]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/vehicles
Remove SELFPARAM() from .think and .touch
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles /
2016-05-24 TimePathRemove SELFPARAM() from .think and .touch 322/head
2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-22 TimePathRemove unused SELFPARAM();
2016-05-22 TimePathKill more setself
2016-05-22 TimePathKill more setself
2016-05-22 MarioKill more setself
2016-05-22 MarioFix up some more questionable setself's
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-05-19 MarioClean out self from most NET_HANDLEs
2016-05-09 TimePathMerge branch 'terencehill/menu_fixes' into 'master'
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-22 MarioMerge branch 'terencehill/weapons_panel_fix' into ...
2016-04-21 MarioMerge branch 'terencehill/menu_cvarlist_modifiedcvars...
2016-04-20 MarioMerge branch 'terencehill/menu_more_disabled_items...
2016-04-18 TimePathWork around CMake #12619
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-04-05 MarioMerge branch 'terencehill/hud_skin_updates' into 'master'
2016-04-03 terencehillMerge branch 'master' into terencehill/modified_default... 299/head
2016-03-31 MarioMerge branch 'terencehill/warmup_limit_fix' into 'master'
2016-03-31 MarioMerge branch 'terencehill/scoreboard_columns_fix' into...
2016-03-31 MarioMerge branch 'terencehill/more_apply_button_settings...
2016-03-28 MarioPut pure entities in the very center of the map (corner...
2016-03-28 TimePath#define use use1
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-26 MarioUndo last commit (result is used much later to get...
2016-03-26 MarioDon't call crosshair_trace on racer (results appear...
2016-03-26 MarioBring back the precache hook (abused by mods)
2016-03-26 TimePathSelf removal kit: update plan
2016-03-26 TimePathPropagate this
2016-03-26 MarioFix vehicle alarms to only play to the driver (yay...
2016-03-26 MarioHopefully fix silly compilation test unit
2016-03-26 MarioClean up some more self uses
2016-03-26 MarioClean out some more self uses from vehicle code
2016-03-26 MarioSet self in vehicle frames as before (until we can...
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-25 MarioSet vehic velocity, not self.vehicle
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 MarioColorize vehicle's crosshair (optional, cl_vehicles_cro...
2016-03-24 TimePathSimplify progs.inc
2016-03-23 TimePathMerge branch 'terencehill/warmup_limit' into 'master'
2016-03-23 MarioClean up vehicle physics plugin a bit
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathRemove unused SELFPARAM()
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathPropagate sound references
2016-03-14 TimePathMigrate relative includes in headers to #include <>
2016-03-14 TimePathAntilag: fix vehicles and monsters
2016-03-14 TimePathvehicles: remove old out of sync configs
2016-03-13 terencehillMerge branch 'master' into terencehill/hud_fixes
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-13 TimePathRemove uses of LAMBDA(), not handled well by uncrustify
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-06 TimePathNotifications: strong typing
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-06 MarioMake sure smoke effects can't be spammed too much
2016-01-04 MarioFix crash
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 MarioFix use of self in .draw
2016-01-03 MarioDon't depend on self for draw2d
2016-01-03 MarioPurge self from event_damage
2016-01-03 MarioPurge self from most of the monster code
2016-01-03 TimePathVehicles: propagate self
2016-01-03 MarioKill some uses of self in the vehicle code
2016-01-02 MarioKill get_vehicleinfo
2016-01-02 MarioMake view offset and view height attributes to vehicles
2016-01-02 MarioVehicles: always show smoke when low on health, even...
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse IS_DEAD where possible, also fix vehicles targeting...
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-30 TimePathMakefile: use `-I.`
2015-12-29 TimePathcpp compat
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-27 MarioIncrease maximum number of vehicles
2015-12-25 MarioUse the ONGROUND macros
2015-12-25 MarioUse an org local instead of multi-line setorigin
2015-12-24 MarioRemove FOR_EACH_PLAYER and FOR_EACH_SPEC from the codebase
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-23 MarioFix compile
2015-12-23 TimePathRemove unused definitions
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathetof: avoid tempstring
2015-12-12 TimePathWeapons: store switchweapon as direct weapon reference
2015-12-10 TimePathStats: abstract engine stats
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