From: terencehill Date: Thu, 15 Aug 2019 07:24:23 +0000 (+0200) Subject: Compact weapon flag checks X-Git-Tag: xonotic-v0.8.5~1391 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=e757068f0bf4ce3c5b29c9e52f251b39a4ef7470;hp=996b946d7e61b9519d177e6bd29755871cd1dee2;ds=sidebyside Compact weapon flag checks --- diff --git a/qcsrc/client/hud/panel/scoreboard.qc b/qcsrc/client/hud/panel/scoreboard.qc index fc61b6f25a..e11a134558 100644 --- a/qcsrc/client/hud/panel/scoreboard.qc +++ b/qcsrc/client/hud/panel/scoreboard.qc @@ -1167,7 +1167,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size) } if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set))) { - if (((it.spawnflags & WEP_FLAG_HIDDEN) || (it.spawnflags & WEP_FLAG_MUTATORBLOCKED) || (it.spawnflags & WEP_FLAG_SPECIALATTACK))) + if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK)) ++nHidden; else ++disownedcnt; diff --git a/qcsrc/client/hud/panel/weapons.qc b/qcsrc/client/hud/panel/weapons.qc index 96cc86a060..ac32e23cb9 100644 --- a/qcsrc/client/hud/panel/weapons.qc +++ b/qcsrc/client/hud/panel/weapons.qc @@ -30,7 +30,7 @@ int weaponorder_cmp(int i, int j, entity pass) int nHidden = 0; \ FOREACH(Weapons, it != WEP_Null, { \ if (weapons_stat & WepSet_FromWeapon(it)) continue; \ - if ((it.spawnflags & WEP_FLAG_HIDDEN) || (it.spawnflags & WEP_FLAG_MUTATORBLOCKED) || (it.spawnflags & WEP_FLAG_SPECIALATTACK)) nHidden += 1; \ + if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK)) nHidden += 1; \ }); \ vector table_size = HUD_GetTableSize_BestItemAR((Weapons_COUNT - 1) - nHidden, panel_size, aspect); \ columns = table_size.x; \ @@ -418,8 +418,11 @@ void HUD_Weapons() } else { - if (((it.spawnflags & WEP_FLAG_HIDDEN) || (it.spawnflags & WEP_FLAG_MUTATORBLOCKED) || (it.spawnflags & WEP_FLAG_SPECIALATTACK)) && !(weapons_stat & WepSet_FromWeapon(it))) + if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK) + && !(weapons_stat & WepSet_FromWeapon(it))) + { continue; + } } // figure out the drawing position of weapon diff --git a/qcsrc/client/view.qc b/qcsrc/client/view.qc index 60ae3f18a2..7c3c1068b1 100644 --- a/qcsrc/client/view.qc +++ b/qcsrc/client/view.qc @@ -601,7 +601,7 @@ float TrueAimCheck(entity wepent) { if(wepent.activeweapon.spawnflags & WEP_FLAG_NOTRUEAIM) return SHOTTYPE_HITWORLD; - + float nudge = 1; // added to traceline target and subtracted from result TOOD(divVerent): do we still need this? Doesn't the engine do this now for us? vector vecs, trueaimpoint, w_shotorg; vector mi, ma, dv; diff --git a/qcsrc/common/t_items.qc b/qcsrc/common/t_items.qc index 15415456ff..eb5a30f6ca 100644 --- a/qcsrc/common/t_items.qc +++ b/qcsrc/common/t_items.qc @@ -1766,7 +1766,7 @@ float GiveItems(entity e, float beginarg, float endarg) got += GiveResourceValue(e, RES_HEALTH, op, val); got += GiveResourceValue(e, RES_ARMOR, op, val); case "allweapons": - FOREACH(Weapons, it != WEP_Null && !(it.spawnflags & WEP_FLAG_MUTATORBLOCKED) && !(it.spawnflags & WEP_FLAG_SPECIALATTACK), got += GiveWeapon(e, it.m_id, op, val)); + FOREACH(Weapons, it != WEP_Null && !(it.spawnflags & (WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK)), got += GiveWeapon(e, it.m_id, op, val)); //case "allbuffs": // all buffs makes a player god, do not want! //FOREACH(Buffs, it != BUFF_Null, got += GiveBuff(e, it.m_itemid, op, val)); case "allammo": diff --git a/qcsrc/common/weapons/all.qh b/qcsrc/common/weapons/all.qh index a65a788ecf..43398e6a5d 100644 --- a/qcsrc/common/weapons/all.qh +++ b/qcsrc/common/weapons/all.qh @@ -319,7 +319,7 @@ STATIC_INIT(register_weapons_done) FOREACH(Weapons, true, { WepSet set = it.m_wepset = _WepSet_FromWeapon(it.m_id = i); WEPSET_ALL |= set; - if ((it.spawnflags) & WEP_FLAG_SUPERWEAPON) WEPSET_SUPERWEAPONS |= set; + if (it.spawnflags & WEP_FLAG_SUPERWEAPON) WEPSET_SUPERWEAPONS |= set; if (it == WEP_Null) continue; int imp = WEP_IMPULSE_BEGIN + it.m_id - 1; if (imp <= WEP_IMPULSE_END) diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc b/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc index 3e9e4cbefc..33fe3575a8 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc +++ b/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc @@ -251,7 +251,7 @@ void XonoticMutatorsDialog_fill(entity me) for(i = WEP_FIRST, j = 0; i <= WEP_LAST; ++i) { w = Weapons_from(i); - if((w.spawnflags & WEP_FLAG_HIDDEN) || (w.spawnflags & WEP_FLAG_SPECIALATTACK)) + if (w.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK)) continue; if ((j % 3) == 0) { diff --git a/qcsrc/menu/xonotic/keybinder.qc b/qcsrc/menu/xonotic/keybinder.qc index 3706aabadb..6e59b8b1fe 100644 --- a/qcsrc/menu/xonotic/keybinder.qc +++ b/qcsrc/menu/xonotic/keybinder.qc @@ -68,9 +68,9 @@ void KeyBinds_Read() for(int imp = 1; imp <= 9; ++imp) { string w_list = ""; - ADD_TO_W_LIST(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED) && !(it.spawnflags & WEP_FLAG_HIDDEN) && !(it.spawnflags & WEP_FLAG_SPECIALATTACK) && !(it.spawnflags & WEP_FLAG_SUPERWEAPON)); + ADD_TO_W_LIST(!(it.spawnflags & (WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK | WEP_FLAG_SUPERWEAPON))); ADD_TO_W_LIST((it.spawnflags & WEP_FLAG_SUPERWEAPON) && !(it.spawnflags & WEP_FLAG_HIDDEN)); - ADD_TO_W_LIST((it.spawnflags & WEP_FLAG_MUTATORBLOCKED) && !(it.spawnflags & WEP_FLAG_HIDDEN) && !(it.spawnflags & WEP_FLAG_SPECIALATTACK)); + ADD_TO_W_LIST((it.spawnflags & WEP_FLAG_MUTATORBLOCKED) && !(it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK))); if(w_list) KEYBIND_DEF(strcat("weapon_group_", itos(imp)), substring(w_list, 0, -4)); if(imp == 0) diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 8f875ba098..522840e763 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -499,7 +499,7 @@ float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO: what still ne allow_mutatorblocked = M_ARGV(3, bool); if(allguns) - d = boolean((weaponinfo.spawnflags & WEP_FLAG_NORMAL) && !(weaponinfo.spawnflags & WEP_FLAG_HIDDEN) && !(weaponinfo.spawnflags & WEP_FLAG_SPECIALATTACK)); + d = boolean((weaponinfo.spawnflags & WEP_FLAG_NORMAL) && !(weaponinfo.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK))); else if(!mutator_returnvalue) d = !(!weaponinfo.weaponstart); @@ -565,7 +565,7 @@ void readplayerstartcvars() g_weaponarena = 1; g_weaponarena_list = "All Weapons"; FOREACH(Weapons, it != WEP_Null, { - if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED) && !(it.spawnflags & WEP_FLAG_SPECIALATTACK)) + if(!(it.spawnflags & (WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK))) g_weaponarena_weapons |= (it.m_wepset); }); } @@ -583,7 +583,7 @@ void readplayerstartcvars() g_weaponarena = 1; g_weaponarena_list = "Most Weapons"; FOREACH(Weapons, it != WEP_Null, { - if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED) && (it.spawnflags & WEP_FLAG_NORMAL) && !(it.spawnflags & WEP_FLAG_HIDDEN) && !(it.spawnflags & WEP_FLAG_SPECIALATTACK)) + if ((it.spawnflags & WEP_FLAG_NORMAL) && !(it.spawnflags & (WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK))) g_weaponarena_weapons |= (it.m_wepset); }); }