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Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/debugger/dualscree...
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/Mario/yet_another_...
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/samual/team_macros'
2013-09-14 Samual LenksMake some nice macros for team comparisons
2013-09-13 Rudolf PolzerIncrease requirements for screenshots: doesn't reach...
2013-09-13 Rudolf PolzerIntegrate with Transifex.
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/samual/notificatio...
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-09-12 Rudolf PolzerMerged; de: fix conflicts and untranslated, fuzzy left
2013-09-12 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/merged...
2013-09-10 MarioEject the player from their vehicle before killing...
2013-09-08 Rudolf Polzersys_ticrate now locked to default
2013-09-04 DebuggerMerge branch 'master' into debugger/tdm_netscore
2013-09-04 MarioMerge branch 'master' into Mario/monsters
2013-09-02 MarioChange scale if monster is a mini-boss
2013-09-02 MarioFix double score for killing re-spawned zombies
2013-09-02 MarioDon't switch to trace entity (causes issues in modes...
2013-09-01 MarioClean up monster armor code
2013-09-01 MarioRemove extra useless turret hooks
2013-09-01 MarioRemove CSQC generator/controlpoint linking (monster...
2013-09-01 MarioLink control points as well
2013-08-31 MarioUse normal melee damage for monsters
2013-08-31 MarioMove monster waypoint handling to the client
2013-08-30 MarioMerge branch 'master' into Mario/monsters
2013-08-30 MarioRemove some bad cvars
2013-08-30 MarioAdd a cvar to control monster attack range
2013-08-30 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2013-08-30 Rudolf Polzergmqcc has vector bit operations now. Switch to using...
2013-08-29 MarioRemove attached hooks when the player freezes/unfreezes
2013-08-29 MarioRemove useless spawnmonster definition
2013-08-29 MarioClean up filenames a bit
2013-08-29 MarioMerge branch 'master' into Mario/monsters
2013-08-29 MarioRemove W_SetupShot from monster code & fix minibosses...
2013-08-29 MarioFix monster accuracy spam
2013-08-29 MarioHardcode monster item drops
2013-08-29 MarioRemove some unused code
2013-08-29 MarioFix round limit not getting set
2013-08-29 MarioAdd a special flag for powerful monsters
2013-08-28 MarioSteal new weapon cvar system
2013-08-28 MarioProperly fix monsters thinking they're fish
2013-08-28 MarioBegin cleaning up most monster functions (still a bit...
2013-08-28 MarioMerge branch 'master' into Mario/monsters
2013-08-26 Samual LenksFix compile
2013-08-26 Samual LenksMerge remote-tracking branch 'origin/debugger/superspec...
2013-08-26 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-08-25 Samual LenksThose debug prints aren't necessary anymore
2013-08-25 Samual LenksMerge remote-tracking branch 'origin/samual/lsmaps_update'
2013-08-25 Samual LenksAdd comment for todo
2013-08-25 Samual LenksAdd translations, add message about "new maps"
2013-08-25 Samual LenksUpdate color selection
2013-08-25 Samual LenksSplit maplist to its own getreply func, clean up
2013-08-25 Samual LenksWe can rely on using gametype command for lsmaps update...
2013-08-25 Samual LenksStart working on lsmaps reply: update lsmaps on endmatc...
2013-08-24 Samual LenksUpdate announcer countdown system with different types...
2013-08-23 Samual LenksMove flag capture verbosity to MSG_CHOICE, plus fix...
2013-08-23 Samual LenksMove flag pickup verbose to MSG_CHOICE
2013-08-22 Samual LenksI'm a goddamn genius, IT WORKS!
2013-08-21 Samual LenksNow add some cvar handling and move frag messages to...
2013-08-21 MarioMerge branch 'master' into Mario/monsters
2013-08-19 Samual LenksMerge remote-tracking branch 'origin/terencehill/HUD_co...
2013-08-19 Samual LenksMerge remote-tracking branch 'origin/terencehill/mapvot...
2013-08-18 Samual LenksMerge remote-tracking branch 'origin/terencehill/menu_f...
2013-08-16 Rudolf Polzercrylink: kill jointime
2013-08-16 MarioMerge branch 'master' into Mario/monsters
2013-08-14 Samual LenksMerge remote-tracking branch 'origin/Mario/mutators'
2013-08-14 MarioMerge branch 'master' into Mario/mutators
2013-08-13 Debuggerfollowkiller feature added properly, thanks for help...
2013-08-13 Debuggerfollowkiller wont work for whatever reason
2013-08-13 DebuggerMerge branch 'terencehill/superspec_fixes' into debugge...
2013-08-09 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2013-08-09 Rudolf Polzerrandom screenshots: don't be so far above ground; also...
2013-08-08 Samual LenksMerge remote-tracking branch 'origin/ablu/vehiclebalance'
2013-08-08 Samual LenksMerge remote-tracking branch 'origin/Mario/mutators'
2013-08-08 MarioFix bots sliding around slowly while frozen
2013-08-08 MarioRemove rifle arena
2013-08-08 MarioMerge branch 'Mario/mutators' of git://de.git.xonotic...
2013-08-08 MarioDodging while frozen requires only 1 key push
2013-08-08 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-08-07 MarioFix infinite rounds if timed out
2013-08-05 MarioDisable monster spawning in invasion mode
2013-08-05 MarioReset current monster count at round start
2013-08-05 MarioFix spider freezing dead monsters/players
2013-08-05 MarioAlso remove monster ice when ending the round
2013-08-05 MarioHide useless stats from the scoreboard
2013-08-05 MarioGain accuracy for shooting monsters instead of players...
2013-08-05 MarioAnother attempt at fixing counting
2013-08-05 MarioFix monster count tripling each round
2013-08-05 MarioShow correct name when announcing round winner
2013-08-05 MarioFix some monster counting issues
2013-08-05 MarioBegin working on a new game-mode: invasion
2013-08-05 Rudolf Polzerfix *-serverpackage.txt. Why did we add this anyway...
2013-08-04 MarioFix possible crash with monster_loot set to an invalid...
2013-08-04 MarioRemove tower defense
2013-08-04 MarioMerge branch 'master' into Mario/monsters
2013-07-20 MarioTime out after 30 seconds if no-one readied up
2013-07-12 MarioAlso check if the attacker is a player
2013-07-12 MarioFix nade timer getting reset if it's shot while on...
2013-07-12 MarioMove footsteps & norecoil out of the mutator system
2013-07-12 MarioMerge branch 'master' into Mario/mutators
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