Clear player waypoint sprites when resetting the flag while speedrunning
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
29 hours ago terencehillRotRegen now takes care to get resource limit too
29 hours ago terencehillMake so that CalcRotRegen (renamed to RotRegen) applies...
3 days ago MarioAdd an option for servers to enable opt-in mode for...
4 days ago terencehillMerge branch 'master' into terencehill/bot_ai 776/head
5 days ago Martin TaibrMerge branch 'terencehill/ft_rounds' into 'master'
6 days ago Martin TaibrMerge branch 'master' of ssh://gitlab.com/xonotic/xonot...
7 days ago MarioIf the weapon's animation was invalid, reset it to...
8 days ago terencehillMerge branch 'terencehill/frags_remaining_announcer'
8 days ago terencehillRestore setting of air_finished CreatureFrame_Liquids...
9 days ago MarioMerge branch 'terencehill/oxygen_bar' into 'master'
11 days ago terencehillFix oxygen bar when player is in water and switches... 784/head
11 days ago terencehillDon't announce frags remaining if leadlimit_and_fraglim...
11 days ago terencehillRefactor frags remaining announcer code and make it...
11 days ago terencehillFix previous commit breaking leadlimit_and_fraglimit 1
12 days ago terencehillIgnore lead limit if greater than score limit
12 days ago terencehillImplement #2393 "Oxygen bar"
13 days ago terencehillRemove redundant setting of air_finished that gets...
2020-03-18 terencehillMerge branch 'packer/announce-leadlimit' into 'master'
2020-03-18 packerUpdate comment. 780/head
2020-03-18 packerRename fragsleftlast to fragsleft_last.
2020-03-17 Martin TaibrMerge branch 'packer/banlog' into 'master'
2020-03-17 packerBans: Do not print IP of banned clients. Add crypto_idf... 778/head
2020-03-17 packerAnnounce remaining frags for leadlimit, too.
2020-03-16 terencehillMisc cleanups (comment in CCR is no longer valid, autoc...
2020-03-16 terencehillClean up / compact bot_setnameandstuff code
2020-03-14 terencehillMerge branch 'master' into terencehill/bot_ai
2020-03-14 MarioAllow chmap and map shorthands for gotomap to be votabl...
2020-03-13 MarioMerge branch 'terencehill/campaign_message_tweak' into...
2020-03-12 terencehillBot AI: clear aim target upon death. It fixes #2012
2020-03-12 terencehillBot AI: evade dangers like trigger_hurt and lava by...
2020-03-05 terencehillBot AI: better implementation of keeping the current...
2020-03-03 terencehillBot AI: save some CPU cycles by checking trigger_hurt...
2020-03-01 terencehillBot AI: fix sky detection under the bot
2020-02-29 MarioMerge branch 'martin-t/version' into 'master'
2020-02-29 MarioMerge branch 'terencehill/pressed_keys_fix' into 'master'
2020-02-25 terencehillBot AI: while bunnyhopping detect waypoints way under...
2020-02-18 MarioMerge branch 'martin-t/vote' into 'master'
2020-02-16 terencehillBot AI: keep the jump button pressed for a short while...
2020-02-16 terencehillParse one bot weapon priority list as soon as its relat...
2020-02-16 terencehillUse a shared macro to parse bot weapon priorities
2020-02-16 terencehill Fix typo
2020-02-15 Martin Taibrfix sv_vote_gametype_default_current to match description 774/head
2020-02-13 terencehillReset pressed keys when switching spectated player 773/head
2020-02-13 terencehillReset pressed keys when going observer
2020-02-13 terencehillBot AI: while targetting an enemy try to pick a new...
2020-02-12 terencehillOptimize havocbot_chooseenemy code
2020-02-10 terencehillBot AI: make bots faster by refactoring bunnyhop algorithm
2020-01-26 terencehillBot AI: fix bots looking back for an instant if they...
2020-01-25 terencehillMerge branch 'terencehill/lms_fix'
2020-01-25 MarioRemove the precache function, mostly unused (playermode...
2020-01-23 terencehillMerge branch 'master' into terencehill/bot_ai
2020-01-21 MarioMerge branch 'Mario/qcphysics' into 'master'
2020-01-21 MarioMerge branch 'master' into Mario/qcphysics
2020-01-21 MarioMerge branch 'Mario/ipv6_gamelog' into 'master'
2020-01-20 MarioMake the delimiter a hardcoded toggle rather than a... 765/head
2020-01-20 MarioMerge branch 'bones_was_here/flaglights' into 'master'
2020-01-20 bones_was_hereAdd description for g_ctf_dynamiclights and whitelist 764/head
2020-01-20 MarioTemporarily whitelist CTF stalemate timer so that diffe...
2020-01-20 MarioMerge branch 'Mario/rain_fix' into 'master'
2020-01-20 MarioMerge branch 'Mario/csqc_refdef' into 'master'
2020-01-20 MarioMerge branch 'Mario/intrusivelist_objects' into 'master'
2020-01-20 MarioAllow customising the delimiter of IPV6 IPs in the...
2020-01-18 MarioMerge branch 'master' into Mario/rain_fix
2020-01-18 MarioReplace some per-frame physics loops with intrusive... 761/head
2020-01-18 Martin TaibrMerge branch 'martin-t/electro-denoobing' into 'master'
2020-01-18 MarioMove weapon frame handling to the client side
2020-01-17 MarioRemove a macro only used once, clean up miscfunctions...
2020-01-17 MarioRemove/disable a couple of unused misc functions
2020-01-17 MarioRename AmmoNameFromWeaponentity to GetAmmoName and...
2020-01-14 MarioMerge branch 'martin-t/linkexplode' into 'master'
2020-01-14 MarioMerge branch 'terencehill/spectate_player' into 'master'
2020-01-14 Martin TaibrMerge branch 'master' into martin-t/linkexplode
2020-01-14 MarioMerge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
2020-01-13 terencehillAllow translating "Level %s: " in campaign level descri... 763/head
2020-01-13 MarioAdd g_buffs_randomize_teamplay setting (on by default...
2020-01-13 terencehillMerge branch 'master' into terencehill/campaign_message...
2020-01-12 MarioAdjust DeFrag compatibility's player size adjustment...
2020-01-12 MarioAutomatically detect .arena files instead of adding...
2020-01-12 MarioMerge branch 'martin-t/solpen-nerf' into 'master'
2020-01-12 Martin Taibrlinear solpen falloff again
2020-01-11 terencehillRevert "Make sure g_campaign is always reset to 0 on...
2020-01-10 Martin TaibrMerge branch 'mirceakitsune/campaign_leadlimit' into...
2020-01-10 Mircea KitsuneAllow campaign levels to specify leadlimit
2020-01-09 MarioRename sv_vq3compat to sv_q3defragcompat to clarify...
2020-01-09 MarioAutomatically detect .defi files and enable VQ3 compat...
2020-01-08 MarioMerge branch 'martin-t/weaponorder' into 'master'
2020-01-08 MarioMerge branch 'is_not_beaten' into 'master'
2020-01-07 terencehillMove "press jump to enter the game" in the campaign...
2020-01-07 terencehillMake sure g_campaign is always reset to 0 on disconnect...
2020-01-07 MarioMerge branch 'terencehill/frametime_checks' into 'master'
2020-01-07 MarioMerge branch 'master' into Mario/qcphysics
2020-01-06 MarioFix off-hand grappling hook firing from the center...
2020-01-06 MarioHopefully fix compilation units
2020-01-06 MarioReset weapon alignment on respawn and when dual wieldin...
2020-01-04 Martin TaibrMerge branch 'mirceakitsune/campaign_gametype_icon...
2020-01-03 Martin TaibrMerge branch 'mirceakitsune/campaign_difficulty' into...
2020-01-03 Mircea KitsuneBetter campaign difficulty customization
2020-01-01 terencehillMore frametime checks 751/head
2020-01-01 terencehillCheck frametime before executing code that does nothing...
2020-01-01 Martin TaibrMerge branch 'mutator' into 'master'
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