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Fix waypoints for warpzones with oblique or horizontal warp plane
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2017-09-01 terencehillFix waypoints for warpzones with oblique or horizontal...
2017-08-30 terencehillFix nearest waypoint detection by restoring something...
2017-08-30 terencehillWaypoints, change keyword: VERSION -> WAYPOINT_VERSION
2017-08-29 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-29 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-08-28 Martin Taibrdocument spectatee_status, disable 2d dmgtext for observers 477/head
2017-08-28 terencehillSuppress error output of "which"
2017-08-28 MarioAdd a spawnflag to start func_rotating off, and add...
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 MarioFix button not resetting, and allow wait time < 0 to...
2017-08-27 MarioMerge branch 'martin-t/okc' into 'master'
2017-08-27 Martin Taibroptimize player based respawn time 464/head
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-26 LybertaAdded GivePlayerResource.
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaBetter hard limit check.
2017-08-26 LybertaReturn early in GivePlayerAmmo.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 LybertaAdded GivePlayerFuel.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 LybertaAdded ITEM_COUNT_HARD_LIMIT.
2017-08-26 LybertaUse g_balance_health/armor_limit in GivePlayerStuff.
2017-08-26 LybertaUse GivePlayerHealth in Vampire.
2017-08-26 MarioFix compilation unit test 471/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 Martin Taibrgive MG WEP_FLAG_PENETRATEWALLS
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin Taibrdocument item respawntime scaling
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-25 MarioMerge branch 'martin-t/insta' into 'master'
2017-08-25 MarioMerge branch 'marin-t/nadectr' into 'master'
2017-08-24 MarioDon't show Nades in the mutator list (a more in-depth...
2017-08-24 terencehillMore BITs
2017-08-24 terencehillInitialize weapon_accuracy array to the default value...
2017-08-24 Martin Taibrmake it easier to imagine
2017-08-24 Martin Taibrbetter document map_ranges, optimize map_bound_ranges
2017-08-23 terencehillReally add one bot per frame, just like the comment...
2017-08-23 MarioMake sure local Team is an int (potential but unlikely...
2017-08-22 terencehillImprove detection of item's nearest waypoint by using...
2017-08-20 MarioAdd a temporary flag for weapons that penetrate walls...
2017-08-20 MarioCall the explosion mutator hook before setting new...
2017-08-19 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-19 terencehillRemove a wasted normalize call (v is already normalized)
2017-08-19 terencehillFix compilation unit
2017-08-19 terencehillAdd a versioning system for bot waypoint files: outdate...
2017-08-18 MarioAdd an anyrandom string to spawnmonster, which allows...
2017-08-18 terencehillReturn early if waypoint_loadall can't find any waypoin...
2017-08-16 terencehillRevert "Hide these from game code" as it broke hud_show...
2017-08-16 terencehillFix a few checkpvs calls
2017-08-16 terencehillNo need to require that last but one waypoint can see...
2017-08-16 terencehillFix start position of 2 SET_TRACEWALK_DESTCOORDS calls
2017-08-16 terencehillMake bots skip last waypoint of a route (when possible...
2017-08-16 LybertaMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-15 MarioSimplify target_give_init a bit
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-13 terencehillImplement 866ee9e66 "If for some reason a bot selects...
2017-08-13 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePathHide these from game code
2017-08-13 TimePathweapons: remove IMPLEMENTATION
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-13 TimePathvehicles: remove _all
2017-08-13 TimePathturrets: remove _all
2017-08-11 Martin Taibrrename variables in map_ranges()
2017-08-10 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-10 Martin Taibrdo the lazy thing
2017-08-10 Martin Taibrs/his/their
2017-08-10 Martin Taibrdamagetext: put insta inside macro, update description
2017-08-10 Martin Taibrmap_ranges()
2017-08-09 terencehillPrint an error message if player can't spawn a waypoint
2017-08-09 terencehillSet proper destination point for 2 tracewalk calls
2017-08-09 terencehillRequire at least half bot's body is inside teleport...
2017-08-09 MarioMerge branch 'Mario/cs_clientcvars' into 'master'
2017-08-09 Martin Taibrsimplify check_close_to_wall
2017-08-08 Martin Taibrdisable damagetext in instagib
2017-08-07 Martin Taibrquick and dirty fix for MG trueaim
2017-08-07 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-07 terencehillReplace 2 simple functions with macros
2017-08-07 terencehillApply color associated to hardwired waypoints on waypoi...
2017-08-07 MarioSlight optimization: check client before real client
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