xonotic/xonotic-data.pk3dir.git
3 hours ago Rudolf PolzerTransifex autosync master
12 hours ago MarioWhitelist keepaway ball effects cvars (not gameplay...
12 hours ago terencehillcl_lockview 2 allows to control camera angles
12 hours ago terencehillClean up a few comments and reduce code indentation...
19 hours ago terencehillMerge ObserverThink and SpectatorThink to avoid code...
23 hours ago MarioUpdate gameplay hash
23 hours ago MarioFix compilation unit test
24 hours ago MarioMake sure r_sky is turned on in the ultra/ultimate...
27 hours ago Rudolf PolzerTransifex autosync
41 hours ago terencehillDon't count dead players when selecting a spawnpoint
41 hours ago terencehillAutomatically join players 1 second after they connect...
41 hours ago terencehillPart 2 of "Check joinAllowed again before actually...
43 hours ago MarioStore the vehicle definition into a field so that it...
46 hours ago terencehillAdd a note on where to add new effects. Update hash
46 hours ago terencehillFix respawn ghost particle effect not working. Its...
46 hours ago terencehillImprove and add context to some translatable messages
2 days ago terencehillMake it clear that effectinfo.qc is not compiled withou...
2 days ago terencehillIf cl_lockview is enabled disable crosshair, spawn...
2 days ago terencehillUnset damagedbycontents for respawn ghosts
2 days ago Rudolf PolzerTransifex autosync
2 days ago MarioImprove prediction of typing preventing movement
2 days ago MarioAdd default values to the new respawn ghost cvars in...
2 days ago terencehillDon't randomize respawn ghost time (g_respawn_ghosts_ti...
2 days ago terencehillAdd cl_respawn_ghosts_keepcolors (disabled by default)
2 days ago terencehillLMS: show the NOLIVES message even to players joining...
2 days ago terencehillPrevent a division by 0
2 days ago terencehillMove SET_POS_AND_SZ_Y_ASPECT back to miscfuntions.qc...
2 days ago terencehillMove hud_panel_engineinfo_framecounter_decimals and...
3 days ago Rudolf PolzerTransifex autosync
3 days ago MarioIf respawn ghosts are disabled, fade out the player...
3 days ago MarioReset glowmod and colormap after the skipforcemodels...
3 days ago MarioDon't apply glowmod or colormap to respawn ghosts
3 days ago MarioUpdate gameplay hash
3 days ago MarioRestrict g_waypointsprite_normdistance to the maximum...
3 days ago MarioMerge branch 'bones_was_here/buffs_optional_waypoints...
3 days ago bones_was_hereAllow buff waypoint sprites to be disabled
3 days ago MarioOffset exact trigger testing by a single QU to account...
4 days ago Rudolf PolzerTransifex autosync
4 days ago MarioOnly show a Sending cvar message when connected to...
4 days ago MarioAdd MusicGoat to credits
4 days ago MarioMake sure the new entries to the credits are sorted...
4 days ago MarioUpdate Havoc's name in credits, remove Samual from...
4 days ago MarioAdd Cloudwalk to engine addition credits
4 days ago terencehillAllow normal revival during automatic revival. It fixes...
4 days ago terencehillOn death stop player powerup pickup sound and play...
4 days ago terencehillcenterprint_kill --> centerprint_Kill
4 days ago MarioRemove an obscure macro from trigger code that was...
4 days ago MarioImplement support for target_teleporter to be used...
4 days ago MarioAdd some useful lerp lib functions made use of in the...
5 days ago Rudolf PolzerTransifex autosync
5 days ago terencehillSplit the W_Setup* macros
5 days ago terencehillFix crosshair_chase not resetting player's alpha upon...
5 days ago terencehillInventory: check at runtime if the Inventory_groups_...
5 days ago MarioWhitelist some more gameplay irrelevant cvars
5 days ago MarioWhitelist sv_radio (does nothing gameplay relevant)
5 days ago MarioStop player powerup sounds when respawning
5 days ago MarioRemove some unnecessary item bits, increase maximum...
5 days ago MarioFix compilation unit test
5 days ago MarioDisable prvm_garbagecollection_enable by default (impro...
5 days ago MarioLight refactor of spawnpoint linking code to more accur...
5 days ago MarioFix spawnpoints showing up white in teamplay gamemodes...
5 days ago MarioOptimize spawnpoint drawing further (there is no render...
5 days ago MarioSimplify spawnpoint distance culling (particles aren...
5 days ago MarioMerge branch 'terencehill/registry_API' into 'master'
6 days ago MarioRemove the cvar wrappers that existed for the campaign...
6 days ago MarioRevert "Whitelist g_respawn_ghosts (does nothing gamepl...
6 days ago Rudolf PolzerTransifex autosync
6 days ago MarioWhitelist g_respawn_ghosts (does nothing gameplay relevant)
6 days ago terencehillUse a consistent naming scheme for the centerprint...
6 days ago terencehillStrip BOLD_OPERATOR when a centerprint message gets...
7 days ago MarioEnable sv_disablenotify in Xonotic's configuration
7 days ago Rudolf PolzerTransifex autosync
7 days ago terencehillFix #2448 "HUD editor cursor stuck after exit"
7 days ago terencehillDocument REGISTRY_DEFINE_GET 821/head
7 days ago terencehillWeapons_fromstr --> Weapon_from_name
7 days ago terencehillRegistry API: add REGISTRY_GET
7 days ago terencehillFix g_fullbrightitems that requires a game restart...
7 days ago MarioReplace the cam_* cvars with spawnflag bits so they...
7 days ago terencehillAnnounce 1 frag remaining when suddendeath mode starts
8 days ago terencehillSimplify REGISTER_REGISTRY macro
8 days ago MarioMerge branch 'Mario/pure_entity_fix' into 'master'
8 days ago MarioMerge branch 'master' into Mario/pure_entity_fix 820/head
8 days ago terencehillImprove registry API by adding REGISTRY_MAX and REGISTR...
8 days ago MarioRevert "Don't apply picmip to the RPC's texture, possib...
8 days ago MarioDon't apply picmip to the RPC's texture, possible fix...
9 days ago MarioMerge branch 'bones_was_here/make' into 'master'
9 days ago bones_was_hereAdjust Makefile to be consistent with qcsrc/Makefile 819/head
9 days ago terencehillForbid telefrags while round hasn't started yet. Also...
9 days ago terencehillFix impossibility of joining an LMS game introduced...
9 days ago terencehillMake sure casing physics isn't run if the casing isn...
10 days ago MarioMerge branch 'terencehill/erebus_tweaks' into 'master'
10 days ago terencehillMerge branch 'Mario/casing_disconect_fix' into 'master'
10 days ago MarioLimit the maximum number of physics iterations in a...
10 days ago MarioEnable g_spawnpoints_auto_move_out_of_solid by default...
10 days ago MarioMerge branch 'terencehill/frozen_resurfacing' into...
10 days ago terencehillImprove physics in water when frozen 817/head
11 days ago terencehillMove resurfacing (when frozen) code to sys_phys_simulate
11 days ago MarioAllow admins to change the announcer and CTF flag model...
11 days ago terencehillMerge branch 'Mario/waterjump_fix' into 'master'
11 days ago terencehillMerge branch 'Mario/frozen_floating' into 'master'
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