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Add .m_respawnsound for GameItems
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2016-11-10 FreddyAdd .m_respawnsound for GameItems 386/head
2016-11-10 Freddy.m_glow is only needed in GAMEQC
2016-11-05 FreddyChange the way item glow is handled
2016-11-05 FreddyDon't apply ITS_POWERUP to all powerups
2016-11-05 FreddyUse .instanceOfPowerup
2016-10-21 FreddyAdd a break
2016-10-21 FreddyReplace m_itemid with itemdef in some functions in...
2016-10-17 FreddyReplace m_itemid with itemdef for the melee_only item...
2016-10-17 FreddyReplace m_itemid with itemdef for nix item filter
2016-10-17 MarioMerge branch 'terencehill/menu_quit_dialog_fix' into...
2016-10-17 MarioFix minor redundancy in nexball dphitcontentsmask
2016-10-14 terencehillHide the menu when closing the Quit dialog while connected 376/head
2016-10-14 MarioMake nexball's ball bounce off player clips (fixes...
2016-10-14 MarioRevert last 2 commits (cause is elsewhere)
2016-10-14 MarioAlso don't consider player same team if they're dead...
2016-10-14 MarioIgnore CA spectators
2016-10-14 MarioRemove oldmovement (unused)
2016-10-14 MarioAdd a mutator hook to force hide the scoreboard
2016-10-13 MarioUpdate view location earlier, fixes observers stuck...
2016-10-13 MarioFix viewloc ladder prediction
2016-10-13 MarioFix CTS scores
2016-10-12 MarioMerge remote-tracking branch 'origin/DefaultUser/overki...
2016-10-12 FreddyFix the g_overkill_filter_* cvars
2016-10-12 MarioAdd an option to apply gravity on slick surfaces (so...
2016-10-12 MarioMerge branch 'DefaultUser/overkill_cvars' into 'master'
2016-10-12 FreddyImprove overkill item filter cvars 375/head
2016-10-12 MarioMerge branch 'DefaultUser/insta_ammo' into 'master'
2016-10-12 MarioFix mutators not setting modname
2016-10-11 MarioReset viewloc when respawning, and link it with spectat...
2016-10-11 MarioUpdate physics stats on connect (fixes sometimes spawni...
2016-10-10 FreddyRemove 2 unused fields from sv_overkill.qc
2016-10-10 FreddyReplace g_overkill_100a_anyways and g_overkill_100h_anyways
2016-10-10 FreddyRemove g_overkill_superguns_respawn_time
2016-10-10 FreddyInstaGib: add cvars to convert ammo packs into insta... 374/head
2016-10-09 MarioRestore behaviour after respawning if func_breakable...
2016-10-08 MarioUpdate oldmovement on server too
2016-10-08 MarioKeep player size and view offset stats up to date
2016-10-08 MarioImprove bandwidth of client walls
2016-10-08 MarioFix trigger_delay
2016-10-08 MarioCopy antiwall flag (fixes delayed antiwall triggers)
2016-10-08 MarioDon't overwrite the .pressedkeys field (abused by other...
2016-10-08 MarioDisable unpressing attack on weapon switching by default
2016-10-08 MarioAccept sv_stepheight changes (partially gameplay-releva...
2016-10-08 MarioConsider g_physics_clientselect a server friendly option
2016-10-08 MarioCount another mutator as gameplay-irrelevant
2016-10-08 MarioConsider g_norecoil an acceptable change
2016-10-08 MarioUndefine BADPRESUFFIX too
2016-10-08 Mariog_buffs is an acceptable change, like g_powerups
2016-10-08 MarioTweak arc as well (bolt attack remains disabled by...
2016-10-08 MarioIgnore a few gameplay-irrelevant cvars
2016-10-07 MarioMerge branch 'martin-t/random' into 'master'
2016-10-07 Martin Taibrrefactor RandomSelection, add a field for vector 373/head
2016-10-07 MarioAdd an entity parameter to entcs net props
2016-10-07 MarioTemporary fix for warning spam on map start
2016-10-06 MarioMerge branch 'terencehill/overkill_stuff' into 'master'
2016-10-05 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-10-05 MarioMerge branch 'terencehill/timeout_countdown_fix' into...
2016-10-05 MarioPort nexball ball held too long by team message to...
2016-10-04 MarioClean up old remote jump feature, no longer consumes...
2016-10-03 MarioFix start items in some special arena mutators
2016-10-01 MarioUse the CSQC player origin if in 3rd person mode
2016-09-28 MarioMinor performance improvement in bot movement code
2016-09-28 MarioClean up monster spawn function a little, allow setting...
2016-09-28 MarioMerge branch 'martin-t/nades' into 'master'
2016-09-27 terencehillFurther clean overkill code up
2016-09-26 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-09-26 terencehilllabel 2 obscure arguments
2016-09-26 MarioFix respawning instantly while jump button is held...
2016-09-26 MarioAdd sv_aircontrol_backwards to allow strafing backwards
2016-09-25 terencehillAllow using blaster secondary during round start delay...
2016-09-25 terencehillRemove PlayerRegen mutator hook call from overkill...
2016-09-24 terencehillReduce default waypoint health bar size
2016-09-23 MarioDefault curl maxspeed to unlimited and allow 3 download...
2016-09-22 terencehillDelay health regen once the player gets revived rather...
2016-09-22 terencehillSimplify overkill's regen code by customizing generic...
2016-09-21 terencehillKeep infinite ammo playing overkill in whatever gametype
2016-09-21 terencehillSet Melee Only Arena as incompatible with Overkill
2016-09-20 terencehillMake timeout countdown message immediately fully visibl... 370/head
2016-09-20 terencehillRemove an unused string
2016-09-20 terencehillMerge branch 'martin-t/keeptwo' into 'master'
2016-09-18 Martin Taibrremove unused variable
2016-09-17 terencehillFix typo in a cvar name; add a few more missing cvars
2016-09-17 terencehillResize waypoints like everything else when viewsize...
2016-09-16 terencehillFix bad code indentation
2016-09-16 Martin Taibrfix nades colliding with the player himself (unless... 367/head
2016-09-15 terencehillUnhardcode throw nade key in notification messages...
2016-09-15 terencehillCompose MURDER_*_VERBOSE messages by concatenating...
2016-09-15 terencehillAdd newly added choice notifications to the menu
2016-09-14 MarioAllow overriding frag centerprint message, fixes double...
2016-09-14 terencehillFix compilation test unit
2016-09-14 terencehillFix division by 0 in another way
2016-09-14 terencehillAllow to align spectators in columns (hud_panel_scorebo...
2016-09-14 terencehillAvoid a division by 0 (g_weaponratefactor isn't initial...
2016-09-14 terencehillScoreboard: highlight spectator's ping (and player...
2016-09-14 terencehillScoreboard: show number of spectators
2016-09-13 terencehillForbid players from aiming their playermodel up and...
2016-09-13 terencehillRename VehicleSpawn mutator hook to VehicleInit and...
2016-09-13 terencehillAssault: Don't reset vehicles twice when a round ends...
2016-09-12 terencehillFix vehicles getting attacked by turrets when the game...
2016-09-12 MarioUse trace_dphitq3surfaceflags instead of pointcontents...
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