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Fix error handling in "gametype" keyword parsing, fixes #1884.
[xonotic/xonotic-data.pk3dir.git] / qcsrc /
2014-01-26 Rudolf PolzerFix error handling in "gametype" keyword parsing, fixes...
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/samual/splashing'
2014-01-25 Samual LenksMove the supercontents/nativecontents functions to...
2014-01-25 Samual LenksAdd proper cvar for the gameplayfix setting
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/Mario/teamswitch_fix'
2014-01-25 MarioCheck if the team is available before killing the player
2014-01-21 Samual LenksFix ordering of readyrestart with warmup and add gameov...
2014-01-20 Samual LenksMerge remote-tracking branch 'origin/Mario/melee_only_fix'
2014-01-20 Samual LenksMerge remote-tracking branch 'origin/Mario/vote_change_fix'
2014-01-20 MarioDisable weapon dropping in melee only mutator
2014-01-19 Samual LenksMove the warning to whenever someone starts spectating...
2014-01-19 Samual LenksMerge remote-tracking branch 'origin/Mario/nospectators...
2014-01-19 Samual LenksUpdate the message a little bit
2014-01-19 MarioShow a message in the chat box if g_chat_nospectators...
2014-01-19 MarioFix vyes not working with sv_vote_change enabled
2014-01-18 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 Samual LenksMerge remote-tracking branch 'origin/Mario/monsters'
2014-01-06 MarioClean up monster commands a bit more
2014-01-06 MarioClean up mobspawn command a little bit
2014-01-06 MarioClean up invasion global functions a bit
2014-01-06 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 MarioMerge branch 'master' into Mario/monsters
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/terencehill/vehicl...
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/terencehill/ca_ft_...
2014-01-05 terencehillMerge branch 'master' into terencehill/ca_ft_fixes
2014-01-04 terencehillMerge branch 'master' into terencehill/vehicles_fixes
2014-01-04 Samual LenksAdd race times to hud_notify with notification system
2014-01-04 Samual LenksAlways ensure pixel accuracy instead of manually setting it
2014-01-04 Samual Lenksuse cvar_settemp for orthoview settings
2014-01-03 MarioFix mobbutcher command description
2014-01-03 MarioUse printf macro
2014-01-01 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2014-01-01 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/ballistic2'
2014-01-01 Rudolf PolzerMerge branch 'master' into divVerent/ballistic2
2014-01-01 Rudolf PolzerAdd the most obvious __VA_ARGS__ macro of all.
2014-01-01 Rudolf PolzerFix terencehill's variable abuse. Unbreaks centerprint.
2013-12-30 Samual LenksActually, use a more simple comparison (looks cleaner...
2013-12-30 Samual LenksMerge remote-tracking branch 'origin/samual/makemulti_i...
2013-12-30 Samual LenksRemove r_hidewater changes from this branch
2013-12-30 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-12-30 Samual LenksMerge remote-tracking branch 'origin/samual/orthoview'
2013-12-30 Samual LenksMerge remote-tracking branch 'origin/samual/fix_crossha...
2013-12-30 Samual LenksMerge remote-tracking branch 'origin/Mario/shownames_mi...
2013-12-30 Rudolf PolzerTry fixing centerprint expiring.
2013-12-29 Samual LenksMerge remote-tracking branch 'origin/terencehill/color_...
2013-12-29 Samual LenksMultiply shownames alpha by player alpha
2013-12-28 Samual LenksAllow shownames to be seen with low alpha if they're...
2013-12-28 Samual LenksClean some things up
2013-12-28 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-12-28 Samual LenksUse vec3 and get rid of FL2VEC -- This function didn...
2013-12-28 Samual LenksFix spectating
2013-12-28 Samual LenksFix crosshair_hittest_showimpact by using proper loc...
2013-12-27 Samual LenksAdd ability for makeMulti inverse cvars (for r_water_hi...
2013-12-27 Samual LenksLets just set resolution via a cvar
2013-12-27 Samual LenksFix issues with FL2VEC
2013-12-26 Samual LenksFix remaining known issue with orthoview (on abyss...
2013-12-26 Samual LenksAdd definition for orthoview accuracy, plus some final...
2013-12-26 Samual LenksClean up debug stuff
2013-12-26 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-12-26 MarioDon't check if monster has re-spawned when lowering...
2013-12-26 MarioReplace tabs with spaces in REGISTER_MONSTER lists
2013-12-26 MarioAdd some mutator hooks for regen & mob spawning
2013-12-26 MarioClean up CTF monster checks a little
2013-12-26 MarioAttempt to clean up commands a bit
2013-12-26 MarioAdd a mutator hook for accuracy checking & fix notifica...
2013-12-26 MarioShow icon for monster deaths
2013-12-26 MarioDon't network monsterid
2013-12-24 MarioRemove freeze code, monsters no longer use freeze attacks
2013-12-24 Samual LenksFinal cleanup for now
2013-12-24 Samual LenksRemove some debug prints
2013-12-24 Samual LenksNeed advice: Add TODO comment for the gameplayfix cvar
2013-12-24 Samual Lenkscleanup comments, some debug, add .contentstransition...
2013-12-24 Samual LenksAaaaand it works.
2013-12-24 Samual LenksWorking on adding CheckContentsTransition to CSQC movetypes
2013-12-24 Samual LenksBegin messing around with contents transition
2013-12-20 MarioRemove some leftovers from the old random monster spawn...
2013-12-20 MarioFix another bad thing
2013-12-20 MarioFix something bad
2013-12-20 MarioAdd some mapinfo support to invasion
2013-12-20 MarioMake some constants constant
2013-12-20 MarioMerge branch 'master' into Mario/monsters
2013-12-20 Rudolf PolzerFix csqcmodel display for cloned/dead players. Also...
2013-12-19 Rudolf Polzerup sendflags to 3 bytes in csqcmodel. Fixes accidentall...
2013-12-11 Rudolf PolzerWe DO need to detect double-hits, due to the weird...
2013-12-11 Rudolf PolzerAlways show DamageInfo, even when hitting the same...
2013-12-11 Rudolf PolzerMerge branch 'master' into divVerent/ballistic2
2013-12-11 Rudolf PolzerFix use of "self".
2013-12-03 MarioUse a spawnflag to check if the monster has re-spawned
2013-12-03 MarioMerge branch 'master' into Mario/monsters
2013-11-25 MarioHide player name if their alpha is below a limit
2013-11-24 Rudolf Polzerfix scale networking
2013-11-24 Rudolf PolzerFix "scale" networking. Sorry for that.
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/samual/serverlist'
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/Mario/csqc_models'
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/Mario/respawn_delays'
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/Mario/arena_nuke'
2013-11-19 Rudolf Polzerfix some bugs
2013-11-19 Rudolf Polzercvar cleanup
2013-11-19 Rudolf PolzerKill zcurveparticles due to 0 users.
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