Merge branch 'master' into terencehill/bot_ai
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / navigation.qc
2018-06-14 terencehillMerge branch 'master' into terencehill/bot_ai
2018-06-14 terencehillBot waypoints: fix waypoint link creation ignoring...
2018-06-13 terencehillBot AI: try to anticipate (and optimize) path finding...
2018-06-12 MarioMerge branch 'terencehill/min_spec_time' into 'master'
2018-06-11 MarioMerge branch 'master' into martin-t/defaults
2018-06-11 MarioMerge branch 'master' into Lyberta/PrintMove
2018-06-09 MarioRename triggers to mapobjects
2018-06-06 LybertaMerge branch 'master' into Lyberta/PrintMove
2018-06-04 Nick SavchenkoMerge remote-tracking branch 'origin/master' into moros...
2018-06-04 terencehillMerge branch 'master' into terencehill/bot_ai
2018-06-03 MarioSome minor tweaks to jetpack navigation
2018-05-29 terencehillBot AI: make bots release movement keys after a small...
2018-05-20 terencehillTracewalk: check starting position with pointcontents
2018-05-18 terencehillMerge branch 'master' into terencehill/bot_ai
2018-04-29 terencehillMerge branch 'master' into terencehill/bot_ai
2018-04-29 terencehillImprove navigation_routerating debug prints
2018-04-25 MarioMerge branch 'master' into DefaultUser/trigger_cleanup 542/head
2018-04-19 terencehillBot AI: implement real-time detection of revival of...
2018-04-06 terencehillMerge branch 'master' into terencehill/min_spec_time
2018-04-06 MarioMerge branch 'Mario/crouch' into 'master'
2018-04-04 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2018-04-04 LybertaMerge branch 'master' into Lyberta/KillSound 431/head
2018-03-31 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-31 LybertaMerge branch 'master' into Lyberta/FilterItemDefinition 546/head
2018-03-30 terencehillMerge branch 'terencehill/powerup_randomness_2'
2018-03-28 TimePathRun the consistency scripts
2018-02-18 terencehillMerge branch 'master' into TimePath/scrollpanel 268/head
2018-02-17 MarioMerge branch 't0uYK8Ne/target_init' into 'master'
2018-02-12 MarioMerge branch 'martin-t/warns' into 'master'
2018-02-11 LybertaMerge branch 'master' into Lyberta/KillSound
2018-02-05 LybertaMerge branch 'master' into Lyberta/StandaloneOverkillWe...
2018-01-31 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2018-01-22 terencehillAnticipate bot_wander_enable check
2018-01-22 terencehillDon't even try to unstuck bots if there are no user...
2018-01-22 MarioMerge branch 'terencehill/bot_ai' into 'master'
2018-01-20 terencehillBOT AI: Sometimes bot is pushed so hard (by a jumppad... 513/head
2018-01-20 terencehillBot AI: as for jumppad waypoint, remove ambiguity from...
2018-01-15 terencehillFix compilation broken by the previous merge commit
2018-01-15 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2018-01-03 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-01-02 terencehillBot AI: fix ambiguous jumppad touch detection
2017-12-30 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-24 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-23 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-11 terencehillRemove nearest waypoint of dynamic goals very close...
2017-12-11 terencehillFix another minor bug in navigation_get_really_close_wa...
2017-12-11 terencehillFix bug in navigation_get_really_close_waypoint
2017-12-02 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-01 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-11-21 terencehillBot AI: if the nearest waypoint of a dynamic goal is...
2017-11-19 terencehillBot AI: improve conditions for deciding whether bot...
2017-11-15 terencehillCheck distance of the goal from the previous waypoint...
2017-11-13 terencehillFix bug in nearest waypoint search I introduced in...
2017-11-13 terencehillBot AI: check if path is walkable while chasing a player
2017-11-10 terencehillBot AI: if bot is closer to player than next waypoint...
2017-11-10 terencehillBot AI: allow to find nearest waypoint of players in...
2017-11-10 terencehillMake work chasing of players in the air when bot ends...
2017-11-10 terencehillBot AI: allow bots to chase players in the air by adjus...
2017-11-05 terencehillBot AI: fix bots using waypoints to reach a player...
2017-11-03 terencehillWhen setting a goal as dynamic, delay nearest waypoint...
2017-11-03 terencehillBot AI: when assigning a bot frame to find a new goal...
2017-11-02 terencehillBot AI: fix bots sometimes going back and forth between...
2017-11-01 terencehillBot AI: implement goal locking for goals that require...
2017-10-28 terencehillAssume nearest waypoint of a bot is its current goal...
2017-10-27 terencehillFix cost of travel from jumppad to item
2017-10-26 terencehillBot AI: make bots aware of items that can be reached...
2017-10-17 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-10-17 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-10-12 terencehillBot AI: also check if the goal item can be left to...
2017-09-28 terencehillBot AI: add some randomness when trying to shorten...
2017-09-28 terencehillRemove a redundant check
2017-09-28 terencehillFix goal distance check not working when bot finds...
2017-09-25 terencehillFix links from waypoints to items getting tested in...
2017-09-24 terencehillFix bots missing the second teleport when path includes...
2017-09-19 terencehillBot AI: detect if bot is ahead of current goal and...
2017-09-14 terencehillBot AI: immediately remove player as goal if dead and...
2017-09-11 terencehillRemove a now redundant optimization
2017-09-11 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-09-11 terencehillAdd link from waypoint to item when they overlap
2017-09-11 terencehillFix destination point of a tracewalk call
2017-09-11 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-11 terencehillBot AI: tweak timeout values for searching a new goal...
2017-09-08 terencehillBot AI: slightly increase timeout for finding a new...
2017-09-08 terencehillBot AI: anticipate search of a new goal when bot touche...
2017-09-08 terencehillSet proper destination point for 2 tracewalk calls
2017-09-08 terencehillBot AI: optimize path finding by avoiding searching...
2017-09-06 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-03 LybertaMerge branch 'master' into Lyberta/KillSound
2017-08-30 terencehillFix nearest waypoint detection by restoring something...
2017-08-29 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-27 LybertaMerged master into Lyberta/TeamplayFixes_.
2017-08-27 MarioMerge branch 'master' into Mario/target_teleporter_v2 455/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-22 terencehillImprove detection of item's nearest waypoint by using...
2017-08-19 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-19 terencehillFix compilation unit
2017-08-16 terencehillNo need to require that last but one waypoint can see...
2017-08-16 terencehillFix start position of 2 SET_TRACEWALK_DESTCOORDS calls
2017-08-16 terencehillMake bots skip last waypoint of a route (when possible...
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