limit max_shot_distance to 230000
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / tracing.qc
2016-12-24 Martin Taibrlimit max_shot_distance to 230000
2016-12-24 Martin Taibrwarning in case something is wrong with max_shot_distance
2016-12-24 Martin Taibradjust max shot distance according to map size
2016-12-02 Martin TaibrFix fireBullet(), increase MAX_SHOT_DISTANCE
2016-11-11 MarioMerge branch 'DefaultUser/m_itemid' into 'master'
2016-11-10 MarioMerge branch 'DefaultUser/more_damagetext' into 'master'
2016-11-06 Martin TaibrMerge branch 'master' into martin-t/msnt 383/head
2016-10-27 MarioMerge branch 'Mario/xonoticless_fix' into 'master'
2016-10-24 MarioMerge branch 'master' into Mario/xonoticless_fix
2016-10-23 MarioMake it compile without XONOTIC defined
2016-10-22 MarioMerge branch 'master' into Mario/intrusive_2
2016-10-22 MarioMerge branch 'martin-t/damagetext' into 'master'
2016-09-12 MarioUse trace_dphitq3surfaceflags instead of pointcontents...
2016-09-11 MarioMerge branch 'terencehill/scoreboard_update' into ...
2016-09-10 MarioAdd an option to allow bullets to penetrate weapon...
2016-09-01 MarioMerge branch 'DefaultUser/gametype_votescreen' into...
2016-08-22 terencehillMerge branch 'master' into terencehill/hud_updates 353/head
2016-08-22 MarioMerge branch 'master' into terencehill/spectatee_status... 354/head
2016-08-21 MarioMerge branch 'master' into Mario/entcs
2016-08-21 TimePathMerge branch 'TimePath/modules'
2016-08-21 TimePathMerge branch 'master' into TimePath/modules
2016-08-21 TimePathRemove _all indirection
2016-08-18 MarioMerge branch 'master' into Mario/user_movetypes 356/head
2016-08-16 MarioMerge branch 'martin-t/solidpenetration' into 'master'
2016-08-15 Martin Taibrdon't go below 0 351/head
2016-08-15 Martin Taibrfix of fix for #1738
2016-08-15 Martin Taibrfix solidpenetration
2016-08-15 MarioMerge branch 'TimePath/globalforces' into 'master'
2016-08-14 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-14 MarioMerge branch 'Mario/weaponentities' into 'master'
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioPurge most of the weaponentities[0] cases
2016-08-06 terencehillMerge branch 'master' into terencehill/scoreboard_panel_2
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathMerge branch 'Mario/showspecs' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/slist_refresh' into 'master'
2016-08-06 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/remove_remove'
2016-08-03 MarioMerge branch 'terencehill/infomessages_panel_update...
2016-07-31 TimePathRemove remove()
2016-07-31 TimePathMerge branch 'master' into TimePath/physics
2016-07-28 MarioMerge branch 'Mario/teams_bitflag' into 'master'
2016-07-28 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-07-28 MarioAdd an intrusive list for monsters
2016-06-23 terencehillMerge branch 'master' into terencehill/infomessages_pan...
2016-06-14 terencehillMerge branch 'master' into terencehill/hud_shake_fix
2016-06-14 MarioMerge branch 'master' into Mario/showspecs
2016-06-14 MarioMerge branch 'master' into Mario/balance
2016-06-14 MarioMerge branch 'master' into Mario/entrap_nade 324/head
2016-06-13 MarioMerge branch 'master' into Mario/fullbright_skins
2016-06-13 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-06-13 TimePaths/world/NULL/
2016-06-12 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-12 MarioTidy up the setorigin calls a little
2016-06-12 MarioMerge branch 'master' into Mario/showspecs
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-10 MarioKill the ret_string global
2016-06-10 MarioCleanse more of the mutator hooks
2016-06-08 MarioMerge branch 'terencehill/dynamic_hud' into 'master'
2016-06-08 MarioMerge branch 'terencehill/hud_smooth_weapon_switch...
2016-06-08 MarioMerge branch 'terencehill/v_deathtilt_fix' into 'master'
2016-06-08 MarioMerge branch 'terencehill/respawn_timer_fix' into ...
2016-05-18 MarioPurge self from FireRailgunBullet
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-26 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-26 MarioClean out some more self uses from vehicle code
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathPropagate sound references
2016-03-15 TimePathserver: pass compilation units test
2016-03-14 TimePathAntilag: fix vehicles and monsters
2016-03-13 terencehillMerge branch 'master' into terencehill/hud_fixes
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-13 TimePathUse ClientState more
2016-03-11 MarioFix shotgun and machine unable to hit nades (also fixes...
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 MarioPurge self from most of the monster code
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2015-12-30 TimePathMakefile: use `-I.`
2015-12-24 MarioRemove leftovers
2015-12-24 MarioLoops
2015-12-24 MarioLoopify another trace
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-21 TimePathMonsters: resolve assertion failures
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathWeapons: store activeweapon as direct weapon reference
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
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