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Weapons: require explicit `Weapons_from` call
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / defs.qh
2015-12-07 TimePathWeapons: require explicit `Weapons_from` call
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-30 TimePathMerge branch 'TimePath/csqc_viewmodels' into 'master'
2015-11-30 TimePathViewmodels: smooth switch with high latency
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-29 TimePathStats: port vectors
2015-11-27 MarioFinish off the last of the stats
2015-11-27 MarioDo another bunch of stats
2015-11-21 MarioDo 10 more stats
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-17 MarioDo another 6
2015-11-17 MarioPort another 10 stats
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 MarioPort 10 more
2015-11-14 MarioPort clipload and clipsize
2015-11-14 MarioPort leadlimit
2015-11-14 MarioPort shotorg stat
2015-11-14 TimePathReset: `this` param
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-08 TimePathGlobalSound: register player sounds
2015-11-07 TimePathsound8
2015-11-07 TimePathGlobal sounds: register
2015-11-07 TimePathPlayer sounds: cleanup
2015-11-07 TimePathStats: register ALLOW_OLDVORTEXBEAM
2015-11-07 TimePathStats: register PRESSED_KEYS
2015-11-07 TimePathStats: register a few more stats
2015-11-07 TimePathStats: begin registering stats
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-06 TimePathAnim: cleanup
2015-11-05 TimePathMutators: make cloaked and running_guns mutators
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathViewmodel: animate clientside
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-31 TimePathViewmodels: CSQC rendering
2015-10-30 TimePathViewmodels: minor cleanup
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-25 TimePathUse the BIT macro
2015-10-25 TimePathPutClientInServer: cleanup
2015-10-25 TimePathStartFrame: minor cleanup
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-12 TimePathItems: use Model references instead of strings
2015-10-11 TimePathRemove uses of self
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-09 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 TimePathRevert "Merge branch 'TimePath/bot_api' into 'master'\r"
2015-10-08 TimePathMerge branch 'TimePath/hudpanels_registry' into 'master'
2015-10-08 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 TimePathMerge branch 'TimePath/bot_api' into 'master'
2015-10-07 TimePathBots: define the API boundaries
2015-10-07 TimePathNet: purge SELFPARAM from sendfuncs
2015-10-06 TimePathResolve preprocessor warnings
2015-10-06 TimePathWeapons: rename registry globals
2015-10-06 TimePathMerge branch 'TimePath/unified_weapons' into 'master'
2015-10-06 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-05 TimePathLinked entities: simplify registration
2015-10-03 terencehillMerge branch 'master' into terencehill/tooltips_cleanup
2015-10-03 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-03 TimePathMerge branch 'TimePath/spawnfunc' into 'master'
2015-10-03 MarioMerge branch 'terencehill/itemstime_checkmark2' into...
2015-10-03 TimePathMerge branch 'master' into TimePath/spawnfunc 227/head
2015-10-03 MarioMerge branch 'terencehill/slider_anim_improvements...
2015-10-03 MarioMerge branch 'terencehill/bot_fixes' into 'master'
2015-10-03 MarioMerge branch 'terencehill/radiobutton_fix' into 'master'
2015-10-03 TimePathMerge branch 'master' into TimePath/effectinfo
2015-10-01 TimePathWeapons: remove many direct references to `self`
2015-10-01 TimePathWeapons: remove WEP_ACTION
2015-09-29 TimePathOffhand: fix machinegun (still needs .clip_load > 0)
2015-09-28 TimePathMerge branch 'master' into TimePath/universal_weapons
2015-09-27 MarioMerge branch 'master' into Mario/snake
2015-09-26 TimePathMerge branch 'TimePath/soundregistry' into 'master'
2015-09-25 TimePathDeprecate weapon_func
2015-09-24 TimePathMerge branch 'terencehill/obsolete_cvars_removal' into...
2015-09-24 TimePathSpawnfunc whitelist
2015-09-23 TimePathUse the sound list 226/head
2015-08-31 MarioMerge branch 'master' into Mario/vaporizer_damage
2015-08-29 MarioMerge branch 'master' into Mario/monsters_broken
2015-08-26 terencehillMerge branch 'master' into terencehill/quickmenu
2015-08-26 terencehillMerge branch 'master' into terencehill/slider_anim_impr...
2015-08-25 terencehillMerge branch 'master' into terencehill/menu_weaponarena...
2015-08-25 TimePathMerge branch 'terencehill/itemstime_readyrestart_fix...
2015-08-24 MarioMerge branch 'master' into Mario/minigames_merge
2015-08-24 MarioMerge branch 'master' into Mario/sound_model_paths
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