]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/vehicles/vehicle/raptor.qc
Clean out self from wr_checkammo1 & wr_checkammo2
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / raptor.qc
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-26 MarioFix vehicle alarms to only play to the driver (yay...
2016-03-26 MarioClean up some more self uses
2016-03-26 MarioClean out some more self uses from vehicle code
2016-03-26 MarioSet self in vehicle frames as before (until we can...
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 TimePathSimplify progs.inc
2016-03-23 TimePathMerge branch 'terencehill/warmup_limit' into 'master'
2016-03-23 MarioClean up vehicle physics plugin a bit
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-14 TimePathAntilag: fix vehicles and monsters
2016-03-14 TimePathvehicles: remove old out of sync configs
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-04 MarioFix crash
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 TimePathVehicles: propagate self
2016-01-03 MarioKill some uses of self in the vehicle code
2016-01-02 MarioMake view offset and view height attributes to vehicles
2016-01-02 MarioVehicles: always show smoke when low on health, even...
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse IS_DEAD where possible, also fix vehicles targeting...
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-07 TimePathVehicles: refer to registered impulse commands
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-17 MarioPort another 10 stats
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-14 terencehillMerge branch 'master' into terencehill/hud_cleanups
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-13 TimePathMerge branch 'TimePath/deathtypes' into 'master'
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-08 terencehillPort bumblebee and raptor HUD code from cl_vehicles...
2015-10-08 terencehillClean up HUD code:
2015-10-08 TimePathMerge branch 'master' into TimePath/deathtypes
2015-10-07 TimePathDeathtypes: port to registry
2015-10-06 TimePathMerge branch 'TimePath/unified_weapons' into 'master'
2015-10-06 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-03 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-02 TimePathWeapons: fix impulses
2015-10-01 TimePathWeapons: remove many direct references to `self`
2015-10-01 TimePathVehicles: fix tag_view
2015-10-01 TimePathVehicles: remove VEH_ACTION
2015-09-30 TimePathVehicles: factor out attacks
2015-09-30 TimePathVehicles: extract raptor weapons
2015-09-28 MarioPort raptor
2015-09-28 TimePathVehicles: prepare for upgrade