Merge branch 'master' into terencehill/ca_fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_invasion.qc
2014-10-19 terencehillMerge branch 'master' into terencehill/ca_fixes
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/Mario/hook_refire'
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/Mario/hook_typo_fix'
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/menu_t...
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/menu_l...
2014-06-04 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/sv_def...
2014-06-04 Rudolf PolzerMerge commit '40b7b8b8f77676', fixes #1937
2014-05-07 MarioSome improvements to invasion (allow team based invasio...
2014-05-07 MarioSome minor monster improvements (antilag, precaching...
2014-04-12 MarioSome minor improvements to monsters (auto precache...
2014-03-18 MarioFix invasion monster spawn counts, fix spawning random...
2014-02-27 terencehillMerge branch 'master' into terencehill/ca_fixes
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/Mario/train_fix'
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/Mario/teams_override'
2014-02-26 Samual LenksMerge remote-tracking branch 'origin/sev/waypointarrow'
2014-02-19 terencehillallowed_to_spawn isn't used by invasion code, remove...
2014-01-30 terencehillMerge branch 'master' into terencehill/hud_code_cleanup
2014-01-30 terencehillMerge branch 'master' into terencehill/hud_fixes
2014-01-28 MarioMerge branch 'master' into Mario/spawnsystem_mutator
2014-01-28 MarioMerge branch 'master' into Mario/nade_drop
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-18 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 Samual LenksMerge remote-tracking branch 'origin/Mario/monsters'
2014-01-06 MarioClean up invasion global functions a bit
2014-01-06 MarioMerge branch 'master' into Mario/monsters
2014-01-01 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-12-26 MarioAdd some mutator hooks for regen & mob spawning
2013-12-26 MarioAdd a mutator hook for accuracy checking & fix notifica...
2013-12-20 MarioMerge branch 'master' into Mario/monsters
2013-12-03 MarioUse a spawnflag to check if the monster has re-spawned
2013-12-03 MarioMerge branch 'master' into Mario/monsters
2013-11-03 MarioMerge branch 'master' into Mario/monsters
2013-10-18 MarioMerge branch 'master' into Mario/monsters
2013-10-13 MarioRemove remaining monsters when round is won
2013-10-12 MarioColorize monsters based on skill
2013-10-12 MarioAttempt to improve monster skill based damage calculation
2013-10-12 MarioRemove disabled monsters (they don't fit very well...
2013-10-12 MarioCache monster list reply like map list & allow spawning...
2013-10-12 MarioDisable extra monsters
2013-10-12 MarioMerge branch 'master' into Mario/monsters
2013-10-02 MarioMerge branch 'master' into Mario/monsters
2013-10-01 MarioMerge branch 'master' into Mario/monsters
2013-09-30 MarioUse the generic CSQC models implementation for client...
2013-09-28 MarioMerge branch 'master' into Mario/monsters
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-04 MarioMerge branch 'master' into Mario/monsters
2013-09-02 MarioChange scale if monster is a mini-boss
2013-09-02 MarioFix double score for killing re-spawned zombies
2013-09-02 MarioDon't switch to trace entity (causes issues in modes...
2013-08-31 MarioMove monster waypoint handling to the client
2013-08-30 MarioMerge branch 'master' into Mario/monsters
2013-08-29 MarioMerge branch 'master' into Mario/monsters
2013-08-29 MarioFix round limit not getting set
2013-08-29 MarioAdd a special flag for powerful monsters
2013-08-28 MarioProperly fix monsters thinking they're fish
2013-08-28 MarioBegin cleaning up most monster functions (still a bit...
2013-08-28 MarioMerge branch 'master' into Mario/monsters
2013-08-21 MarioMerge branch 'master' into Mario/monsters
2013-08-16 MarioMerge branch 'master' into Mario/monsters
2013-08-07 MarioFix infinite rounds if timed out
2013-08-05 MarioReset current monster count at round start
2013-08-05 MarioFix spider freezing dead monsters/players
2013-08-05 MarioAlso remove monster ice when ending the round
2013-08-05 MarioHide useless stats from the scoreboard
2013-08-05 MarioAnother attempt at fixing counting
2013-08-05 MarioFix monster count tripling each round
2013-08-05 MarioShow correct name when announcing round winner
2013-08-05 MarioFix some monster counting issues
2013-08-05 MarioBegin working on a new game-mode: invasion