From: Mario Date: Mon, 16 Mar 2015 22:09:42 +0000 (+1100) Subject: Set nade throw offset to "0 0 0" (will leave the cvar in there incase some servers... X-Git-Tag: xonotic-v0.8.1~97^2~1 X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=commitdiff_plain;h=f833c815f4ef2718fd223fe5ba2234321f3ccdac;hp=89c81c8f9a809d0697ed75e1411fcf682bb2a6b2 Set nade throw offset to "0 0 0" (will leave the cvar in there incase some servers wish to use it) --- diff --git a/mutators.cfg b/mutators.cfg index 8716ceef02..2960588ff6 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -175,7 +175,7 @@ set g_random_gravity_negative 1000 "negative gravity multiplier" // Nades // ======= set g_nades 0 "enable off-hand grenades" -set g_nades_throw_offset "0 -20 0" "nade throwing offset" +set g_nades_throw_offset "0 0 0" "nade throwing offset" set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire" set g_nades_client_select 0 "allow client side selection of nade type" set g_nades_nade_lifetime 3.5