GameRules: make `GameRules_teams(true)` imply `have_team_spawns = -1`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_freezetag.qh
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-01-28 MarioMerge branch 'master' into Mario/overkill
2016-12-31 MarioMerge branch 'master' into Mirio/balance
2016-09-01 MarioMerge branch 'DefaultUser/gametype_votescreen' into...
2016-08-22 terencehillMerge branch 'master' into terencehill/hud_updates 353/head
2016-08-22 MarioMerge branch 'master' into terencehill/spectatee_status... 354/head
2016-08-21 MarioMerge branch 'master' into Mario/entcs
2016-08-21 TimePathMerge branch 'TimePath/modules'
2016-08-21 TimePathMerge branch 'master' into TimePath/modules
2016-08-20 TimePathCleanup server mutators: remove IMPLEMENTATION macro
2016-06-14 MarioMerge branch 'master' into Mario/balance
2016-06-12 MarioMerge branch 'master' into Mario/showspecs
2016-04-30 MirioMerge branch 'master' into Mirio/balance
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-15 TimePathserver: pass compilation units test
2016-03-14 TimePathHeader police