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Makefile: use `-I.`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets /
2015-12-30 TimePathMakefile: use `-I.`
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-28 MarioMatherize
2015-12-25 MarioKill some uses of TRUE and FALSE
2015-12-25 MarioUse the ONGROUND macros
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-23 MarioFix compile
2015-12-23 TimePathShare common inclusions
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-12-01 TimePathShownames: fade when moving to spectate
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-28 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-27 Rudolf PolzerFix memory leaks in ATTRIB(..., strzone(...)) calls.
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-26 MarioKill the use of self in movetype code, to make it usabl...
2015-11-22 TimePathGeneral cleanup/optimize
2015-11-22 TimePathlib/iter: FOREACH_ENTITY
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 TimePathReset: `this` param
2015-11-14 TimePathMerge branch 'terencehill/announcer_fix' into 'master'
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-10 TimePathRegistry: cleanup
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-06 TimePathRegistry: network and verify checksums on connect
2015-11-05 TimePathNet: move message headers to their respective files
2015-11-05 TimePathCleanup
2015-11-05 TimePaths/(void)/()
2015-11-04 TimePathNet: register all types
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-03 TimePathSounds: fix silent weapons
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-11-01 TimePathRegistry: hide arrays
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-31 TimePathRegistry: use BITS everywhere
2015-10-30 TimePathEffects: make sending entities easier, make sending...
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-27 TimePathOO: `super` considered harmful; does not handle multipl...
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch
2015-10-24 MarioMerge branch 'TimePath/gamemode_composition' into ...
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-14 terencehillMerge branch 'master' into terencehill/hud_cleanups
2015-10-14 MarioAnother 2 gamemode specific checks killed
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-13 TimePathMerge branch 'TimePath/deathtypes' into 'master'
2015-10-12 TimePathItems: source name and pickups from item and weapon...
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-11 TimePathMerge branch 'TimePath/cleanup'
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-09 TimePathCommands: move dump commands to their respective systems
2015-10-09 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 TimePathRevert "Merge branch 'TimePath/bot_api' into 'master'\r"
2015-10-08 TimePathMerge branch 'TimePath/hudpanels_registry' into 'master'
2015-10-08 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 TimePathMerge branch 'TimePath/bot_api' into 'master'
2015-10-08 TimePathMerge branch 'master' into TimePath/deathtypes
2015-10-08 TimePathRadar icons: fix colour
2015-10-08 TimePathBots: move supporting code into bot directory 237/head
2015-10-07 TimePathDeathtypes: port to registry
2015-10-07 TimePathDraw: purge SELFPARAM
2015-10-07 TimePathRegistry: overflow check
2015-10-07 TimePathNet: purge SELFPARAM from sendfuncs
2015-10-06 TimePathTurrets: rename registry globals
2015-10-06 TimePathMerge branch 'TimePath/unified_weapons' into 'master'
2015-10-06 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-06 TimePathHook: merge offhand and weapon behaviour
2015-10-03 terencehillMerge branch 'master' into terencehill/tooltips_cleanup
2015-10-03 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-03 TimePathMerge branch 'TimePath/spawnfunc' into 'master'
2015-10-03 MarioMerge branch 'terencehill/itemstime_checkmark2' into...
2015-10-03 TimePathMerge branch 'master' into TimePath/spawnfunc 227/head
2015-10-03 MarioMerge branch 'terencehill/slider_anim_improvements...
2015-10-03 MarioMerge branch 'terencehill/bot_fixes' into 'master'
2015-10-03 MarioMerge branch 'terencehill/radiobutton_fix' into 'master'
2015-10-03 TimePathMerge branch 'master' into TimePath/effectinfo
2015-10-02 TimePathWeapons: fix accuracy panel and hide the internal weapons
2015-10-01 TimePathWeapons: remove many direct references to `self`
2015-10-01 TimePathWeapons: remove useless weapon return values and implem...
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