Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / raptor_weapons.qc
2016-07-22 MarioRemove .move_* fields and MOVETYPE_PUSH logic (doesn...
2016-07-13 MarioMerge branch 'master' into Mario/balance
2016-06-28 MarioMerge branch 'Mario/fireball_merge' into 'master'
2016-06-25 MarioMerge branch 'master' into Mario/tweaks 330/head
2016-06-24 MarioMerge branch 'master' into Mario/gameover_fixes 329/head
2016-06-24 MarioMerge branch 'Mario/killother' into 'master'
2016-06-23 MarioMerge branch 'master' into Mario/killother 327/head
2016-06-19 MarioCleanse the touch functions of the other evil
2016-06-14 terencehillMerge branch 'master' into terencehill/hud_shake_fix
2016-06-14 MarioMerge branch 'master' into Mario/balance
2016-06-14 MarioMerge branch 'master' into Mario/entrap_nade 324/head
2016-06-13 MarioMerge branch 'master' into Mario/fullbright_skins
2016-06-13 TimePaths/world/NULL/
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-10 MarioStep 5: complete
2016-06-10 MarioCleanse vehicles of SELFPARAM
2016-06-08 MarioMerge branch 'terencehill/dynamic_hud' into 'master'
2016-06-08 MarioMerge branch 'terencehill/hud_smooth_weapon_switch...
2016-06-08 MarioMerge branch 'terencehill/v_deathtilt_fix' into 'master'
2016-06-08 MarioMerge branch 'terencehill/respawn_timer_fix' into ...
2016-06-08 MarioMerge branch 'terencehill/hud_no_joypad_keys' into...
2016-05-28 TimePathRemove various SELFPARAM
2016-05-26 TimePathMerge branch 'TimePath/killself' into 'master'
2016-05-24 TimePathRemove SELFPARAM() from .think and .touch 322/head
2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-22 MarioFix up some more questionable setself's
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-26 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 TimePathSimplify progs.inc
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-23 TimePathMerge branch 'terencehill/warmup_limit' into 'master'
2016-03-23 MarioClean up vehicle physics plugin a bit
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathPropagate sound references
2016-03-14 TimePathvehicles: remove old out of sync configs
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 MarioFix use of self in .draw
2016-01-03 MarioPurge self from event_damage
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2015-12-30 TimePathMakefile: use `-I.`
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-25 MarioUse an org local instead of multi-line setorigin
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-26 MarioKill the use of self in movetype code, to make it usabl...
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-14 terencehillMerge branch 'master' into terencehill/hud_cleanups
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-13 TimePathMerge branch 'TimePath/deathtypes' into 'master'
2015-10-12 TimePathItems: source name and pickups from item and weapon...
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-09 MarioMerge branch 'Mario/multiplayer_snake' into 'master'
2015-10-08 TimePathRaptor: fix primary friendly fire
2015-10-08 TimePathMerge branch 'master' into TimePath/deathtypes
2015-10-07 TimePathDeathtypes: port to registry
2015-10-07 TimePathDraw: purge SELFPARAM
2015-10-06 TimePathMerge branch 'TimePath/unified_weapons' into 'master'
2015-10-06 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-06 TimePathHook: merge offhand and weapon behaviour
2015-10-03 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-02 TimePathWeapons: fix accuracy panel and hide the internal weapons
2015-10-01 TimePathWeapons: remove many direct references to `self`
2015-10-01 TimePathWeapons: remove useless weapon return values and implem...
2015-10-01 TimePathWeapons: hide from menu
2015-10-01 TimePathVehicles: fix raptor projectile ownership
2015-09-30 TimePathVehicles: factor out attacks