -0.35 rotate 0 180 -30 30 // floating sparks effect weapondamage_crylink -notunderwater count 0.2 type spark color 0x903090 0xFFD0FF @@ -6881,6 +6889,7 @@ velocityoffset 0 0 0 velocityjitter 48 48 48 // light effect weapondamage_crylink +notunderwater trailspacing 8 lightradius 50 lightradiusfade 240 @@ -6889,6 +6898,7 @@ lightcolor 0.6 0.2 0.8 // hlac damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_hlac +notunderwater count 3 type smoke tex 0 8 @@ -7092,7 +7102,7 @@ originjitter 0 0 0 // seeker damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_seeker -//notunderwater +notunderwater count 3 type smoke tex 48 55 @@ -7105,6 +7115,7 @@ originjitter 2 2 2 velocityjitter 22 22 50 // smoke effect weapondamage_seeker +notunderwater type alphastatic count 2 tex 0 8 @@ -7117,6 +7128,7 @@ originjitter 4 4 4 velocityjitter 11 11 50 // light effect weapondamage_seeker +notunderwater trailspacing 8 lightradius 65 lightradiusfade 280 @@ -7125,7 +7137,7 @@ lightcolor 0.7 0.5 0.1 // hagar damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_hagar -//notunderwater +notunderwater count 3 type smoke tex 48 55 @@ -7138,6 +7150,7 @@ originjitter 2 2 2 velocityjitter 22 22 50 // smoke effect weapondamage_hagar +notunderwater type alphastatic count 2 tex 0 8 @@ -7150,6 +7163,7 @@ originjitter 4 4 4 velocityjitter 11 11 50 // light effect weapondamage_hagar +notunderwater trailspacing 8 lightradius 65 lightradiusfade 280 @@ -7158,7 +7172,7 @@ lightcolor 0.7 0.5 0.1 // fireball damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_fireball -//notunderwater +notunderwater count 4 type smoke tex 48 55 @@ -7171,6 +7185,7 @@ originjitter 8 8 8 velocityjitter 22 22 50 // smoke effect weapondamage_fireball +notunderwater type alphastatic count 4 tex 0 8 @@ -7183,6 +7198,7 @@ originjitter 6 6 6 velocityjitter 11 11 50 // light effect weapondamage_fireball +notunderwater trailspacing 8 lightradius 65 lightradiusfade 280 @@ -7191,7 +7207,7 @@ lightcolor 1.0 0.8 0.4 // rocketlauncher damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); effect weapondamage_rocketlauncher -//notunderwater +notunderwater count 3 type smoke tex 48 55 @@ -7204,6 +7220,7 @@ originjitter 4 4 4 velocityjitter 22 22 30 // smoke effect weapondamage_rocketlauncher +notunderwater type alphastatic count 3 tex 0 8 @@ -7216,6 +7233,7 @@ originjitter 4 4 4 velocityjitter 11 11 50 // light effect weapondamage_rocketlauncher +notunderwater trailspacing 8 lightradius 60 lightradiusfade 280