Fix HMG
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons /
2014-12-13 MarioFix HMG
2014-12-13 MarioMerge branch 'master' into Mario/overkill
2014-12-13 MarioElectro can be used to climb
2014-12-13 MarioRestore infinite mine lifetime function
2014-12-13 MarioMerge branch 'Mario/ctf_leadlimit' into 'master'
2014-12-13 MarioMerge branch 'master' into terencehill/insta_notifications
2014-12-13 MarioMerge branch 'terencehill/centerprint_panel_fix' into...
2014-12-13 MarioMerge branch 'terencehill/misc_cleanups' into 'master'
2014-12-13 Mario(Untested) Merge branch 'master' into Mario/overkill
2014-12-11 MarioMerge remote-tracking branch 'origin/Mirio/credits'
2014-12-11 MarioMerge branch 'Mario/weapons_new'
2014-12-09 MarioMerge branch 'master' into Mario/weapons_new
2014-12-05 MarioDuplicate some bad code for the sake of fixing bot...
2014-12-05 MarioMerge branch 'master' into Mario/weapons_new
2014-11-30 MarioFix double semicolons
2014-11-29 MarioAdd an option to use alternate (Nexuiz) secondary shotg...
2014-11-28 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioShow new beam on arc burst
2014-11-27 MarioCheck if melee is enabled when checking ammo
2014-11-27 MarioShotgun: use secondary melee (if available) in place...
2014-11-27 MarioChange comment
2014-11-27 MarioFix infinite shotgun ammo
2014-11-27 MarioFix shotgun not consuming ammo
2014-11-27 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioFix arc overheat fire sound playing after switching...
2014-11-27 MarioMerge remote-tracking branch 'origin/master' into Mario...
2014-11-27 MarioMerge remote-tracking branch 'origin/master' into Mario...
2014-11-26 MarioMerge branch 'master' into Mario/weapons_new
2014-11-26 MarioWeapons branch reloaded
2014-11-14 MarioRevert "Merge branch 'Mario/despawn_effects'"
2014-11-14 MarioMerge branch 'Mario/despawn_effects'
2014-11-14 MarioMerge branch 'master' into Mario/despawn_effects
2014-11-14 MarioMerge branch 'master' into Mario/weapons
2014-11-13 MarioMerge branch 'Mario/race_cts_mutators'
2014-11-13 MarioMerge branch 'Mario/mutators2'
2014-11-13 MarioMerge branch 'Mario/config_updates'
2014-11-13 MarioMerge branch 'master' into Mario/race_cts_mutators
2014-11-13 MarioMerge branch 'master' into Mario/mutators2
2014-11-13 MarioMerge branch 'master' into Mario/gametype_votes
2014-11-13 MarioMerge remote-tracking branch 'origin/master' into Mario...
2014-11-13 MarioFix some minor issues
2014-11-08 MarioHide debug traces when SHOCKWAVE_DEBUG isn't defined
2014-11-06 MarioAdd a death message for arc
2014-11-06 MarioAlso the right sound
2014-11-06 MarioPrecache the right model
2014-11-06 MarioSome balance fixes for arc
2014-11-06 MarioUse Taoki's shotgun cannon model (with dark skin) as...
2014-11-06 MarioAttempt to make everything playable
2014-11-06 MarioBring back old start weapons, and make shockwave a...
2014-11-06 MarioMerge branch 'samual/weapons' into Mario/weapons
2014-10-16 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-09-25 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-06-15 MarioRemove some leftovers from merge
2014-06-15 MarioMerge remote-tracking branch 'remotes/origin/Mario...
2014-06-15 MarioMerge branch 'master' into Mario/weapons
2014-06-15 MarioMerge branch 'samual/weapons' into Mario/weapons
2014-05-19 Rudolf PolzerDisable arc secondary for now (it's broken anyway).
2014-05-18 Rudolf Polzerw_arc: various teleport/warp related fixes.
2014-04-07 Rudolf PolzerMerge branch 'master' into samual/weapons
2014-04-07 Rudolf PolzerFix more ##.
2014-04-01 Samual LenksMerge branch 'samual/weapons' into Mario/weapons
2014-04-01 Samual LenksMinor cleanup
2014-03-31 Samual LenksFix damage for enemies near the explosion
2014-03-31 Samual LenksAdd explicit rocket jump functionality which saves...
2014-03-31 Samual LenksClean up some things in Arc code
2014-03-22 MarioAdd a new ammo type: plasma
2014-03-13 Rudolf PolzerWarpzone fixes for arc; use quadratic spline now.
2014-03-09 Samual LenksMerge remote-tracking branch 'origin/master into samual...
2014-03-09 Samual LenksThat's actually the last division, not first
2014-02-28 Samual LenksSlightly more cleanup of Shockwave draw code
2014-02-28 Samual LenksClean up the shockwave drawing code
2014-02-28 Samual LenksDisable usage of WR_IMPACTEFFECT
2014-02-28 Samual LenksMove Shockwave visual effect to the w_shockwave.qc...
2014-02-28 Samual LenksStart working on Shockwave visual effect again
2014-02-28 Samual LenksWorking on muzzleflash, cleanup a bit
2014-02-27 Samual LenksTurns out, yes, that was needed.. fixes a bug with...
2014-02-27 Samual LenksPrecache the sound on the client as well
2014-02-27 Samual LenksMove the declarations to the proper place
2014-02-27 Samual LenksRename shothitpos to end_pos
2014-02-27 Samual LenksFix precaching on server for Arc attack sound
2014-02-27 Samual LenksAdd names for the sendflags bits
2014-02-27 Samual LenksEVEN MORE CLEANUP... MWAHAHAHAHAHAHAHA
2014-02-27 Samual LenksMove the Draw_ArcBeam code to w_arc.qc
2014-02-27 Samual LenksEnable calculation of segment counts on client now
2014-02-27 Samual LenksUse bound for degreespersegment
2014-02-27 Samual LenksFix some various issues with angle blending
2014-02-27 Samual LenksWorking on more code cleanup
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-02-20 Samual LenksMore minor cleanups
2014-02-20 Samual LenksRemove some useless comments
2014-02-20 Samual LenksMinor cleanups
2014-02-20 Samual LenksFix ammo checks, auto switch when unable to fire again
2014-02-20 Samual LenksWorking on fixing a bug with ammo.. currently broken
2014-02-20 Samual LenksAdd burst ammo control
2014-02-20 Samual LenksAdd comment for velocity accomodation idea
2014-02-20 Samual LenksAdd functionality to "lock in" attack once starting...
2014-02-20 Samual LenksRemove the separate function for arc init
2014-02-19 Samual LenksAdd healing logic, add burst_damage
2014-02-19 Samual LenksMore cleanup and comments
next