Make simple items static, for consistency (ammo and weapons are visually the same...
[xonotic/xonotic-data.pk3dir.git] / textures / crylink_new_norm.tga
2019-09-27 MarioMerge branch 'master' into martin-t/echo 476/head
2019-08-29 MarioMerge branch 'master' into Mario/stats_eloranking
2019-04-21 terencehillMerge branch 'master' into terencehill/translated_keys
2018-11-01 terencehillMerge branch 'master' into martin-t/dmgtext
2018-10-20 Martin TaibrMerge branch 'master' into martin-t/effects
2018-09-30 MarioMerge branch 'master' into DefaultUser/func_button_relay 486/head
2018-09-26 Martin TaibrMerge branch 'master' into martin-t/bullet-trails
2018-09-18 terencehillMerge branch 'master' into Mario/cursor 570/head
2018-09-03 MarioMerge branch 'terencehill/clientkill' into 'master'
2018-08-22 LybertaMerge branch 'master' into Lyberta/TeamplayOverhaul2
2018-08-22 MarioMerge branch 'Lyberta/GamemodesSplit' into 'master'
2018-08-22 MarioMerge branch 'Mario/morphed_explosivesmodel'
2018-08-22 MarioMerge branch 'morphed/energyweapons'
2018-08-22 MarioMerge branch 'master' into morphed/energyweapons
2018-07-24 MarioAdd the new crylink, cell and electro models by Morphed