From: Mario Date: Sun, 19 Jan 2020 00:12:26 +0000 (+1000) Subject: Increase rain draw distance to 1000 (also for drain) X-Git-Tag: xonotic-v0.8.5~1161^2~4^2~1 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=d1ffd21d1049436afd132b70ff97786daac707c0 Increase rain draw distance to 1000 (also for drain) --- diff --git a/qcsrc/common/mapobjects/func/rainsnow.qc b/qcsrc/common/mapobjects/func/rainsnow.qc index ffd2ad819c..1cce5f5c29 100644 --- a/qcsrc/common/mapobjects/func/rainsnow.qc +++ b/qcsrc/common/mapobjects/func/rainsnow.qc @@ -95,7 +95,7 @@ spawnfunc(func_snow) Net_LinkEntity(this, false, 0, rainsnow_SendEntity); } #elif defined(CSQC) -float autocvar_cl_rainsnow_maxdrawdist = 700; +float autocvar_cl_rainsnow_maxdrawdist = 1000; void Draw_RainSnow(entity this) { diff --git a/xonotic-client.cfg b/xonotic-client.cfg index 7aa62ac360..29a49329a8 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -801,7 +801,7 @@ r_fullbright_directed 1 r_water_hideplayer 1 // hide your own feet/player model in refraction views, this way you don't see half of your body under water r_water_refractdistort 0.003 -set cl_rainsnow_maxdrawdist 700 +set cl_rainsnow_maxdrawdist 1000 // safe font defaults r_font_hinting 1