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Whitelist overkill's health/armor items again
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2018-02-10 MarioWhitelist overkill's health/armor items again
2018-02-10 MarioFix compilation unit
2018-02-08 MarioAlternative way of making auxiliary crosshairs spectatable
2018-02-08 MarioMake sure auxiliary crosshairs are reset when observing...
2018-02-08 MarioMerge branch 'martin-t/shield' into 'master'
2018-02-08 Martin Taibrinclude default for takeforce 526/head
2018-02-08 MarioMerge branch 'terencehill/assault_fix' into 'master'
2018-02-08 MarioMerge branch 'martin-t/defaults-in-descriptions' into...
2018-02-08 MarioMerge branch 'martin-t/powerups' into 'master'
2018-02-07 MarioAdd target_spawnpoint (allows setting temporary checkpo...
2018-02-07 MarioReset viewloc when observing instead of constantly...
2018-02-06 MarioNetwork colormod to clients and adjust its scaler to...
2018-02-06 Martin Taibrcleaner init 527/head
2018-02-06 Martin Taibrshared random for powerups
2018-02-05 Martin Taibroption to spawn quad and shield at the same time
2018-02-05 MarioCall w_ready on weapon entity if its state isn't clear...
2018-02-05 Martin Taibrmake shield reduce force as well (unless selfpush)
2018-02-04 Martin Taibrremove (soon to be) outdated defaults from descriptions 525/head
2018-02-04 MarioAdd a note to the nextmap vote parser
2018-02-04 MarioParse and autocomplete nextmap vote
2018-02-04 MarioWhitelist antiwall_flag
2018-02-03 MarioAllow trigger_relay to be disabled (time to get logical...
2018-02-02 terencehillFor consistency move the remaining sv_ready_restart... 523/head
2018-02-02 terencehillAllow assault to override sv_ready_restart_after_countd...
2018-02-02 MarioSomething beautiful sounding (pitch-shift monster sound... 522/head
2018-02-01 MarioWhitelist a few spawnfunc fields for func_breakable
2018-02-01 MarioAllow setting no delay on trigger_heal
2018-02-01 MarioFix trigger_delay not saving the activator and trigger...
2018-02-01 MarioGive trigger_heal a spawnflag to always play the healin...
2018-02-01 MarioFix debris changing the func_breakable's velocity inste...
2018-02-01 MarioAlso bound the speed reduction
2018-02-01 MarioAdd cvars to control the minimum and maximum speed...
2018-01-31 terencehillCampaign, LMS level: end game as soon as player loses...
2018-01-31 terencehillSimplify / clean up WinningCondition_LMS
2018-01-31 MarioClean up trigger_counter's code so it doesn't abuse...
2018-01-29 terencehillRewrite a code block so that it doesn't look like it...
2018-01-27 MarioDon't allow free movement while on ladders
2018-01-27 MarioAdd a free movement spawnflag to viewlocation to allow...
2018-01-25 terencehillWhen game is frozen and player is drowning or inside...
2018-01-25 terencehillMake sure water state is reset when player respawns...
2018-01-23 terencehillAfter the end of the match all bots stay unless all...
2018-01-23 terencehillSlightly better workaround for the permanent bot specta...
2018-01-22 MarioAdd an option to use the viewlocation first position...
2018-01-22 terencehillGet rid of a useless variable, there's the autocvar
2018-01-22 terencehillAnticipate bot_wander_enable check
2018-01-22 terencehillDon't even try to unstuck bots if there are no user...
2018-01-22 MarioMerge branch 'terencehill/bot_ai' into 'master'
2018-01-21 MarioMerge branch 'Lyberta/RSWFix' into 'master'
2018-01-21 LybertaDisabled random start weapons in Melee only and NIX. 519/head
2018-01-21 LybertaRenamed ShouldGiveRandomStartWeapons to ForbidRandomSta...
2018-01-21 LybertaMerge branch 'master' into Lyberta/RSWFix
2018-01-21 MarioMerge branch 'Lyberta/OKRPCSpawnFix' into 'master'
2018-01-21 MarioMerge branch 'Lyberta/InstagibNoalignFix' into 'master'
2018-01-20 terencehillBOT AI: Sometimes bot is pushed so hard (by a jumppad...
2018-01-20 terencehillBot AI: as for jumppad waypoint, remove ambiguity from...
2018-01-20 LybertaFixed noalign handling in Instagib. 520/head
2018-01-20 MarioMake side-scrolling aiming much more accurate and use...
2018-01-18 MarioDouble check g_physics_clientselect_default
2018-01-18 MarioUndo last attempt
2018-01-18 MarioAttempt to optimise physics valid checking by using...
2018-01-18 MarioOptimise nade code slightly
2018-01-15 terencehillFix compilation broken by the previous merge commit
2018-01-15 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2018-01-15 MarioAllow dual wielding crylink (not as broken as it seemed)
2018-01-14 MarioMake simple items bob
2018-01-14 terencehillBot AI: workaround for untouchable race checkpoints...
2018-01-14 terencehillRemove wrong waypoint_spawn description -- automatic...
2018-01-13 terencehillBot waypoints: on map start relink autogenerated waypoi...
2018-01-13 terencehillFix very minor issues
2018-01-13 LybertaDisabled giving random start weapons in Instagib and...
2018-01-13 LybertaFixed RPC not spawning in Overkill. 518/head
2018-01-11 terencehillDon't automatically update outdated Assault waypoint...
2018-01-10 terencehillSince maps supporting race can be different when this...
2018-01-04 MirioImprove default scoreboard columns
2018-01-04 MarioProperly support team field on trigger_multiple
2018-01-03 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-01-02 terencehillBot AI: fix ambiguous jumppad touch detection
2018-01-01 MarioDon't draw viewlocation cursor or force angles as a...
2018-01-01 MarioHopefully fix compilation unit
2018-01-01 MarioMerge branch 'Player_2/ScrollingCamera' into 'master'
2018-01-01 Micah TalkiewiczCleaned up viewloc.qc and added free-aiming cursor... 516/head
2017-12-31 terencehillImprove destination waypoint generation of jumppads...
2017-12-31 MirioMerge branch 'Lyberta/BlockInstagibPowerups' into ...
2017-12-31 MirioMerge branch 'typo' into 'master'
2017-12-31 MarioFix powerups abusing the count field for respawn counte...
2017-12-30 terencehillFix broken automatic waypoint generation for jumppads...
2017-12-30 LybertaMade Invisibility and Speed to be instagib only for... 514/head
2017-12-30 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-30 MarioOffset 3rd person grappling hook by player's view offset
2017-12-30 MarioFix stuck reticle in side-scrolling mode, and partially...
2017-12-30 MarioExclude mortar from dual wielding (bouncing grenades...
2017-12-28 terencehillBot AI: grouped small health/armor: avoid multiple...
2017-12-27 MarioSince viewlocation only applies to players, use a much...
2017-12-27 MarioHopefully fix compilation unit
2017-12-27 MarioAdd a spawnflag to allow free aiming in side-scrolling...
2017-12-27 terencehillCompilation units test fix + comment
2017-12-27 MarioWhen chase_active is enabled either way, force player...
2017-12-26 MarioReload all weapon slots regardless of g_weaponswitch_de...
2017-12-26 MarioReduce potential lag by only looping through a limited...
2017-12-26 MarioFix compile
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