]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server
Merge branch 'master' into Mario/hagar_notfixed
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 TimePathBumblebee spawn test
2016-03-24 TimePathDon't call wr_gonethink without a weapon
2016-03-24 TimePathSimplify progs.inc
2016-03-23 TimePathTypecheck weaponframe
2016-03-23 TimePathMerge branch 'terencehill/warmup_limit' into 'master'
2016-03-23 terencehillAdd a stat for warmup limit so the hud timer can show...
2016-03-23 TimePathProvisions for unit testing
2016-03-23 TimePathFix regressions in 911f8048
2016-03-23 TimePathTransmute player entities
2016-03-22 TimePathOO: transmute
2016-03-22 MarioFix up even more self uses
2016-03-22 MarioPurge self from bot roles
2016-03-22 MarioAnother load of self cases fixed
2016-03-22 TimePathDoxygen: improve
2016-03-22 MarioRid more bot files of self
2016-03-22 MarioMinor performance tweak
2016-03-22 MarioFix up a little function, should be last of the self...
2016-03-22 MarioCleanse some uses of self in the bot code
2016-03-22 TimePathUse macros for labels
2016-03-22 TimePathRemove unused SELFPARAM()
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 MarioCleanse anticheat of self
2016-03-22 TimePathPropagate sound references
2016-03-22 TimePathType check class methods
2016-03-22 TimePathClient: Type check
2016-03-22 TimePathType check macros
2016-03-22 TimePathCheck for null
2016-03-18 MarioBring back some old hacks to allow taunting while spect...
2016-03-17 TimePathiter: allow toggling between const/mutable `it`
2016-03-15 TimePathCheck viewmodel alignment more frequently
2016-03-15 TimePathDelete old macros
2016-03-15 TimePathserver: pass compilation units test
2016-03-15 TimePathclient: pass compilation units test
2016-03-14 TimePathMigrate relative includes in headers to #include <>
2016-03-14 TimePath#pragma once
2016-03-14 TimePathHeader police
2016-03-14 TimePathAntilag: fix vehicles and monsters
2016-03-14 TimePathW_WeaponFrame: use weapon reference, not id
2016-03-13 TimePathDisable pathlib debug to suppress model warnings
2016-03-13 TimePathRemove uses of LAMBDA(), not handled well by uncrustify
2016-03-13 TimePathFOREACH_ENTITY_RADIUS
2016-03-13 TimePathUse ClientState more
2016-03-13 TimePathobservers: fix size
2016-03-13 TimePathantilag: use ClientState
2016-03-13 TimePathViewmodel: fix switching when spectating
2016-03-13 TimePathCA: cleanup; fix being moved to spectators
2016-03-12 Rudolf PolzerGenerally allow respawn settings on pure servers.
2016-03-12 TimePaths/make_pure/new_pure/
2016-03-12 MarioMerge branch 'Mario/impulse_broken'
2016-03-12 MarioApply a hack to fix being unable to switch weapons...
2016-03-12 MarioBroken attempt to bring back switching weapons while...
2016-03-11 MarioFix shotgun and machine unable to hit nades (also fixes...
2016-03-10 TimePathRenumber item flags
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-10 TimePathPutObserverInServer: cleanup
2016-03-10 TimePathMove more entities away from world origin
2016-03-10 TimePathSuppress mutator blocked weapon warnings
2016-03-10 TimePathMove client setup to ClientState_attach
2016-03-09 TimePathReplace uses of GetCvars with simpler REPLICATE
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-09 MarioAdd a new key to override the initial item respawn...
2016-03-06 MarioUse Coord instead of Short for spawnpoint origins ...
2016-03-06 TimePathNotifications: relocate
2016-03-06 TimePathNotifications: strong typing
2016-03-05 MarioRemove a few old TODOs that now have issues
2016-03-05 MarioMake sure a vote is actually running before trying...
2016-03-04 MarioAdd a couple more gameplay-irrelevant cvars
2016-03-04 Rudolf PolzerDo some maintenance of the impure cvars list.
2016-03-03 TimePathNotifications: cleanup
2016-03-02 TimePathNotifications: strong references
2016-03-02 MarioDon't recount votes if the client leaving is a bot
2016-02-28 MarioRecount votes when a player leaves, also don't count...
2016-02-28 MarioDon't show team join message if team is -1 (auto select)
2016-02-28 MarioMerge branch 'terencehill/weaponmodel_effects_tweaks...
2016-02-28 TimePathMerge branch 'proraide/fix_fps' into 'master'
2016-02-21 MarioMerge branch 'Mario/balance_v2' into 'master'
2016-02-21 MarioMerge branch 'Mario/sniperrifle' into 'master'
2016-02-20 MarioMerge branch 'master' into morphed/hagar 284/head
2016-02-20 MarioSet weapon hitbox back to '0 0 0' after changing its...
2016-02-15 MarioGive picked up nades a set timer, also fix some issues...
2016-02-15 MarioMerge branch 'master' into morphed/hagar
2016-02-15 MarioAdd an option to pick up thrown nades
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-02-13 MarioMerge branch 'terencehill/weaponmodel_effects_improveme...
2016-02-08 MarioMerge branch 'terencehill/csqc_cursor' into 'master'
2016-02-08 MarioAdd a mutator hook for handling URIs
2016-02-08 MarioMerge branch 'terencehill/fuelregen_powerup' into ...
2016-02-05 MarioMerge branch 'master' into Mario/balance_v2
2016-02-04 MarioDon't show any message for suicides in CTS
2016-01-31 terencehillMerge branch 'master' into terencehill/weaponmodel_effe...
2016-01-30 MarioMerge branch 'terencehill/g_spawnshield_blockdamage...
2016-01-30 terencehillAdd g_spawnshield_blockdamage cvar: "how much spawn... 275/head
2016-01-29 MarioDoesn't matter if flag lands in bot clip, players can...
2016-01-23 MarioAdd default icons for teams 3 and 4 and neutral flag...
2016-01-22 MarioRemove flight buff
2016-01-17 MarioAdd a new notification for joining a specific team...
2016-01-16 MarioFix a crash and a warning with clones
2016-01-16 MarioFix domination ready-restart disabling player movement
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