Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / racer.qc
2016-07-22 MarioRemove .move_* fields and MOVETYPE_PUSH logic (doesn...
2016-07-13 MarioMerge branch 'master' into Mario/balance
2016-07-09 terencehillMerge branch 'master' into terencehill/misc_hud_fixes
2016-07-06 MarioClean up racer target locking trace
2016-07-03 MarioMerge remote-tracking branch 'origin/Mario/gameover_fixes'
2016-07-03 MarioMerge remote-tracking branch 'origin/Mario/tweaks'
2016-07-03 MarioMerge remote-tracking branch 'origin/DefaultUser/ca_spe...
2016-06-29 MarioFix racer staying underwater indefinitely
2016-06-28 MarioMerge branch 'Mario/fireball_merge' into 'master'
2016-06-25 MarioMerge branch 'master' into Mario/tweaks 330/head
2016-06-24 MarioMerge branch 'master' into Mario/gameover_fixes 329/head
2016-06-24 MarioMerge branch 'Mario/killother' into 'master'
2016-06-23 MarioMerge branch 'master' into Mario/killother 327/head
2016-06-19 MarioCleanse the touch functions of the other evil
2016-06-14 terencehillMerge branch 'master' into terencehill/hud_shake_fix
2016-06-14 MarioMerge branch 'master' into Mario/balance
2016-06-14 MarioMerge branch 'master' into Mario/entrap_nade 324/head
2016-06-13 MarioMerge branch 'master' into Mario/fullbright_skins
2016-06-13 TimePaths/world/NULL/
2016-06-12 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-12 TimePathFix invisible devastator rockets
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-11 MarioRemove some more unnecessary WITHSELFs
2016-06-10 MarioStep 5: complete
2016-06-10 MarioCleanse vehicles of SELFPARAM
2016-06-08 MarioMerge branch 'terencehill/dynamic_hud' into 'master'
2016-06-08 MarioMerge branch 'terencehill/hud_smooth_weapon_switch...
2016-06-08 MarioMerge branch 'terencehill/v_deathtilt_fix' into 'master'
2016-06-08 MarioMerge branch 'terencehill/respawn_timer_fix' into ...
2016-06-08 MarioMerge branch 'terencehill/hud_no_joypad_keys' into...
2016-05-26 TimePathMerge branch 'TimePath/killself' into 'master'
2016-05-24 TimePathRemove SELFPARAM() from .think and .touch 322/head
2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-22 TimePathKill more setself
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-06 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-04-05 MarioMerge branch 'terencehill/hud_skin_updates' into 'master'
2016-04-03 terencehillMerge branch 'master' into terencehill/modified_default... 299/head
2016-03-31 MarioMerge branch 'terencehill/warmup_limit_fix' into 'master'
2016-03-31 MarioMerge branch 'terencehill/scoreboard_columns_fix' into...
2016-03-31 MarioMerge branch 'terencehill/more_apply_button_settings...
2016-03-28 MarioPut pure entities in the very center of the map (corner...
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-26 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-26 MarioUndo last commit (result is used much later to get...
2016-03-26 MarioDon't call crosshair_trace on racer (results appear...
2016-03-26 MarioClean up some more self uses
2016-03-26 MarioClean out some more self uses from vehicle code
2016-03-26 MarioSet self in vehicle frames as before (until we can...
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 TimePathSimplify progs.inc
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-23 TimePathMerge branch 'terencehill/warmup_limit' into 'master'
2016-03-23 MarioClean up vehicle physics plugin a bit
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathRemove unused SELFPARAM()
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-14 TimePathAntilag: fix vehicles and monsters
2016-03-14 TimePathvehicles: remove old out of sync configs
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-04 MarioFix crash
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 TimePathVehicles: propagate self
2016-01-03 MarioKill some uses of self in the vehicle code
2016-01-02 MarioMake view offset and view height attributes to vehicles
2016-01-02 MarioVehicles: always show smoke when low on health, even...
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-30 TimePathMakefile: use `-I.`
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-10 TimePathStats: abstract engine stats
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-11-01 TimePathRacer: remove some uses of self
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-30 TimePathEffects: make sending entities easier, make sending...
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-26 TimePathMerge branch 'master' into TimePath/items
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