Impulses: migration pathway
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_ctf.qc
2015-12-07 TimePathImpulses: migration pathway
2015-12-06 TimePathImpulse refactor
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 TimePathMultijump: fix 262/head
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-27 MarioDo another bunch of stats
2015-11-26 MarioKill the use of self in movetype code, to make it usabl...
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/menu_gametype_sliders' into...
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'terencehill/menu_serverlist_tooltip'...
2015-11-15 MarioMerge branch 'terencehill/menu_saveCvarsMulti_fix'...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-15 MarioAdd an option to auto return if the toucher is already...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 TimePathReset: `this` param
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-05 TimePathModeleffects: move to qc effects
2015-11-05 TimePaths/(void)/()
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-03 MarioFix CTF leadlimit acting as timelimit
2015-11-03 TimePathEffects: fix arc with mismatching effectinfo
2015-11-03 TimePathSounds: zone stored SND tempstrings
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-30 MarioOnly change limits when adding the mutator (might fix...
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch
2015-10-24 MarioMerge branch 'TimePath/gamemode_composition' into ...
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
2015-10-18 TimePathGametypes: invert control
2015-10-18 TimePathMutators: combine headers