2010-11-30 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/gamem... |
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2010-11-30 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/balance' |
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2010-11-29 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/cuinnton_credits' |
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2010-11-29 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/panelhud' |
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2010-11-29 |
FruitieX | Merge branch 'fruitiex/custom_xhair_dot_color' into... |
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2010-11-29 |
Rudolf Polzer | Merge remote branch 'origin/savagex/assault-centerprint' |
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2010-11-29 |
Rudolf Polzer | Merge remote branch 'origin/tzork/moveturrets-fix' |
tree | commitdiff |
2010-11-28 |
Rudolf Polzer | initial player stats system (reports total "alive time... |
tree | commitdiff |
2010-11-28 |
Maik Merten | centerprint self.message for done objectives to keep... |
tree | commitdiff |
2010-11-28 |
tzork | Fix issue 192 |
tree | commitdiff |
2010-11-27 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/balance' |
tree | commitdiff |
2010-11-27 |
FruitieX | ok not quite that much |
tree | commitdiff |
2010-11-27 |
FruitieX | much less damage when in lava, actually have a chance... |
tree | commitdiff |
2010-11-26 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
tree | commitdiff |
2010-11-26 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/add_soundchan' |
tree | commitdiff |
2010-11-26 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/balance' |
tree | commitdiff |
2010-11-26 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/noaccuracyspam' |
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2010-11-25 |
FruitieX | Merge branch 'fruitiex/fruit_vs_tzork-balance' into... |
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2010-11-25 |
FruitieX | comment out a debug print |
tree | commitdiff |
2010-11-25 |
FruitieX | add an additional arg to the W_SetupShot* functions... |
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2010-11-25 |
FruitieX | only centerprint to players :p |
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2010-11-25 |
FruitieX | only add a new ice block if there isn't an old one... |
tree | commitdiff |
2010-11-25 |
FruitieX | remove unused float |
tree | commitdiff |
2010-11-25 |
Rudolf Polzer | move electro secondary to CHAN_WEAPON2 so it doesn... |
tree | commitdiff |
2010-11-25 |
FruitieX | fix handling of kill triggers in freezetag, also electr... |
tree | commitdiff |
2010-11-25 |
FruitieX | fix handling of the revival progress |
tree | commitdiff |
2010-11-25 |
Rudolf Polzer | sync dpextensions with darkplaces (uri_post stuff) |
tree | commitdiff |
2010-11-25 |
FruitieX | some small freezetag bugfixes |
tree | commitdiff |
2010-11-25 |
Rudolf Polzer | fix bad side effects of picking up ammo/health |
tree | commitdiff |
2010-11-24 |
FruitieX | remove electro beam if you get frozen |
tree | commitdiff |
2010-11-24 |
Rudolf Polzer | do announcer messages for bullets only for the rifle |
tree | commitdiff |
2010-11-24 |
Rudolf Polzer | crylink link maintenance: fix one odd case that may... |
tree | commitdiff |
2010-11-24 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/gamem... |
tree | commitdiff |
2010-11-24 |
Rudolf Polzer | better handle >100% accuracy |
tree | commitdiff |
2010-11-24 |
Rudolf Polzer | crylink: properly calculate maxdmg |
tree | commitdiff |
2010-11-24 |
Rudolf Polzer | more accuracy fixes |
tree | commitdiff |
2010-11-24 |
Rudolf Polzer | Merge remote branch 'origin/divVerent/accuracy-fixes' |
tree | commitdiff |
2010-11-24 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/balance |
tree | commitdiff |
2010-11-23 |
Rudolf Polzer | mine layer: properly inherit spawnshieldtime when stick... |
tree | commitdiff |
2010-11-23 |
Rudolf Polzer | accuracy: only resend if the accuracy value actually... |
tree | commitdiff |
2010-11-22 |
Rudolf Polzer | more fixes of accuracy new system |
tree | commitdiff |
2010-11-22 |
Rudolf Polzer | forgot to actually initialize the accuracy tracking |
tree | commitdiff |
2010-11-22 |
Rudolf Polzer | don't cull the accuracy entity |
tree | commitdiff |
2010-11-22 |
Rudolf Polzer | properly count minstanex damage |
tree | commitdiff |
2010-11-22 |
Rudolf Polzer | resend accuracy when spectating |
tree | commitdiff |
2010-11-22 |
Rudolf Polzer | way more fixes |
tree | commitdiff |
2010-11-22 |
Rudolf Polzer | beginning of a SANE accuracy networking system |
tree | commitdiff |
2010-11-21 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/balance |
tree | commitdiff |
2010-11-21 |
Rudolf Polzer | do not reset items bits in non-ctf and non-nexball |
tree | commitdiff |
2010-11-20 |
Rudolf Polzer | campaigntimer: allow win by timelimit if no fraglimit... |
tree | commitdiff |
2010-11-20 |
Rudolf Polzer | nexball: don't display a useless health bar on a lone... |
tree | commitdiff |
2010-11-19 |
Rudolf Polzer | fix latest fix |
tree | commitdiff |
2010-11-19 |
Rudolf Polzer | ballistic projectiles: bail out on weapclip |
tree | commitdiff |
2010-11-19 |
Rudolf Polzer | crylink: some debugging |
tree | commitdiff |
2010-11-19 |
Rudolf Polzer | Merge remote branch 'origin/tzork/turrets-assualt-fix' |
tree | commitdiff |
2010-11-19 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/cl_gentle_damage' |
tree | commitdiff |
2010-11-18 |
Rudolf Polzer | crylink: joinspeed -> joinspread (easier to tune in... |
tree | commitdiff |
2010-11-18 |
tzork | Make turrets switch team corretly in assualt. |
tree | commitdiff |
2010-11-18 |
Rudolf Polzer | fix the bug that antilagged bullets get newtonian proje... |
tree | commitdiff |
2010-11-18 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/csqc_polyblend' |
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2010-11-18 |
Rudolf Polzer | fix fruitiex's fix |
tree | commitdiff |
2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fbfix' |
tree | commitdiff |
2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fruit_vs_tzork... |
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2010-11-18 |
Rudolf Polzer | also change maxspeed with highspeed; tune minstagib... |
tree | commitdiff |
2010-11-18 |
Rudolf Polzer | mostly fix prediction in minstagib speed powerup |
tree | commitdiff |
2010-11-18 |
Rudolf Polzer | call the MakePlayerObserver hook BEFORE a player become... |
tree | commitdiff |
2010-11-17 |
FruitieX | fix, again, several important things |
tree | commitdiff |
2010-11-17 |
FruitieX | allow sv_defaultplayer* and sv_defaultcharacter cvars... |
tree | commitdiff |
2010-11-17 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/fullbrightskin' |
tree | commitdiff |
2010-11-17 |
FruitieX | fix the first round now finally, hopefully, other minor... |
tree | commitdiff |
2010-11-17 |
FruitieX | add some failsafes |
tree | commitdiff |
2010-11-17 |
FruitieX | ah, i actually have to call count_alive_players().... |
tree | commitdiff |
2010-11-17 |
FruitieX | set self.freezetag_frozen = 1 before checking if a... |
tree | commitdiff |
2010-11-17 |
FruitieX | Merge remote branch 'origin/fruitiex/gamemode_freezetag... |
tree | commitdiff |
2010-11-17 |
FruitieX | lol STUPID mistake. Only break if we actually FOUND... |
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2010-11-17 |
FruitieX | Merge branch 'master' into fruitiex/gamemode_freezetag |
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2010-11-17 |
FruitieX | nope, remove that as well |
tree | commitdiff |
2010-11-17 |
FruitieX | always check the nex primary ammo when trying to charge... |
tree | commitdiff |
2010-11-17 |
Rudolf Polzer | sys_frametime: if it turns out to be invalid (<= 0... |
tree | commitdiff |
2010-11-17 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/fruit... |
tree | commitdiff |
2010-11-16 |
Rudolf Polzer | Merge branch 'master' into fruitiex/gamemode_freezetag |
tree | commitdiff |
2010-11-16 |
FruitieX | add revive progress indicator to hud |
tree | commitdiff |
2010-11-16 |
FruitieX | compromise: much faster nex charge, charge from a charg... |
tree | commitdiff |
2010-11-16 |
FruitieX | more fixes around ending/starting rounds... |
tree | commitdiff |
2010-11-16 |
Rudolf Polzer | fix cvar use of electro bounce params |
tree | commitdiff |
2010-11-16 |
FruitieX | some fixes |
tree | commitdiff |
2010-11-16 |
FruitieX | waypoints for frozen teammates |
tree | commitdiff |
2010-11-16 |
FruitieX | draw a fullscreen cyan tint when frozen, easy to add... |
tree | commitdiff |
2010-11-16 |
FruitieX | freezetag can use the CA modicons panel for now, at... |
tree | commitdiff |
2010-11-16 |
FruitieX | bots: don't attack frozen players. This might bring... |
tree | commitdiff |
2010-11-16 |
FruitieX | YAY found a way to block player movement, but still... |
tree | commitdiff |
2010-11-16 |
FruitieX | don't use setattachment() on the ice, this way it won... |
tree | commitdiff |
2010-11-16 |
FruitieX | remove these |
tree | commitdiff |
2010-11-16 |
FruitieX | fix code for checking if player killed himself, also... |
tree | commitdiff |
2010-11-16 |
FruitieX | lol i had forgotten the mutators/gamemode_freezetag... |
tree | commitdiff |
2010-11-16 |
Rudolf Polzer | add cvars for electro secondary bouncefactor/bouncestop |
tree | commitdiff |
2010-11-16 |
Rudolf Polzer | crylink: let linkjoin damage ignore the attacker |
tree | commitdiff |
2010-11-15 |
FruitieX | a number of fixes. |
tree | commitdiff |
2010-11-15 |
FruitieX | disable weapons during warmup countdown in freezetag |
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next |