]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server/mutators/sandbox.qc
Read-only mode. When enabled, no sandbox commands can be used, and objects cannot...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / sandbox.qc
2011-10-27 Mircea KitsuneMake particle count and intensity of impact sound depen...
2011-10-27 Mircea KitsuneParticles for wood and flesh impacts
2011-10-27 Mircea KitsuneParticle effects for metal and stone impacts
2011-10-27 Mircea KitsuneNo material by default. Feels most correct
2011-10-26 Mircea KitsuneShorten save code
2011-10-26 Mircea KitsuneMake the clipboard work again, at the expense of not...
2011-10-26 Mircea KitsuneAttempt to separate saving and loading into separate...
2011-10-26 Mircea KitsuneLimit impact execution time to avoid sounds playing...
2011-10-26 Mircea KitsuneRequire a minimum velocity for material effects, on...
2011-10-26 Mircea KitsuneAdd flesh as a new material. Enjoy spawning player...
2011-10-26 Mircea KitsuneAdd stone and wood sounds to the code. Also no need...
2011-10-26 Mircea KitsuneAllow objects without a material
2011-10-26 Mircea KitsuneObject materials. They influence what sounds are genera...
2011-10-26 Mircea KitsuneAdjust defaults. Also persist all menu settings (seta...
2011-10-26 Mircea KitsuneBound the minimum and maximum scale of objects server...
2011-10-26 Mircea KitsuneAdd damageforcescale as an editable object property
2011-10-26 Mircea KitsuneDon't multiply size with scale is scale is 0, causing...
2011-10-26 Mircea KitsuneFix the clipboard color issue. The problem was my own...
2011-10-26 Mircea Kitsuneuse stov instead of stof's where possible. The clipboar...
2011-10-26 Mircea KitsuneAllow setting the object color and glow color of object...
2011-10-25 Mircea KitsuneAllow editing object alpha as well
2011-10-25 Mircea KitsuneAdapt bounding box size to model size
2011-10-25 Mircea KitsuneAllow editing the scale of the object
2011-10-25 Mircea KitsuneUse another switch
2011-10-25 Mircea KitsuneUse switches instead of if checks where possible
2011-10-25 Mircea KitsuneAllow editing of object physics
2011-10-25 Mircea KitsuneDefault frame and skin for newly spawned objects
2011-10-25 Mircea KitsuneAllow editing the object's skin too. Add both skin...
2011-10-25 Mircea KitsuneImplementation of object editing. The first property...
2011-10-25 Mircea KitsuneUse SOLID_BBOX instead of SOLID_BSP. BSP is much better...
2011-10-25 Mircea KitsuneOh... I forgot to return :)
2011-10-25 Mircea KitsuneRemove an obvious and useless comment
2011-10-25 Mircea KitsuneNo need to use == "" or != "" checks for strings. Dunno...
2011-10-25 Mircea KitsuneProperly strunzone the clipboard, fixing the bug in...
2011-10-25 Mircea KitsuneUse a single string to copy and paste object properties...
2011-10-25 Mircea KitsuneAdd a message for invalid commands
2011-10-25 Mircea KitsuneDocument copying / pasting in the help system
2011-10-25 Mircea KitsuneReorder some code and add movetype to the clipboard...
2011-10-25 Mircea KitsuneCopy / paste: Rename arguments, add proper information...
2011-10-25 Mircea KitsuneAllow copying and pasting of objects. This is done...
2011-10-25 Mircea KitsuneUse a shared function for tracing editable objects...
2011-10-25 Mircea KitsuneMinor tweaks
2011-10-25 Mircea KitsuneUse the correct name for the grab key in the sandbox...
2011-10-25 Mircea KitsuneAdd button8 (grab button) to keybinds.txt. Also documen...
2011-10-25 Mircea KitsuneMore documentation and some minor changes for drag...
2011-10-24 Mircea KitsuneOnly allow a player to edit / remove his own objects...
2011-10-24 Mircea KitsuneUse a different way to check distance and dragging...
2011-10-24 Mircea KitsuneUse a different method of checking grab distance
2011-10-24 Mircea KitsuneOops, forgot an important line
2011-10-24 Mircea KitsuneAllow grabbing to be used for sandbox objects, even...
2011-10-24 Mircea KitsuneAttempt to separate the drag function from the cheats...
2011-10-24 Mircea KitsuneReplace traceline() with WarpZone_TraceLine()
2011-10-24 Mircea KitsuneUse realowner instead of owner. This seems to not break...
2011-10-24 Mircea KitsuneFix the trace detection issue. Apparently, objects...
2011-10-24 Mircea KitsuneFirst step to implementing removal of spawned objects...
2011-10-24 Mircea KitsuneOops... forgot to set the object's owner.
2011-10-24 Mircea KitsuneDon't give the object all of the player's view angles...
2011-10-24 Mircea KitsuneAdd default properties to newly spawned objects
2011-10-24 Mircea KitsuneRename spawn to spawn_object and spawnitem to spawn_ite...
2011-10-24 Mircea KitsuneAdd a spawnitem command, which allows players to spawn...
2011-10-24 Mircea KitsuneAlso prevent spawning objects with an incorrect model...
2011-10-24 Mircea KitsuneDon't allow spawning objects without a model.
2011-10-24 Mircea KitsuneAllow the model to be specified from the spawn command.
2011-10-24 Mircea KitsuneCvar the spawning distance of objects. Also give spawne...
2011-10-24 Mircea KitsuneGive the player's angles to the object, as he spawns...
2011-10-24 Mircea KitsunePrint information about spawned objects to the server...
2011-10-24 Mircea KitsuneFirst actual functionality. 'cmd g_sandbox spawn' will...
2011-10-24 Mircea KitsuneImplement a basic help system.
2011-10-24 Mircea KitsuneCommit sandbox file to GIT. Currently, it scans for...