]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common/weapons/weapon/arc.qc
Merge branch 'master' into Mario/hagar_notfixed
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / arc.qc
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-22 MarioAnother load of self cases fixed
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathPropagate sound references
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-02 TimePathNotifications: strong references
2016-02-21 MarioMerge branch 'Mario/balance_v2' into 'master'
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-02-13 MarioMerge branch 'terencehill/weaponmodel_effects_improveme...
2016-02-08 MarioMerge branch 'terencehill/csqc_cursor' into 'master'
2016-02-08 MarioMerge branch 'terencehill/fuelregen_powerup' into ...
2016-02-05 MarioStop arc beam when game ends
2016-02-05 MarioMerge branch 'master' into Mario/balance_v2
2016-02-04 MarioEnable team-coloured Arc beam by default
2016-02-03 MarioAdd an option to allow re-fire right after releasing...
2016-02-03 MarioAdd an option to colour Arc beams by team
2016-02-02 MarioAdd a new attack mode to Arc (disabled by default)
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 MarioFix use of self in .draw
2016-01-03 MarioPurge most cases of self from the client folder
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathWeapons: remove redundancies
2015-12-12 TimePathWeapons: store switchweapon as direct weapon reference
2015-12-10 TimePathStats: abstract engine stats
2015-12-10 TimePathWeapons: network balance changes
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-07 TimePathWeapons: require explicit `Weapons_from` call
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-30 TimePathMerge branch 'TimePath/csqc_viewmodels' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-23 TimePathentcs: use ArrayList
2015-11-22 TimePathGeneral cleanup/optimize
2015-11-20 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-16 TimePathent_cs: rewrite
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-07 TimePathStats: register a few more stats
2015-11-06 TimePathViewmodels: fix arc repeating fire animation
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-05 TimePathCleanup
2015-11-05 TimePaths/(void)/()
2015-11-04 TimePathNet: register all types
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-03 TimePathEffects: fix arc with mismatching effectinfo
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-30 TimePathEffects: make sending entities easier, make sending...
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-25 TimePathUse the BIT macro
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch
2015-10-23 terencehillMerge branch 'master' into terencehill/menu_languages
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-14 MarioMake a common function for getting the player's gun...
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-12 TimePathItems: source name and pickups from item and weapon...
2015-10-11 TimePathRemove uses of self
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-07 TimePathDraw: purge SELFPARAM
2015-10-07 TimePathNet: purge SELFPARAM from sendfuncs
2015-10-06 TimePathMerge branch 'TimePath/unified_weapons' into 'master'
2015-10-06 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-06 TimePathHook: merge offhand and weapon behaviour
2015-10-03 terencehillMerge branch 'master' into terencehill/tooltips_cleanup
2015-10-03 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-03 TimePathMerge branch 'TimePath/spawnfunc' into 'master'
2015-10-03 MarioMerge branch 'terencehill/itemstime_checkmark2' into...
2015-10-03 TimePathMerge branch 'master' into TimePath/spawnfunc 227/head
2015-10-03 MarioMerge branch 'terencehill/slider_anim_improvements...
2015-10-03 MarioMerge branch 'terencehill/bot_fixes' into 'master'
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