xonotic/xonotic-data.pk3dir.git
8 hours ago MarioMerge branch 'Mario/intrusivelist_objects' into 'master' master
21 hours ago MarioAdd a compiler flag to debug shotgun melee range
22 hours ago MarioUpdate item sizes in other locations, to match the...
22 hours ago MarioMerge branch 'bones_was_here/weaponbbox' into 'master'
41 hours ago MarioReplace some per-frame physics loops with intrusive... 761/head
42 hours ago MarioDisable third person spectator change camera until...
42 hours ago bones_was_hereIncrease height of weapon item bbox from 32 to 48 760/head
2 days ago Martin TaibrMerge branch 'martin-t/electro-denoobing' into 'master'
2 days ago Martin Taibrelectro midaircombo_speed to preserve balance bug :P martin-t/electro-denoobing 757/head
2 days ago MarioMove weapon frame handling to the client side
2 days ago MarioRemove a macro only used once, clean up miscfunctions...
2 days ago MarioRemove/disable a couple of unused misc functions
2 days ago MarioRename AmmoNameFromWeaponentity to GetAmmoName and...
4 days ago Martin Taibrmore midair combo options: own/teammate/enemy
4 days ago Martin Taibrkeep old midair combo behavior in all balances
4 days ago Martin Taibrfix read from deleted entity
4 days ago MarioSince the polygon drawing calls now explicitly state...
5 days ago MarioFix g_maplist_votable_abstain description
5 days ago Rudolf PolzerTransifex autosync
5 days ago MarioFix sv_doors_always_open definition in config
5 days ago MarioAdd a function to skip certain target fields when using...
5 days ago MarioAdd an option to disable flag waypoints in CTF on the...
5 days ago Martin Taibradd midaircombo_own to balance files
5 days ago MarioUpdate ticrate before calling player prediction code
5 days ago MarioFix a division by 0
5 days ago MarioUpdate the saved fields as well if there's no tick...
5 days ago MarioAdd Freeze Tag to the list of gamemodes that don't...
5 days ago MarioFix raptor landing not taking the full time with very...
5 days ago MarioDo traces for shot origin when the racer is actually...
5 days ago MarioUse the effect entity instead of strings for vehicle...
5 days ago MarioFix raptor cannon spamming attacks as fast as it can...
6 days ago MarioMerge branch 'martin-t/linkexplode' into 'master'
6 days ago Martin Taibrremove bal-wep-xpm 706/head
6 days ago Martin Taibrupdate hash
6 days ago MarioMerge branch 'terencehill/spectate_player' into 'master'
6 days ago Martin TaibrMerge branch 'master' into martin-t/linkexplode
6 days ago MarioMerge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
6 days ago MarioFix a NaN warning from Raptor flares
6 days ago Rudolf PolzerTransifex autosync
6 days ago MarioAdd g_buffs_randomize_teamplay setting (on by default...
7 days ago FreddyCA doesn't require weapons on maps 756/head
8 days ago MarioAdjust DeFrag compatibility's player size adjustment...
8 days ago MarioMake crosshair_chase_playeralpha a cvar
8 days ago MarioAutomatically detect .arena files instead of adding...
8 days ago MarioRestore Vortex balance to Xonotic defaults in the Testi...
8 days ago MarioMerge branch 'martin-t/solpen-nerf' into 'master'
8 days ago Martin Taibrupdate hash 755/head
8 days ago Martin Taibrlinear solpen falloff again
8 days ago terencehillRevert "Make sure g_campaign is always reset to 0 on...
9 days ago Martin TaibrWIP: electro: allow midair combos to only affect enemy...
9 days ago Martin TaibrMerge branch 'mirceakitsune/campaign_leadlimit' into...
9 days ago Mircea KitsuneAllow campaign levels to specify leadlimit
9 days ago MarioUpdate the view smoothing cvars to Xonotic values in...
9 days ago MarioSet a default value for cl_stairsmoothspeed in code...
11 days ago MarioRename sv_vq3compat to sv_q3defragcompat to clarify...
11 days ago MarioAutomatically detect .defi files and enable VQ3 compat...
11 days ago MarioMerge branch 'illwieckz/ge128' into 'master'
11 days ago Thomas DebesseDarkPlaces does not support alphaFunc GT0 and uses... 753/head
12 days ago Martin Taibradd link to translation guide on wiki
12 days ago MarioMerge branch 'martin-t/weaponorder' into 'master'
12 days ago MarioMerge branch 'is_not_beaten' into 'master'
12 days ago terencehillMake sure g_campaign is always reset to 0 on disconnect...
12 days ago MarioMake uses of R_BeginPolygon explicit as to whether...
12 days ago MarioMake the slick flag usable outside of applygravity
13 days ago MarioMerge branch 'terencehill/frametime_checks' into 'master'
13 days ago MarioFix off-hand grappling hook firing from the center...
13 days ago MarioDon't copy trace globals when performing touch with...
13 days ago MarioTweak unsticking to match the engine a bit closer,...
13 days ago MarioUpdate cl_viewmodel_alpha description
13 days ago MarioMerge branch 'Mario/weapon_opacity_menu' into 'master'
13 days ago MarioMerge branch Mario/weapon_opacity_menu (S merge request)
2020-01-06 MarioHopefully fix compilation units
2020-01-06 MarioFix crouching not being applied while in bloodloss
2020-01-06 MarioFix glitchy jumping while bloodloss is in effect
2020-01-06 MarioDisable bloodloss when the match has ended, fixes cases...
2020-01-06 MarioRemove crosshair_hittest_showimpact from the menu and...
2020-01-06 MarioReset weapon alignment on respawn and when dual wieldin...
2020-01-04 Martin TaibrMerge branch 'mirceakitsune/campaign_gametype_icon...
2020-01-03 Martin TaibrMerge branch 'mirceakitsune/campaign_difficulty' into...
2020-01-03 Mircea KitsuneBetter campaign difficulty customization
2020-01-02 MarioDon't use the IS_DEAD macro in CSQC Player code (not...
2020-01-02 Rudolf PolzerUse cp instead of ln to create the csprogs pk3.
2020-01-01 terencehillMore frametime checks 751/head
2020-01-01 terencehillCheck frametime before executing code that does nothing...
2020-01-01 Martin Taibrfix mutator descriptions in menu
2020-01-01 Martin Taibrdocument what _ is
2020-01-01 Martin Taibrimprove some mutator descriptions, higher touchexplode...
2020-01-01 Martin TaibrMerge branch 'mutator' into 'master'
2019-12-31 MarioMerge branch 'Mario/qc_camstuff' into 'master'
2019-12-31 WuzzyAdd tooltips for all mutators in mutator menu 735/head
2019-12-30 Mircea KitsuneDraw the gametype icon on campaign entries 748/head
2019-12-30 MarioIf the player has no weapon, return "none" in the chat...
2019-12-30 MarioReturn pretty names in chat for spectating/observing...
2019-12-30 MarioMerge branch 'master' into Mario/qc_camstuff 719/head
2019-12-30 MarioSplit most individual features out of CSQC_UpdateView...
2019-12-30 MarioDon't cause an unused variable error if the ReplicateVa...
2019-12-30 MarioApply new logic by martin - accommodates horizontal...
2019-12-30 Martin TaibrMerge branch 'Mario/falldamage_vertical' into 'master'
2019-12-30 MarioMove the falldamage velocity comment to a more appropri... 745/head
2019-12-30 MarioOptimise logic a bit, only call vlen when absolutely...
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