]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/monsters
Remove SELFPARAM() from .think and .touch
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters /
2016-05-24 TimePathRemove SELFPARAM() from .think and .touch 322/head
2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-05-19 MarioClean up even more self uses
2016-05-09 TimePathMerge branch 'terencehill/menu_fixes' into 'master'
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-22 MarioMerge branch 'terencehill/weapons_panel_fix' into ...
2016-04-21 MarioMerge branch 'terencehill/menu_cvarlist_modifiedcvars...
2016-04-20 MarioMerge branch 'terencehill/menu_more_disabled_items...
2016-04-18 TimePathWork around CMake #12619
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-03-28 TimePath#define use use1
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-26 TimePathPropagate this
2016-03-26 MarioIf the monster is a client, don't attempt to remove it
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 TimePathSimplify progs.inc
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathRemove unused SELFPARAM()
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathPropagate sound references
2016-03-22 TimePathType check class methods
2016-03-15 TimePathserver: pass compilation units test
2016-03-14 TimePathMove scripts to qcsrc/tools
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-02-28 MarioMerge branch 'terencehill/weaponmodel_effects_tweaks...
2016-02-28 TimePathMerge branch 'proraide/fix_fps' into 'master'
2016-02-24 MarioMake monsters unable to pass through player clips ...
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 MarioRemove self (we have the technology)
2016-01-03 MarioPurge self from event_damage
2016-01-03 MarioGib monsters at -50 health, so they can be gibbed when...
2016-01-03 MarioPurge self from most of the monster code
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse IS_DEAD where possible, also fix vehicles targeting...
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-30 TimePathMakefile: use `-I.`
2015-12-29 TimePathWhitespace police
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-25 MarioKill some uses of TRUE and FALSE
2015-12-25 MarioUse the ONGROUND macros
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-23 MarioFix compile
2015-12-23 TimePathShare common inclusions
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-12-03 TimePathGlobalsound: assert source is a player
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-23 MarioMove spider web slowness entirely into spider file
2015-11-20 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 TimePathReset: `this` param
2015-11-14 TimePathMerge branch 'terencehill/announcer_fix' into 'master'
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-10 TimePathRegistry: cleanup
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-08 TimePathGlobalSound: register player sounds
2015-11-08 TimePathGlobalSound: send as tempentity
2015-11-07 TimePathFakeGlobalSound: merge with GlobalSound
2015-11-07 TimePathGlobal sounds: register
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-06 TimePathRegistry: network and verify checksums on connect
2015-11-05 TimePathEffects: create qc effects folder
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-03 TimePathSounds: fix silent weapons
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-11-01 TimePathRegistry: hide arrays
2015-11-01 TimePathRegistry: use BITS everywhere
2015-11-01 MarioIncrease maximum monsters
next