]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/t_items.qc
Merge branch 'master' into DefaultUser/armormega
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / t_items.qc
2016-06-08 MarioDon't do exact trigger checks if the activator is not...
2016-06-08 MarioMerge branch 'terencehill/hud_smooth_weapon_switch...
2016-06-08 MarioMerge branch 'terencehill/v_deathtilt_fix' into 'master'
2016-06-08 MarioMerge branch 'terencehill/respawn_timer_fix' into ...
2016-06-08 MarioMerge branch 'terencehill/hud_no_joypad_keys' into...
2016-05-28 TimePathRemove various SELFPARAM
2016-05-26 TimePathMerge branch 'TimePath/killself' into 'master'
2016-05-24 TimePathRemove SELFPARAM() from .think and .touch 322/head
2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-19 MarioClean out self from most NET_HANDLEs
2016-05-18 MarioFix up waypointsprite_visible_for_player to not use...
2016-05-09 TimePathMerge branch 'terencehill/menu_fixes' into 'master'
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-05-01 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-06 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-04-05 MarioMerge branch 'terencehill/hud_skin_updates' into 'master'
2016-04-03 terencehillMerge branch 'master' into terencehill/modified_default... 299/head
2016-03-31 MarioMerge branch 'terencehill/warmup_limit_fix' into 'master'
2016-03-31 MarioMerge branch 'terencehill/scoreboard_columns_fix' into...
2016-03-31 MarioMerge branch 'terencehill/more_apply_button_settings...
2016-03-29 MarioWhen picking up a powerup, don't keep playing the old...
2016-03-28 MarioMerge branch 'terencehill/ca_msg_fix' into 'master'
2016-03-28 TimePath#define use use1
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-27 TimePathPropagate this
2016-03-26 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-26 TimePathPropagate this
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathUse macros for labels
2016-03-13 terencehillMerge branch 'master' into terencehill/hud_fixes
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-13 TimePathRemove uses of LAMBDA(), not handled well by uncrustify
2016-03-13 TimePathFOREACH_ENTITY_RADIUS
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 MarioDon't use a countdown if the powerup is set to respawn...
2016-03-09 MarioAdd a new key to override the initial item respawn...
2016-03-06 TimePathNotifications: relocate
2016-03-05 MarioRemove a few old TODOs that now have issues
2016-02-29 MarioMerge branch 'terencehill/jetpack_centerprint' into...
2016-02-29 terencehillShow a centerprint message when you get the jetpack... 289/head
2016-02-28 MarioMerge branch 'terencehill/weaponmodel_effects_tweaks...
2016-02-28 TimePathMerge branch 'proraide/fix_fps' into 'master'
2016-02-21 MarioMerge branch 'Mario/balance_v2' into 'master'
2016-02-21 MarioMerge branch 'Mario/sniperrifle' into 'master'
2016-02-20 MarioMerge branch 'master' into morphed/hagar 284/head
2016-02-18 MarioDon't use health when getting armor value
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-31 terencehillMerge branch 'master' into terencehill/weaponmodel_effe...
2016-01-28 MarioMerge branch 'terencehill/itemstime_fixes' into 'master'
2016-01-28 terencehillFix broken superweapons time in the itemstime panel... 277/head
2016-01-06 TimePathSound_fixpath: reduce server load
2016-01-06 TimePathRevert "Use old style sound names (fixes heavy server...
2016-01-06 MarioUse old style sound names (fixes heavy server lag when...
2016-01-06 MarioRe-enable for now, just incase it potentially breaks...
2016-01-06 MarioDon't call EXACTTRIGGER_TOUCH when it's not needed...
2016-01-05 MarioMake item team setting use new loops
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-03 MarioAdd a hack to fix the use of self in .predraw functions
2016-01-03 MarioPurge most cases of self from the client folder
2016-01-03 MarioPurge self from event_damage
2016-01-02 MarioDon't override alpha to 1 if warpzones exist, fixes...
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse IS_DEAD where possible, also fix vehicles targeting...
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2016-01-01 MarioMore loops
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-30 TimePathUpdate more include paths to simplify log output
2015-12-29 TimePathWhitespace police
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-28 MarioMake it optional
2015-12-28 MarioShow ghost items while in a vehicle
2015-12-24 MarioFinally fix the stupid client including server items...