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Properly support team field on trigger_multiple
[xonotic/xonotic-data.pk3dir.git]
/
qcsrc
/
2018-01-04
Mario
Properly support team field on trigger_multiple
tree
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commitdiff
2018-01-01
Mario
Don't draw viewlocation cursor or force angles as a...
tree
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commitdiff
2018-01-01
Mario
Hopefully fix compilation unit
tree
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commitdiff
2018-01-01
Mario
Merge branch 'Player_2/ScrollingCamera' into 'master'
tree
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commitdiff
2018-01-01
Micah Talkiewicz
Cleaned up viewloc.qc and added free-aiming cursor...
516/head
tree
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commitdiff
2017-12-31
Mirio
Merge branch 'Lyberta/BlockInstagibPowerups' into ...
tree
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commitdiff
2017-12-31
Mirio
Merge branch 'typo' into 'master'
tree
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commitdiff
2017-12-31
Mario
Fix powerups abusing the count field for respawn counte...
tree
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commitdiff
2017-12-30
Lyberta
Made Invisibility and Speed to be instagib only for...
514/head
tree
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commitdiff
2017-12-30
Mario
Offset 3rd person grappling hook by player's view offset
tree
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commitdiff
2017-12-30
Mario
Fix stuck reticle in side-scrolling mode, and partially...
tree
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commitdiff
2017-12-30
Mario
Exclude mortar from dual wielding (bouncing grenades...
tree
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commitdiff
2017-12-27
Mario
Since viewlocation only applies to players, use a much...
tree
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commitdiff
2017-12-27
Mario
Hopefully fix compilation unit
tree
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commitdiff
2017-12-27
Mario
Add a spawnflag to allow free aiming in side-scrolling...
tree
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commitdiff
2017-12-27
Mario
When chase_active is enabled either way, force player...
tree
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commitdiff
2017-12-26
Mario
Reload all weapon slots regardless of g_weaponswitch_de...
tree
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commitdiff
2017-12-26
Mario
Reduce potential lag by only looping through a limited...
tree
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commitdiff
2017-12-26
Mario
Fix compile
tree
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commitdiff
2017-12-26
Mario
Muffle weapon sounds slightly while dual wielding ...
tree
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commitdiff
2017-12-26
Mario
To be extra safe, also make sure it isn't an electro...
tree
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commitdiff
2017-12-26
Mario
Fix electro orbs sticking to eachother in some cases
tree
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commitdiff
2017-12-26
Mario
Exclude rifle from dual wielding
tree
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commitdiff
2017-12-22
terencehill
Fix wrong jumppad push when entity that is to be pushed...
tree
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commitdiff
2017-12-03
Mario
Merge branch 'DefaultUser/HUD_teamkill_position' into...
tree
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commitdiff
2017-12-02
Mario
Merge branch 'Lyberta/TeamplayFixes2' into 'master'
tree
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commitdiff
2017-12-02
Freddy
Scoreboard: Fix position of "teamkills" field
510/head
tree
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commitdiff
2017-12-02
Lyberta
Merge branch 'master' into Lyberta/TeamplayFixes2
507/head
tree
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commitdiff
2017-12-02
Mario
Merge branch 'Lyberta/NoalignFix' into 'master'
tree
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commitdiff
2017-12-01
Lyberta
Fixed AutoBalanceBots fully this time.
tree
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commitdiff
2017-12-01
Lyberta
Fixed noalign handling in random items and overkill.
509/head
tree
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commitdiff
2017-12-01
Mario
Always link edict for clients (matches engine physics)
tree
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commitdiff
2017-12-01
Mario
Merge branch 'Lyberta/target_giveFix' into 'master'
tree
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commitdiff
2017-12-01
Lyberta
target_give now uses new classnames.
508/head
tree
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commitdiff
2017-12-01
Mario
Don't update the weapon's classname on spawn (we still...
tree
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commitdiff
2017-11-29
Mario
Antilag nades so they can be shot at high ping
tree
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commitdiff
2017-11-28
Lyberta
Grammar fix.
tree
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commitdiff
2017-11-28
Lyberta
Merge branch 'master' into Lyberta/TeamplayFixes2
tree
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commitdiff
2017-11-28
Lyberta
Hardening of several teamplay functions.
tree
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commitdiff
2017-11-27
Mario
Merge branch 'Mario/target_teleporter_v2' into 'master'
tree
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commitdiff
2017-11-26
Mario
Fix compilation unit test (hopefully)
tree
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commitdiff
2017-11-26
Mario
Fix the field 0 warning spam at the start of every...
tree
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commitdiff
2017-11-25
Mario
Take armor into consideration for the crosshair color...
tree
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commitdiff
2017-11-25
Mario
Merge branch 'DefaultUser/kick_teamkiller' into 'master'
tree
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commitdiff
2017-11-25
Mario
Merge branch 'master' into DefaultUser/kick_teamkiller
tree
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commitdiff
2017-11-25
Mario
Merge branch 'Lyberta/RandomItems' into 'master'
tree
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commitdiff
2017-11-25
Mario
Merge branch 'master' into Lyberta/RandomItems
tree
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commitdiff
2017-11-25
Lyberta
Random items: Use noalign value set by mapper.
tree
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commitdiff
2017-11-25
Lyberta
Random items: Added checks for cvar existence.
tree
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commitdiff
2017-11-25
Mario
Merge branch 'martin-t/aesinfo' into 'master'
tree
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commitdiff
2017-11-25
Lyberta
Added no_align option to Item_Create.
tree
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commitdiff
2017-11-25
Mario
Merge branch 'master' into DefaultUser/kick_teamkiller
tree
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commitdiff
2017-11-25
Mario
SCO, not SC0
tree
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commitdiff
2017-11-25
Mario
Merge branch 'TimePath/stale_move_negation' into 'master'
tree
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commitdiff
2017-11-25
Mario
Merge branch 'DefaultUser/func_button_dont_accumulate_d...
tree
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commitdiff
2017-11-25
Mario
Merge branch 'martin-t/okc2' into 'master'
tree
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commitdiff
2017-11-25
Mario
Use start_health instead of a cvar() call to the origin...
tree
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commitdiff
2017-11-25
Mario
Merge branch 'DefaultUser/warmup_no_GR_events' into...
tree
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commitdiff
2017-11-25
Lyberta
Merge branch 'master' into Lyberta/RandomItems
tree
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commitdiff
2017-11-25
Mario
Merge branch 'Lyberta/TeamChangeFix' into 'master'
tree
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commitdiff
2017-11-25
Mario
Move killindicator_teamchange out of clientstate (poten...
tree
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commitdiff
2017-11-24
Lyberta
Disallow changing to invalid team. Fixes #1964.
505/head
tree
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commitdiff
2017-11-22
Mario
Restore the fabs
tree
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commitdiff
2017-11-22
Mario
Temporarily remove a fabs that didn't exist before...
tree
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commitdiff
2017-11-22
Mario
Fix another case of 'other'
tree
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commitdiff
2017-11-20
terencehill
Clan Arena: prevent unwanted sudden rejoin as spectator...
tree
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commitdiff
2017-11-20
terencehill
Don't display a negative 0 as acceleration value in...
tree
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commitdiff
2017-11-20
Mario
Add an option to change jump height while crouching
tree
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commitdiff
2017-11-15
Mario
Add a new target_heal entity (duplicate of trigger_heal...
tree
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commitdiff
2017-11-10
Lyberta
Added ITEM_FLAG_NORMAL.
tree
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commitdiff
2017-11-10
Lyberta
Added ITEM_FLAG_OVERKILL.
tree
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commitdiff
2017-11-10
Lyberta
Added ITEM_FLAG_INSTAGIB.
tree
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commitdiff
2017-11-10
Lyberta
Random items: Major refactoring.
tree
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commitdiff
2017-11-10
Lyberta
Random items: Removing more useless macros.
tree
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commitdiff
2017-11-09
Lyberta
Random items: Removing some useless macros.
tree
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commitdiff
2017-11-09
Lyberta
Merge branch 'master' into Lyberta/RandomItems
tree
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commitdiff
2017-11-05
Mario
Add support for target_relay and weapon_railgun in...
tree
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commitdiff
2017-10-29
Martin Taibr
Merge branch 'master' into martin-t/okc2
tree
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commitdiff
2017-10-24
Lyberta
Disable new toys weapon replacement when random items...
tree
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commitdiff
2017-10-24
Lyberta
Better item creation code.
tree
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commitdiff
2017-10-24
Lyberta
Merge branch 'master' into Lyberta/RandomItems
tree
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commitdiff
2017-10-24
Freddy
Don't check for firstblood if in warmup
tree
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commitdiff
2017-10-24
Freddy
Don't track kills-i and achievement PlayerStats events...
tree
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commitdiff
2017-10-24
terencehill
Reduce some duplicated code
tree
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commitdiff
2017-10-24
terencehill
Reduce indentation level of 2 functions thanks to 2...
tree
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commitdiff
2017-10-23
terencehill
Rename 2 macros
tree
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commitdiff
2017-10-16
Lyberta
Random items: Better weapon handling.
tree
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commitdiff
2017-10-16
Lyberta
Merge branch 'master' into Lyberta/RandomItems
tree
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commitdiff
2017-10-16
Lyberta
Random items: Removed more macros.
tree
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commitdiff
2017-10-16
Lyberta
Renamed item_invincible to item_shield.
tree
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commitdiff
2017-10-16
Lyberta
Removed some unneeded macros.
tree
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commitdiff
2017-10-16
Lyberta
Random items: Better weapon replacement code.
tree
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commitdiff
2017-10-16
Lyberta
Removed replacedweapon.
tree
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commitdiff
2017-10-16
Lyberta
Completely removed droppedweapon.
tree
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commitdiff
2017-10-16
Lyberta
Removed references to droppedweapon.
tree
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commitdiff
2017-10-15
terencehill
Fix event log reporting a name change event on connect
tree
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commitdiff
2017-10-15
Mario
Revert previous "fix" (didn't work)
tree
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commitdiff
2017-10-13
terencehill
Remove useless label
tree
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commitdiff
2017-10-13
terencehill
Add missing indentation
tree
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commitdiff
2017-10-13
Mario
Move netname_previous out of ClientState (possible...
tree
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commitdiff
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