]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/weapons/w_shockwave.qc
Replace more `vector_[xyz]` with `vector.[xyz]`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / w_shockwave.qc
2015-01-29 TimePathReplace more `vector_[xyz]` with `vector.[xyz]`
2015-01-26 TimePathClean up macros
2015-01-25 TimePathUnify boolean constants
2015-01-25 TimePathReplace `vector_[xyz]` with `vector.[xyz]` where possible
2015-01-24 MarioTurn #define'd constants into actual constants
2015-01-11 Rudolf PolzerMerge remote-tracking branch 'origin/mrbougo/clonefixes'
2014-12-20 MarioMerge branch 'master' into Mario/notifications
2014-12-17 TimePathMerge branch 'master' into terencehill/music_player
2014-12-14 TimePathMerge remote-tracking branch 'origin/master' into TimeP...
2014-12-13 MarioMerge branch 'master' into mirceakitsune/player_cubemaps
2014-12-13 MarioMerge branch 'Mario/ctf_leadlimit' into 'master'
2014-12-13 MarioMerge branch 'master' into terencehill/insta_notifications
2014-12-13 MarioMerge branch 'terencehill/centerprint_panel_fix' into...
2014-12-13 MarioMerge branch 'terencehill/misc_cleanups' into 'master'
2014-12-13 Mario(Untested) Merge branch 'master' into Mario/overkill
2014-12-13 TimePathMerge branch 'master' into TimePath/issue-1170
2014-12-11 MarioMerge remote-tracking branch 'origin/Mirio/credits'
2014-12-11 MarioMerge branch 'Mario/weapons_new'
2014-12-09 MarioMerge branch 'master' into Mario/weapons_new
2014-12-05 MarioMerge branch 'master' into Mario/weapons_new
2014-11-28 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioMerge remote-tracking branch 'origin/master' into Mario...
2014-11-27 MarioMerge remote-tracking branch 'origin/master' into Mario...
2014-11-26 MarioMerge branch 'master' into Mario/weapons_new
2014-11-26 MarioWeapons branch reloaded
2014-11-14 MarioRevert "Merge branch 'Mario/despawn_effects'"
2014-11-14 MarioMerge branch 'Mario/despawn_effects'
2014-11-14 MarioMerge branch 'master' into Mario/despawn_effects
2014-11-14 MarioMerge branch 'master' into Mario/weapons
2014-11-08 MarioHide debug traces when SHOCKWAVE_DEBUG isn't defined
2014-11-06 MarioAlso the right sound
2014-11-06 MarioPrecache the right model
2014-11-06 MarioAttempt to make everything playable
2014-11-06 MarioBring back old start weapons, and make shockwave a...
2014-10-16 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-09-25 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-06-15 MarioMerge branch 'master' into Mario/weapons
2014-04-07 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-03-09 Samual LenksMerge remote-tracking branch 'origin/master into samual...
2014-03-09 Samual LenksThat's actually the last division, not first
2014-02-28 Samual LenksSlightly more cleanup of Shockwave draw code
2014-02-28 Samual LenksClean up the shockwave drawing code
2014-02-28 Samual LenksDisable usage of WR_IMPACTEFFECT
2014-02-28 Samual LenksMove Shockwave visual effect to the w_shockwave.qc...
2014-02-28 Samual LenksStart working on Shockwave visual effect again
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-02-17 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-10 Samual LenksMore consistency in the weapon files
2014-01-06 MarioMerge branch 'master' into samual/weapons
2014-01-05 Samual LenksAdd weaponthrowable property to weapons
2014-01-05 Samual LenksUnhandled weapon requests from weapon functions should...
2014-01-05 Samual LenksFix some issues with effects
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-03 Samual LenksTry working on shockwave a bit
2014-01-03 Samual LenksAdd weapon image specification to REGISTER_WEAPON
2014-01-03 Samual LenksOn second thought, undo all that shit... this system...
2014-01-03 Samual LenksNow make the weapon files use it
2014-01-02 Samual Lenkscommit message goes here
2014-01-02 Samual LenksMore descriptive stuff, better naming
2014-01-02 Samual LenksFix spacing of register_weapon lists
2014-01-02 Samual LenksAdd multiplier for compat
2014-01-02 Samual LenksBegin moving per-weapon crosshair selection as weapon...
2014-01-02 Samual LenksUse WarpZone_findradius_dist for distance checking...
2014-01-02 Samual LenksLimit queue to MAX_SHOCKWAVE_HITS
2014-01-02 Samual LenksSome fixes for queueing of damage with shockwave
2014-01-02 Samual LenksAdd todo comment
2014-01-02 Samual LenksAdd define for MAX_SHOCKWAVE_HITS
2014-01-01 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-12-31 Samual LenksMake it so that weapon zoom reticles are in weapon...
2013-12-30 MarioRename uzi to machinegun
2013-12-16 MarioUse weaponinfo to get weapon sprite info
2013-12-12 Rudolf PolzerMerge branch 'divVerent/ballistic2' into samual/weapons
2013-12-11 Samual LenksNo need for that extra prefix
2013-12-11 Samual LenksStrip out legacy pellets support from Shockwave-- no...
2013-12-10 Samual LenksRemove shell ammo from Shockwave
2013-12-10 Samual LenksSome more consistency please
2013-12-10 Samual LenksBegin fixing ammo field usage
2013-12-09 Samual Lenksupgrade this todo to WEAPONTODO :D
2013-12-09 Samual LenksMore fixes/cleanup for Shockwave
2013-12-09 Samual LenksDon't do the full WEP_id for these, not necessary
2013-12-09 Samual LenksClean up settings lists slightly
2013-12-09 Samual LenksAdd weaponstartoverride property to weapons
2013-12-09 Samual LenksAdd the properties to all weapons now
2013-12-09 Samual LenksBegin adding support for weaponstart and weaponreplace...
2013-12-09 Samual LenksFix forwardbias
2013-12-09 Samual LenksEVEN FURTHER cleanup of shockwave blast function :D
2013-12-09 Samual LenksMore cleanup for Shockwave blast attack
2013-12-09 Samual LenksCleanup the next part of shockwave blast code as well
2013-12-09 Samual LenksFixes to Shockwave (make it use WEP_CVAR everywhere...
2013-12-09 Samual LenksFix unnecessary processing with combo triggering, add...
2013-12-09 Samual LenksWe don't need to set a variable for that in this case
2013-12-09 Samual LenksFix checkcvars, start cleaning up Shockwave calculations
2013-12-09 MarioRemove "if not"
2013-12-08 Samual LenksAdd reminder
2013-12-08 Samual LenksCleanup shockwave pellets code
2013-12-08 MarioMerge branch 'samual/weapons' of http://nl.git.xonotic...
2013-12-08 Samual LenksMake pellets use new cvar reading too
2013-12-08 Samual LenksAdd comment for reminder
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