Move assault winning condition function into the assault file
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_assault.qc
2016-01-15 MarioMove assault winning condition function into the assaul...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-24 MarioLoooooops
2015-12-24 MarioMore loops
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-22 TimePathlib/iter: FOREACH_ENTITY
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 TimePathReset: `this` param
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch 242/head
2015-10-24 MarioMerge branch 'TimePath/gamemode_composition' into ...
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
2015-10-18 TimePathGametypes: invert control
2015-10-18 TimePathMutators: combine headers