Remove .move_* fields and MOVETYPE_PUSH logic (doesn't work)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2016-07-22 MarioRemove .move_* fields and MOVETYPE_PUSH logic (doesn...
2016-07-21 MarioSwim down with crouch, swim up at full speed (to match...
2016-07-21 MarioOptimize Physics_ClientOption by using autocvars instea...
2016-07-19 MarioFix flag passing
2016-07-19 MarioImplement reverse thrusting with jetpack when crouching...
2016-07-19 MarioMerge branch 'Mario/flag_return_fixes'
2016-07-19 MarioManual flag returning: show a carrier waypoint to enemi...
2016-07-19 MarioRemove .frozen field (virtually unused)
2016-07-18 MarioImplement stalemate condition on the client
2016-07-13 MarioAdd a volume parameter to GlobalSound, also muffle...
2016-07-13 MarioMerge branch 'master' into Mario/balance
2016-07-12 MarioReset vehicles when match is resetting, also make sure...
2016-07-09 terencehillMerge branch 'master' into terencehill/misc_hud_fixes
2016-07-07 MarioMove gunner enter checking into the bumblebee's file...
2016-07-05 MarioFix view snapping as a vehicle spectator
2016-07-03 MarioClean up respawn check
2016-07-03 MarioMerge remote-tracking branch 'origin/Mario/gameover_fixes'
2016-07-03 MarioMerge remote-tracking branch 'origin/Mario/tweaks'
2016-07-03 MarioMerge remote-tracking branch 'origin/DefaultUser/ca_spe...
2016-07-03 MarioMerge remote-tracking branch 'origin/DefaultUser/damage...
2016-07-02 FreddyDamagetext for friendly fire
2016-07-02 MarioHacky fix for TDM crashing
2016-06-30 MarioForbid weapon use when match is over
2016-06-29 MarioRevert player size tweak
2016-06-29 MarioDon't set it on observers
2016-06-29 MarioUse the player's size stat
2016-06-29 MarioDon't do any drown checks if player is in a vehicle
2016-06-28 MarioMerge branch 'Mario/fireball_merge' into 'master'
2016-06-27 MarioFix up the Spectate mutator hooks for CA
2016-06-26 FreddyClan Arena: Fix spectators being shown as part of a... 331/head
2016-06-25 MarioMerge branch 'master' into Mario/tweaks 330/head
2016-06-24 MarioImplement sv_maxidle_slots
2016-06-24 MarioMerge branch 'master' into Mario/gameover_fixes 329/head
2016-06-24 MarioMerge branch 'Mario/killother' into 'master'
2016-06-24 MarioFix player run animation continuing after match ends...
2016-06-24 MarioFix a warning when spawning in CTS
2016-06-24 MarioFix compile
2016-06-23 MarioA couple of tweaks (don't do fall damage tests if playe...
2016-06-23 MarioMerge branch 'master' into Mario/killother 327/head
2016-06-23 MarioFix a warning on map load
2016-06-19 MarioOptimize overlapping waypoint check
2016-06-19 MarioMore thoroughly clean out other from touch
2016-06-19 MarioPurge other from customizeentityforclient
2016-06-19 MarioCleanse the touch functions of the other evil
2016-06-19 TimePathECS framework
2016-06-19 TimePathDefine XONOTIC=1
2016-06-19 TimePathWrap engine events
2016-06-18 MarioClean up some for() loops, also replace a few remaining...
2016-06-18 MarioOptimize it further by making the engine do the distanc...
2016-06-18 MarioClean up g_vehicles_enter nearby vehicle checking
2016-06-18 MarioOnly hide the flag from the player if the player can...
2016-06-17 MarioFix GetRecords mutator hook
2016-06-17 MarioHide a spammy message
2016-06-16 MarioFix a crash in CTF
2016-06-14 terencehillMerge branch 'master' into terencehill/hud_shake_fix
2016-06-14 MarioMerge branch 'master' into Mario/fullbright_skins 311/head
2016-06-14 MarioMerge branch 'master' into Mario/balance
2016-06-14 MarioMerge branch 'Mario/entrap_nade' into 'master'
2016-06-14 MarioMerge branch 'master' into Mario/entrap_nade 324/head
2016-06-13 MarioMerge branch 'master' into Mario/fullbright_skins
2016-06-13 TimePaths/world/NULL/
2016-06-12 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-12 MarioTidy up the setorigin calls a little
2016-06-12 MarioReplace some more vlen checks with vdist and vlen2
2016-06-12 MarioProfectile
2016-06-12 TimePathFix invisible devastator rockets
2016-06-12 TimePathRemove uses of WITHSELF
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-11 MarioAdd defaults to the cvar definitions
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-11 TimePathStep 6: complete
2016-06-11 MarioRemove some more unnecessary WITHSELFs
2016-06-11 MarioRemove a now unnecessary WITHSELF
2016-06-11 TimePathFix gameplay regression
2016-06-11 MarioFix argument number, hopefully fixes crash
2016-06-11 MarioWe still need WITHSELF on PutClientInServer...
2016-06-10 MarioCleanse PlayerRegen
2016-06-10 MarioMake sure event_damage is set before calling it
2016-06-10 MarioAllow changing other/toucher from item and buff touch...
2016-06-10 MarioAdd player argument to FixPlayermodel
2016-06-10 MarioKill off some now useless WITHSELF cases
2016-06-10 Mariowr_resetplayer no longer needs WITHSELF
2016-06-10 MarioStep 5: complete
2016-06-10 MarioRemove unnecessary returns
2016-06-10 MarioFix compile
2016-06-10 MarioPurge WITHSELF from all non-engine functions
2016-06-10 MarioClean out some more SELFPARAMs
2016-06-10 MarioEnable a Quake entity long since forgotten
2016-06-10 MarioRemove some more SELFPARAMs
2016-06-10 MarioCleanse vehicles of SELFPARAM
2016-06-10 MarioClean out some waypoint sprite SELFPARAMs
2016-06-10 MarioClean up some SELFPARAMs
2016-06-10 MarioCleanse GetPressedKeys
2016-06-10 MarioCleanse server client commands
2016-06-10 MarioFix up some #ifdef'd code
2016-06-10 MarioCleanse PlayerUseKey and PlayerPreThink
2016-06-10 MarioCleanse the physics hooks
2016-06-10 MarioCleanse the last of the server side mutator hooks
2016-06-10 MarioKill the ret_string global
2016-06-10 MarioFix up even more mutators
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