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Clean up MENUQC #includes
[xonotic/xonotic-data.pk3dir.git]
/
qcsrc
/
client
/
2015-01-29
TimePath
Clean up CSQC #includes
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commitdiff
2015-01-29
TimePath
Remove includes from most headers
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commitdiff
2015-01-29
TimePath
Rename defs to qh
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commitdiff
2015-01-29
TimePath
#include this
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commitdiff
2015-01-28
TimePath
Remove `-Wno-double-declaration`
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commitdiff
2015-01-27
TimePath
Declare more ints as ints
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commitdiff
2015-01-26
TimePath
Revert a deleted `#define`
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commitdiff
2015-01-26
TimePath
Clean up macros
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commitdiff
2015-01-26
TimePath
Remove redundant uses of `var`
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commitdiff
2015-01-26
TimePath
Clean up macro hell
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commitdiff
2015-01-25
TimePath
Unify boolean constants
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commitdiff
2015-01-25
TimePath
Replace `vector_[xyz]` with `vector.[xyz]` where possible
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commitdiff
2015-01-25
TimePath
Work around a gmqcc bug
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commitdiff
2015-01-25
TimePath
Delete empty files
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commitdiff
2015-01-25
TimePath
Remove some `#ifdef GMQCC` conditionals
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commitdiff
2015-01-25
TimePath
Kill uses of `local` and `noref`
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commitdiff
2015-01-25
TimePath
Declare more ints as ints
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commitdiff
2015-01-25
TimePath
Declare more ints as ints
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commitdiff
2015-01-24
TimePath
Declare more ints as ints
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commitdiff
2015-01-24
TimePath
Declare more ints as ints
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commitdiff
2015-01-24
Mario
Fix some more things
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commitdiff
2015-01-24
Mario
Fix some cases of noref
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commitdiff
2015-01-24
Mario
Remove some cases of local noref
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commitdiff
2015-01-24
Mario
Why wasn't this done in the first place, instead of...
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commitdiff
2015-01-24
TimePath
Merge remote-tracking branch 'origin/Mario/qc_updates...
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commitdiff
2015-01-24
TimePath
Declare ints as ints
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commitdiff
2015-01-24
Mario
Fix compile and add more fun
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commitdiff
2015-01-24
Mario
More fun stuff
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commitdiff
2015-01-24
Mario
Turn #define'd constants into actual constants
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commitdiff
2015-01-24
Mario
Can only hope there's no mistakes in this
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commitdiff
2015-01-24
Mario
Not much to do in announcer.qc
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commitdiff
2015-01-24
Mario
Client projectiles
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commitdiff
2015-01-24
Mario
Fix compile
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commitdiff
2015-01-24
Mario
Integerize client's vehicles.qc
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commitdiff
2015-01-24
Mario
Also do functions
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commitdiff
2015-01-24
Mario
cl_cmd.qc
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commitdiff
2015-01-24
Mario
One file down, a few hundred to go
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commitdiff
2015-01-23
Mario
Move TRUE and FALSE definitions to util-pre.qh and...
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commitdiff
2015-01-23
Mario
Merge branch 'sev/hud_weapon_panel' into 'master'
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commitdiff
2015-01-23
Mario
Merge branch 'sev/menu_play_char' into 'master'
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commitdiff
2015-01-23
Mario
Merge branch 'terencehill/cvar_updates' into 'master'
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commitdiff
2015-01-23
Mario
Merge branch 'terencehill/ready_restart_tweaks' into...
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commitdiff
2015-01-22
Mario
Merge branch 'sev/hud_kh' into 'master'
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commitdiff
2015-01-22
Mario
Merge branch 'master' into sev/hud_kh
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commitdiff
2015-01-21
terencehill
Don't play "Prepare for battle" announcement again...
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commitdiff
2015-01-21
Severin Meyer
Thighten up the panel selection border in the HUD editor
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commitdiff
2015-01-21
Severin Meyer
Add cvar hud_panel_weapons_label_scale
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commitdiff
2015-01-21
Severin Meyer
Improve the distribution of icons in the HUD weapons...
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commitdiff
2015-01-20
Mario
Fix a couple of minor things that have been bugging...
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commitdiff
2015-01-19
Mario
Merge branch 'sev/hud_ammo_panel' into 'master'
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commitdiff
2015-01-18
Severin Meyer
Use proper infinity symbol for infinite ammo count
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commitdiff
2015-01-18
Severin Meyer
For a low ammo count, use slightly brighter red for...
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commitdiff
2015-01-18
Severin Meyer
Add hud_panel_ammo_noncurrent_scale cvar
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commitdiff
2015-01-18
Severin Meyer
Add hud_panel_ammo_noncurrent_alpha cvar
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commitdiff
2015-01-18
Severin Meyer
Never black out the current ammo, even if empty. A...
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commitdiff
2015-01-18
Severin Meyer
Refactor the DrawAmmoItem() function: remove redundant...
tree
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commitdiff
2015-01-18
Mario
Merge branch 'terencehill/music_player' into 'master'
tree
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commitdiff
2015-01-18
Mario
Fix hit indication with arc and cl_hitsound 2-3
tree
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commitdiff
2015-01-13
terencehill
Revert removal of some autocvar initializations (compat...
tree
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commitdiff
2015-01-12
terencehill
Remove autocvar_crosshair_ring_vortex* and autocvar_cro...
tree
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commitdiff
2015-01-12
terencehill
Update cl_reticle* cvars and fix/improve their descriptions
tree
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commitdiff
2015-01-11
Rudolf Polzer
Merge branch 'terencehill/teams_override_cvars' into...
tree
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commitdiff
2015-01-11
Rudolf Polzer
Merge branch 'sev/luma_supplement' into 'master'
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commitdiff
2015-01-11
Rudolf Polzer
Merge branch 'sev/scoreboard_skin' into 'master'
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commitdiff
2015-01-11
Rudolf Polzer
Merge branch 'terencehill/eliminatedplayer_fix' into...
tree
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commitdiff
2015-01-11
Rudolf Polzer
Merge branch 'terencehill/keybinds.txt.it_update' into...
tree
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commitdiff
2015-01-11
Rudolf Polzer
Rename anindecide_init to animdecide_load_if_needed...
tree
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commitdiff
2015-01-11
Rudolf Polzer
Merge remote-tracking branch 'origin/mrbougo/clonefixes'
tree
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commitdiff
2014-12-30
terencehill
Merge branch 'master' into terencehill/music_player
tree
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commitdiff
2014-12-28
Severin Meyer
Implement a more intuitive Keyhunt HUD section: Show...
tree
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commitdiff
2014-12-27
Mario
Merge branch 'terencehill/team_slider_fix' into 'master'
tree
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commitdiff
2014-12-27
Mario
Merge branch 'TimePath/refactor/mod_operator' into...
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commitdiff
2014-12-27
Mario
Merge branch 'TimePath/refactor/nocompat' into 'master'
tree
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commitdiff
2014-12-26
Rudolf Polzer
Merge branch 'sev/legacy_char_replacement' into 'master'
tree
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commitdiff
2014-12-26
TimePath
Remove dead code
tree
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commitdiff
2014-12-25
Severin Meyer
Use a proper triangle character defined by Unicode...
tree
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commitdiff
2014-12-25
Rudolf Polzer
Merge branch 'sev/menu_charmap' into 'master'
tree
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commitdiff
2014-12-25
TimePath
Replace usages of mod() with the operator %
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commitdiff
2014-12-25
Mario
Merge branch 'master' into terencehill/music_player
tree
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commitdiff
2014-12-25
Mario
Merge branch 'TimePath/issues/1434' into 'master'
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commitdiff
2014-12-25
Mario
Merge branch 'TimePath/issues/1428' into 'master'
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commitdiff
2014-12-20
TimePath
Merge branch 'master' into TimePath/issues/1428
tree
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commitdiff
2014-12-20
TimePath
Force arc to always play pitch shifted hitsounds for...
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commitdiff
2014-12-20
TimePath
Improve reliability by using total damage
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commitdiff
2014-12-20
TimePath
Merge branch 'master' into TimePath/features/jetpack_jump
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commitdiff
2014-12-20
TimePath
Tidying up, consider #1428 fixed
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commitdiff
2014-12-20
TimePath
Track hit time so that constant damage makes a noise
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commitdiff
2014-12-20
Mario
Merge branch 'master' into Mario/notifications
tree
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commitdiff
2014-12-19
Mario
Merge branch 'master' into Mario/arc_sounds
tree
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commitdiff
2014-12-18
Mario
Fix some bugs with nades, allow lasering a nade around
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commitdiff
2014-12-18
Mario
Merge branch 'TimePath/issues/1421' into 'master'
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commitdiff
2014-12-17
Mario
Merge branch 'Mario/overkill' into 'master'
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commitdiff
2014-12-17
Mario
For other modes, still allow ammo amount to be drawn...
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commitdiff
2014-12-17
TimePath
Merge branch 'master' into terencehill/music_player
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commitdiff
2014-12-16
Mario
Merge branch 'master' into Mario/overkill
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commitdiff
2014-12-15
TimePath
Merge branch 'master' into TimePath/issue-1170
tree
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commitdiff
2014-12-15
Mario
Merge branch 'sev/menu_headers' into 'master'
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commitdiff
2014-12-15
Mario
Fix "lagging" rockets, but also break fireball slowmo...
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commitdiff
2014-12-14
Mario
Merge branch 'terencehill/start_ammo' into 'master'
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commitdiff
2014-12-14
Mario
Merge branch 'terencehill/eventchase' into 'master'
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