]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server/cl_weaponsystem.qc
Merge branch 'master' into mirceakitsune/universal_reload_system
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_weaponsystem.qc
2011-02-17 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-02-14 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-02-11 Mircea KitsuneFix a small issue in reload code
2011-02-11 Mircea KitsuneMerge two voids back again. It makes more sense this...
2011-02-11 Mircea KitsuneBetter comments
2011-02-11 Mircea KitsuneNo need to use floats when calling W_ReloadCheck, as...
2011-02-11 Mircea KitsuneMove all checks where they belong
2011-02-11 Mircea KitsuneAttempt to sort the code in a better way
2011-02-11 Mircea KitsuneError case: Skip reloading and warn if attempting to...
2011-02-11 Mircea KitsuneImprove a comment
2011-02-11 Mircea KitsuneComment out that last change, rather
2011-02-11 Mircea KitsuneDo not set ATTACK_FINISHED in reload code any more...
2011-02-11 Mircea KitsuneFix that last change
2011-02-11 Mircea KitsuneA small change
2011-02-11 Mircea KitsuneStop sending ammo type in W_Reload, now that we update...
2011-02-11 Mircea KitsuneSet self.current_ammo in each weapon's WR_SETUP stage...
2011-02-11 Mircea KitsunePhase 2. A global ammo decreasing function. Still not...
2011-02-11 Mircea KitsuneAttempt to further simplify the reload code, as request...
2011-02-10 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-02-08 Rudolf PolzerMerge remote branch 'origin/akari/healthcross'
2011-02-06 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-30 Mircea KitsuneAdapt the laser and its no-ammo usage too
2011-01-30 Mircea KitsuneTurn weapon load floats into a single float with an...
2011-01-30 Mircea KitsuneFirst part of a more common weapon reload code. Impleme...
2011-01-30 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-25 Maik MertenMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2011-01-25 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-24 Mircea KitsuneFix switching to the shotgun with no ammo when melee...
2011-01-23 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-23 Mircea KitsuneRemove the switchable check and do all checks in the...
2011-01-22 Mircea KitsuneDon't look at WR_SWITCHABLE Where we check ammo for...
2011-01-22 Mircea KitsuneUse only WR_SWITCHABLE to check if we can select our...
2011-01-22 Mircea KitsuneDoh, it CAN be done differently than my ugly list....
2011-01-22 Mircea KitsuneFix the weapon load check from last commit. You can...
2011-01-22 Mircea KitsuneAttempt to setup a better system for detecting if the...
2011-01-22 Mircea Kitsuneskip non-reloadable weapons, or we access undefined...
2011-01-22 Mircea KitsuneProperly check the weapon we are switching to
2011-01-22 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-22 Mircea KitsuneLittle comment change
2011-01-22 Mircea KitsuneOnly switch to another weapon if the current one doesn...
2011-01-21 Mircea KitsuneUse self.switchweapon instead of self.weapon where...
2011-01-21 Mircea Kitsune"enough ammo" sounds better
2011-01-21 Mircea KitsuneAnother rename
2011-01-21 Mircea KitsuneRename another float
2011-01-21 Mircea KitsuneComment that last change
2011-01-21 Mircea KitsuneDon't switch to another weapon when reloading, if there...
2011-01-21 Mircea KitsuneProper complaining when there's no ammo to reload
2011-01-21 Mircea KitsuneTidy up code and comments
2011-01-21 Mircea KitsuneMake sure we can / need to reload before checking if...
2011-01-21 Mircea KitsuneOuch... forgot a fixed cvar
2011-01-21 Mircea KitsuneFix more issues
2011-01-21 Mircea KitsuneProperly do the ammo checks, and tweak the sniper rifle...
2011-01-21 Mircea KitsuneAllow using weapons when the player has no more ammo...
2011-01-21 Mircea KitsuneProperly check the necessary amount of ammo for reloading
2011-01-21 Mircea KitsunePart 2 of per-weapon load persistence. Much closer...
2011-01-21 Mircea KitsunePer weapon load, part 1. Still buggy and not functionin...
2011-01-21 Mircea KitsuneProper names
2011-01-21 Mircea KitsuneImprove functionality
2011-01-20 Mircea KitsuneMake the reload code use the proper type of ammo
2011-01-20 Mircea KitsuneFirst step in a common reload system for all weapons...
2011-01-20 terencehillMerge branch 'master' into terencehill/menu_dialogs_cle...
2011-01-18 SamualMerge branch 'master' into samual/water_and_damage_blur
2011-01-17 Rudolf PolzerMerge remote branch 'origin/terencehill/mapvote_fade'
2011-01-13 SamualMerge branch 'master' into samual/keepaway
2011-01-13 SamualMerge branch 'master' into samual/balancesamual
2011-01-13 Rudolf PolzerMerge remote branch 'origin/terencehill/serverlist_fix'
2011-01-13 Rudolf PolzerMerge remote branch 'origin/terencehill/small_cleanups'
2011-01-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/balance'
2011-01-11 Rudolf Polzertrueaim: add a cvar g_trueaim_minrange to customize it
2011-01-10 SamualMerge branch 'master' into samual/keepaway
2010-12-28 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2010-12-28 Rudolf PolzerMerge remote branch 'origin/fruitiex/xpm'
2010-12-28 Rudolf PolzerMerge remote branch 'origin/fruitiex/panelhud'
2010-12-28 Rudolf PolzerMerge remote branch 'origin/fruitiex/bots'
2010-12-28 Rudolf PolzerMerge remote branch 'origin/fruitiex/balance'
2010-12-27 Rudolf Polzerrename campingrifle to sniperrifle whereever possible...
2010-12-18 mand1ngaMerge branch 'master' into mand1nga/bot-navigation...
2010-12-14 Rudolf PolzerMerge remote branch 'origin/terencehill/waypointsprite_...
2010-12-13 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2010-12-12 Rudolf PolzerMerge remote branch 'origin/fruitiex/loadscreen'
2010-12-12 SamualMerge remote branch 'origin/master' into samual/keepaway
2010-12-12 Rudolf Polzerfix glowmod of weapon entity (no longer assign it to...
2010-12-10 Rudolf PolzerMerge commit '7b4c329'
2010-12-10 Rudolf PolzerMerge remote branch 'origin/terencehill/WEP_constants_f...
2010-12-09 Rudolf PolzerMerge remote branch 'origin/terencehill/small_cleanup'
2010-12-06 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2010-12-04 terencehillMerge branch 'master' into terencehill/crosshair_colors
2010-12-04 Rudolf PolzerMerge remote branch 'origin/fruitiex/glowmodreset'
2010-12-04 Rudolf PolzerAutocvarize SVQC and CSQC. 20% less CPU usage of dedica...
2010-12-01 Rudolf PolzerMerge remote branch 'origin/samual/newsounds'
2010-11-30 Rudolf PolzerMerge remote branch 'origin/morphed/flag'
2010-11-30 FruitieXMerge remote branch 'origin/master' into fruitiex/gamem...
2010-11-30 FruitieXMerge remote branch 'origin/master' into fruitiex/cl_vyes
2010-11-26 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2010-11-26 unknownMerge remote branch 'origin/master' into samual/keepaway
2010-11-26 Rudolf PolzerMerge remote branch 'origin/fruitiex/add_soundchan'
2010-11-25 FruitieXMerge branch 'fruitiex/fruit_vs_tzork-balance' into...
2010-11-25 FruitieXadd an additional arg to the W_SetupShot* functions...
2010-11-25 unknownMerge remote branch 'origin/master' into samual/newsounds
2010-11-25 Rudolf Polzermove electro secondary to CHAN_WEAPON2 so it doesn...
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