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Add missing SELFPARAM()
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / nexball / nexball.qc
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathPropagate sound references
2016-03-22 TimePathType check class methods
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-06 MarioPurge self from PlayerDies
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse IS_DEAD where possible, also fix vehicles targeting...
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-25 MarioUse the ONGROUND macros
2015-12-25 MarioUse an org local instead of multi-line setorigin
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathWeapons: store activeweapon as direct weapon reference
2015-12-12 TimePathWeapons: store switchweapon as direct weapon reference
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-07 TimePathWeapons: require explicit `Weapons_from` call
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 TimePathReset: `this` param
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-07 TimePathStats: register NB_METERSTART
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-05 TimePaths/(void)/()
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-03 TimePathSounds: zone stored SND tempstrings
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-30 MarioOnly change limits when adding the mutator (might fix...
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-25 TimePathPutClientInServer: cleanup
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch
2015-10-24 MarioMerge branch 'TimePath/gamemode_composition' into ...
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-14 TimePathmapinfo: remove some IS_GAMETYPE macros
2015-10-14 terencehillMerge branch 'master' into terencehill/hud_cleanups
2015-10-14 MarioMove an existing mutator hook to support the killing...
2015-10-14 MarioMove some more cvars and kill a keyhunt specific call
2015-10-14 MarioClean up a bunch of gamemode specific code
2015-10-14 MarioMore gamemode specific checks gone boom
2015-10-14 MarioClean up GetTeamCount
2015-10-14 MarioMove all gamemode cvars into their files, also renamed...
2015-10-14 MarioOne small hook for a plumber, one giant mutator file...
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-11 TimePathMerge branch 'TimePath/cleanup'
2015-10-11 TimePathcommon: move instagib and nexball as they add custom...