xonotic/xonotic-data.pk3dir.git
17 months agoOffset thrown weapon positions while dual wielding to ensure they don't land overlapping
Mario [Mon, 27 Jul 2020 08:26:40 +0000 (18:26 +1000)]
Offset thrown weapon positions while dual wielding to ensure they don't land overlapping

17 months agoDon't perform trueaim tracing on the client side when drawing muzzle flashes, accurat...
Mario [Mon, 27 Jul 2020 07:59:59 +0000 (17:59 +1000)]
Don't perform trueaim tracing on the client side when drawing muzzle flashes, accurate shot position is not necessary

17 months agoUse monster definitions directly instead of a set ID, reduces registry calls needed...
Mario [Mon, 27 Jul 2020 05:51:28 +0000 (15:51 +1000)]
Use monster definitions directly instead of a set ID, reduces registry calls needed per-monster (slight performance boost)

17 months agoMerge branch 'Mario/headshots' into 'master'
Mario [Mon, 27 Jul 2020 03:22:55 +0000 (03:22 +0000)]
Merge branch 'Mario/headshots' into 'master'

Merge branch Mario/headshots (S merge request)

See merge request xonotic/xonotic-data.pk3dir!839

17 months agoTransifex autosync
Rudolf Polzer [Sun, 26 Jul 2020 05:25:20 +0000 (07:25 +0200)]
Transifex autosync

17 months agoDisplay language names with different alpha levels depending on their completeness...
terencehill [Sat, 25 Jul 2020 13:02:36 +0000 (15:02 +0200)]
Display language names with different alpha levels depending on their completeness percentage and show a check mark for the fully translated language

17 months agoTransifex autosync
Rudolf Polzer [Sat, 25 Jul 2020 05:23:57 +0000 (07:23 +0200)]
Transifex autosync

17 months agoTransifex autosync
Rudolf Polzer [Fri, 24 Jul 2020 05:24:19 +0000 (07:24 +0200)]
Transifex autosync

17 months agoSet sv_playerphysicsqc to 1 in Xonotic's configuration to ensure it stays enabled...
Mario [Fri, 24 Jul 2020 05:13:44 +0000 (15:13 +1000)]
Set sv_playerphysicsqc to 1 in Xonotic's configuration to ensure it stays enabled regardless of the engine used

17 months agoCorrectly show the Japanese language in the menu
terencehill [Thu, 23 Jul 2020 12:31:32 +0000 (14:31 +0200)]
Correctly show the Japanese language in the menu

17 months agoTransifex autosync
Rudolf Polzer [Thu, 23 Jul 2020 05:23:59 +0000 (07:23 +0200)]
Transifex autosync

17 months agoTransifex autosync
Rudolf Polzer [Wed, 22 Jul 2020 05:24:07 +0000 (07:24 +0200)]
Transifex autosync

18 months agoAdd support for pitch shifting to the QC sound sending implementation, apply pitch...
Mario [Tue, 21 Jul 2020 19:07:09 +0000 (05:07 +1000)]
Add support for pitch shifting to the QC sound sending implementation, apply pitch shifting to player sounds

18 months agoMaker sure clones don't have a killindicator attached to them already when killing...
Mario [Tue, 21 Jul 2020 17:14:31 +0000 (03:14 +1000)]
Maker sure clones don't have a killindicator attached to them already when killing them

18 months agoRough support for vid_conwidthauto
Mario [Tue, 21 Jul 2020 16:55:01 +0000 (02:55 +1000)]
Rough support for vid_conwidthauto

18 months agoTransifex autosync
Rudolf Polzer [Tue, 21 Jul 2020 05:24:01 +0000 (07:24 +0200)]
Transifex autosync

18 months agoTransifex autosync
Rudolf Polzer [Mon, 20 Jul 2020 05:24:06 +0000 (07:24 +0200)]
Transifex autosync

18 months agoUpdate gamecfg value in default configuration, fixes server launch preferring deathmatch
Mario [Sun, 19 Jul 2020 20:39:51 +0000 (06:39 +1000)]
Update gamecfg value in default configuration, fixes server launch preferring deathmatch

18 months agoEnsure team balance entities are removed immediately
Mario [Sun, 19 Jul 2020 13:21:09 +0000 (23:21 +1000)]
Ensure team balance entities are removed immediately

18 months agoAlso don't apply sound-based damage to teammates
Mario [Sun, 19 Jul 2020 13:08:11 +0000 (23:08 +1000)]
Also don't apply sound-based  damage to teammates

18 months agoCheck for the sound hittype instead of the tuba when deciding whether to send damage...
Mario [Sun, 19 Jul 2020 13:00:51 +0000 (23:00 +1000)]
Check for the sound hittype instead of the tuba when deciding whether to send damage info to the client

18 months agoMerge branch 'terencehill/noclip_death_fix' into 'master'
Mario [Sat, 18 Jul 2020 17:18:17 +0000 (17:18 +0000)]
Merge branch 'terencehill/noclip_death_fix' into 'master'

Noclip death fix

See merge request xonotic/xonotic-data.pk3dir!837

18 months agoMerge branch 'master' into Mario/headshots
Mario [Sat, 18 Jul 2020 17:15:15 +0000 (03:15 +1000)]
Merge branch 'master' into Mario/headshots

18 months agoAttach muzzle effects to weapon data instead of trying to send it for each muzzle...
Mario [Sat, 18 Jul 2020 16:54:41 +0000 (02:54 +1000)]
Attach muzzle effects to weapon data instead of trying to send it for each muzzle flash, reduces bandwidth consumption of CSQC muzzle flashes and fixes potential for mismatching muzzle flash models

18 months agoMake ladders use the same iterative logic as conveyors, fixes some maps with super...
Mario [Sat, 18 Jul 2020 14:24:54 +0000 (00:24 +1000)]
Make ladders use the same iterative logic as conveyors, fixes some maps with super thin ladders

18 months agoDon't send movedir twice on jumppads
Mario [Sat, 18 Jul 2020 13:58:46 +0000 (23:58 +1000)]
Don't send movedir twice on jumppads

18 months agoMerge branch 'Mario/csqc_muzzleflash' into 'master'
Mario [Sat, 18 Jul 2020 12:23:39 +0000 (12:23 +0000)]
Merge branch 'Mario/csqc_muzzleflash' into 'master'

Merge branch Mario/csqc_muzzleflash (M merge request)

See merge request xonotic/xonotic-data.pk3dir!838

18 months agoMerge branch 'master' into Mario/csqc_muzzleflash 838/head
Mario [Sat, 18 Jul 2020 12:01:19 +0000 (22:01 +1000)]
Merge branch 'master' into Mario/csqc_muzzleflash

18 months agoRenumber gametypes after sorting their IDs, fixes sending of gametypes defined outsid...
Mario [Sat, 18 Jul 2020 10:59:52 +0000 (20:59 +1000)]
Renumber gametypes after sorting their IDs, fixes sending of gametypes defined outside the main codebase

18 months agoStore the current gametype as a shortname rather than registry ID, fixes some issues...
Mario [Sat, 18 Jul 2020 09:48:09 +0000 (19:48 +1000)]
Store the current gametype as a shortname rather than registry ID, fixes some issues related to starting maps with an older menu

18 months agoTransifex autosync
Rudolf Polzer [Sat, 18 Jul 2020 05:24:13 +0000 (07:24 +0200)]
Transifex autosync

18 months agoMerge branch 'master' into Mario/headshots
Mario [Fri, 17 Jul 2020 19:11:06 +0000 (05:11 +1000)]
Merge branch 'master' into Mario/headshots

18 months agoMerge branch 'Mario/gametypes' into 'master'
Mario [Fri, 17 Jul 2020 19:10:20 +0000 (19:10 +0000)]
Merge branch 'Mario/gametypes' into 'master'

Merge branch Mario/gametypes (L merge request)

See merge request xonotic/xonotic-data.pk3dir!840

18 months agoMerge branch 'Mario/speed_var' into 'master'
Mario [Fri, 17 Jul 2020 19:10:07 +0000 (19:10 +0000)]
Merge branch 'Mario/speed_var' into 'master'

Merge branch Mario/speed_var (S merge request)

See merge request xonotic/xonotic-data.pk3dir!843

18 months agoMerge branch 'Mario/q3_speaker_fix' into 'master'
Mario [Fri, 17 Jul 2020 16:35:04 +0000 (16:35 +0000)]
Merge branch 'Mario/q3_speaker_fix' into 'master'

Merge branch Mario/q3_speaker_fix (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!844

18 months agoMerge branch 'master' into Mario/q3_speaker_fix 844/head
Mario [Fri, 17 Jul 2020 07:42:39 +0000 (17:42 +1000)]
Merge branch 'master' into Mario/q3_speaker_fix

18 months agoCalculate desired speed on the client side, alleviates the need for a networked stat 843/head
Mario [Fri, 17 Jul 2020 07:38:42 +0000 (17:38 +1000)]
Calculate desired speed on the client side, alleviates the need for a networked stat

18 months agoMerge branch 'master' into Mario/speed_var
Mario [Fri, 17 Jul 2020 07:33:02 +0000 (17:33 +1000)]
Merge branch 'master' into Mario/speed_var

18 months agoTransifex autosync
Rudolf Polzer [Fri, 17 Jul 2020 05:24:18 +0000 (07:24 +0200)]
Transifex autosync

18 months agoDon't multiply RPC shot direction by 1000 either
Mario [Thu, 16 Jul 2020 19:33:06 +0000 (05:33 +1000)]
Don't multiply RPC shot direction by 1000 either

18 months agoDon't multiply shot direction by 1000 in each case, fixes strange flashes appearing...
Mario [Thu, 16 Jul 2020 19:31:11 +0000 (05:31 +1000)]
Don't multiply shot direction by 1000 in each case, fixes strange flashes appearing around the map

18 months agoMerge branch 'master' into Mario/csqc_muzzleflash
Mario [Thu, 16 Jul 2020 18:48:30 +0000 (04:48 +1000)]
Merge branch 'master' into Mario/csqc_muzzleflash

18 months agoFix respawn_ghost effectinfo definition
Mario [Thu, 16 Jul 2020 17:45:42 +0000 (03:45 +1000)]
Fix respawn_ghost effectinfo definition

18 months agoLink .clipgroup with CSQC on networked models so that collision matches in engines...
Mario [Thu, 16 Jul 2020 12:06:28 +0000 (22:06 +1000)]
Link .clipgroup with CSQC on networked models so that collision matches in engines with the clipgroup extension

18 months agoMerge branch 'Mario/defs_update' into 'master'
Mario [Thu, 16 Jul 2020 11:18:23 +0000 (11:18 +0000)]
Merge branch 'Mario/defs_update' into 'master'

Merge branch Mario/defs_update (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!842

18 months agoRemove an unnecessary alias for touch
Mario [Thu, 16 Jul 2020 10:02:44 +0000 (20:02 +1000)]
Remove an unnecessary alias for touch

18 months agoUpdate the upstream engine definitions, allowing access to newer extensions 842/head
Mario [Thu, 16 Jul 2020 09:42:23 +0000 (19:42 +1000)]
Update the upstream engine definitions, allowing access to newer extensions

18 months agoIncrease net_slist_queriespersecond to 60 and fix compilation unit test
Mario [Thu, 16 Jul 2020 08:09:48 +0000 (18:09 +1000)]
Increase net_slist_queriespersecond to 60 and fix compilation unit test

18 months agoMerge branch 'Mario/remove_testcase'
Mario [Thu, 16 Jul 2020 08:03:25 +0000 (18:03 +1000)]
Merge branch 'Mario/remove_testcase'

18 months agoTransifex autosync
Rudolf Polzer [Thu, 16 Jul 2020 05:24:16 +0000 (07:24 +0200)]
Transifex autosync

18 months agoIncrease gametype limit to 32 840/head
Mario [Wed, 15 Jul 2020 20:17:58 +0000 (06:17 +1000)]
Increase gametype limit to 32

18 months agoRemove the server-testcase folder (unused elsewhere, contains traces of regex from... 841/head
Mario [Wed, 15 Jul 2020 19:34:43 +0000 (05:34 +1000)]
Remove the server-testcase folder (unused elsewhere, contains traces of regex from sweeping gamecode changes and likely does not work at all now)

18 months agoRemove "Server queries/s" menu option (vague setting that generally shouldn't be...
Mario [Wed, 15 Jul 2020 18:22:58 +0000 (04:22 +1000)]
Remove "Server queries/s" menu option (vague setting that generally shouldn't be touched)

18 months agoDon't display VBO options in the menu if the gl_vbo setting doesn't exist in the...
Mario [Wed, 15 Jul 2020 18:14:58 +0000 (04:14 +1000)]
Don't display VBO options in the menu if the gl_vbo setting doesn't exist in the engine

18 months agoDon't display GLSL shaders option in the menu if the vid_gl20 doesn't exist in the...
Mario [Wed, 15 Jul 2020 15:10:35 +0000 (01:10 +1000)]
Don't display GLSL shaders option in the menu if the vid_gl20 doesn't exist in the engine

18 months agoMerge branch 'master' into Mario/gametypes
Mario [Wed, 15 Jul 2020 12:10:27 +0000 (22:10 +1000)]
Merge branch 'master' into Mario/gametypes

18 months agoTransifex autosync
Rudolf Polzer [Wed, 15 Jul 2020 05:26:10 +0000 (07:26 +0200)]
Transifex autosync

18 months agoFix replacement gametype names not being applied
Mario [Tue, 14 Jul 2020 18:28:13 +0000 (04:28 +1000)]
Fix replacement gametype names not being applied

18 months agoFix racer being able to fire rockets before the round has started
Mario [Tue, 14 Jul 2020 10:41:15 +0000 (20:41 +1000)]
Fix racer being able to fire rockets before the round has started

18 months agoFix racer rockets not showing a proper explosion effect
Mario [Tue, 14 Jul 2020 10:34:22 +0000 (20:34 +1000)]
Fix racer rockets not showing a proper explosion effect

18 months agoAllow filtering for Quake 3 oneflag gametype entities when oneflag CTF is enabled
Mario [Tue, 14 Jul 2020 08:43:50 +0000 (18:43 +1000)]
Allow filtering for Quake 3 oneflag gametype entities when oneflag CTF is enabled

18 months agoIf no supported gamemodes are available, fall back to a randomly selected preferred...
Mario [Tue, 14 Jul 2020 08:14:09 +0000 (18:14 +1000)]
If no supported gamemodes are available, fall back to a randomly selected preferred gamemode (currently only DM) instead of switching directly to DM

18 months agoMerge branch 'master' into Mario/gametypes
Mario [Tue, 14 Jul 2020 07:56:35 +0000 (17:56 +1000)]
Merge branch 'master' into Mario/gametypes

18 months agoFix compilation unit test
Mario [Tue, 14 Jul 2020 07:32:26 +0000 (17:32 +1000)]
Fix compilation unit test

18 months agoMerge branch 'master' into Mario/headshots
Mario [Tue, 14 Jul 2020 07:27:22 +0000 (17:27 +1000)]
Merge branch 'master' into Mario/headshots

18 months agoTransifex autosync
Rudolf Polzer [Tue, 14 Jul 2020 05:24:17 +0000 (07:24 +0200)]
Transifex autosync

18 months agoWhitelist g_conquest_teams
Mario [Mon, 13 Jul 2020 21:50:05 +0000 (07:50 +1000)]
Whitelist g_conquest_teams

18 months agoFix cellammo shader capitalisation
Mario [Mon, 13 Jul 2020 21:32:13 +0000 (07:32 +1000)]
Fix cellammo shader capitalisation

18 months agoAdd a mutator hook to skip only color forcing on players, add a mutator hook when...
Mario [Mon, 13 Jul 2020 20:23:53 +0000 (06:23 +1000)]
Add a mutator hook to skip only color forcing on players, add a mutator hook when a player's obituary is displayed (allows disabling it or anonymizing attackers), whitelist g_survival and g_survival_not_dm_maps

18 months agoRemove a leftover debug print from the disabled gametype fallback code
Mario [Mon, 13 Jul 2020 10:32:31 +0000 (20:32 +1000)]
Remove a leftover debug print from the disabled gametype fallback code

18 months agoAdd a mutator hook to allow forcing team radar icons to display regardless of their...
Mario [Mon, 13 Jul 2020 10:20:51 +0000 (20:20 +1000)]
Add a mutator hook to allow forcing team radar icons to display regardless of their team (will be useful in Race to display all racers)

18 months agoAdd a gametype flag to indicate that a gametype shouldn't display standard score...
Mario [Mon, 13 Jul 2020 10:11:31 +0000 (20:11 +1000)]
Add a gametype flag to indicate that a gametype shouldn't display standard score limits in the scoreboard (for instance, LMS limits are counted per-player)

18 months agoAdd a mutator hook to control whether the race timer HUD panel is shown
Mario [Mon, 13 Jul 2020 09:46:33 +0000 (19:46 +1000)]
Add a mutator hook to control whether the race timer HUD panel is shown

18 months agoShow the uid2name dialogue in CTF if rankings are enabled and the player hasn't decid...
Mario [Mon, 13 Jul 2020 09:36:51 +0000 (19:36 +1000)]
Show the uid2name dialogue in CTF if rankings are enabled and the player hasn't decidedd on it yet

18 months agoAdd a mutator hook to shownames to allow hiding it per-player, also don't load accura...
Mario [Mon, 13 Jul 2020 09:34:40 +0000 (19:34 +1000)]
Add a mutator hook to shownames to allow hiding it per-player, also don't load accuracy levels in nexball

18 months agoFix CA modicons pointing to a freezetag cvar
Mario [Mon, 13 Jul 2020 09:07:34 +0000 (19:07 +1000)]
Fix CA modicons pointing to a freezetag cvar

18 months agoAdd a mutator hook to hide the accuracy panel in the scoreboard
Mario [Mon, 13 Jul 2020 08:58:57 +0000 (18:58 +1000)]
Add a mutator hook to hide the accuracy panel in the scoreboard

18 months agoAdd a mutator hook to indicate whether rankings should be shown
Mario [Mon, 13 Jul 2020 08:34:19 +0000 (18:34 +1000)]
Add a mutator hook to indicate whether rankings should be shown

18 months agoAdd a mutator hook to not show the scoreboard while dead
Mario [Mon, 13 Jul 2020 07:56:38 +0000 (17:56 +1000)]
Add a mutator hook to not show the scoreboard while dead

18 months agoAdd a mutator hook to hide the score HUD panel
Mario [Mon, 13 Jul 2020 07:50:12 +0000 (17:50 +1000)]
Add a mutator hook to hide the score HUD panel

18 months agoAdd a mutator hook to indicate whether the physics HUD panel should be shown when...
Mario [Mon, 13 Jul 2020 07:44:10 +0000 (17:44 +1000)]
Add a mutator hook to indicate whether the physics HUD panel should be shown when set to optional

18 months agoMove LMS info message to its own file
Mario [Mon, 13 Jul 2020 07:33:15 +0000 (17:33 +1000)]
Move LMS info message to its own file

18 months agoMove gametype registers into their own files, fallback now selects a supported gamety...
Mario [Mon, 13 Jul 2020 07:07:59 +0000 (17:07 +1000)]
Move gametype registers into their own files, fallback now selects a supported gametype at random (with DM preferred, and CTF/TDM taking priority over others)

18 months agoTransifex autosync
Rudolf Polzer [Mon, 13 Jul 2020 05:24:14 +0000 (07:24 +0200)]
Transifex autosync

18 months agoFix compatibility with legacy maps by treating "droppedweapon" classname as loot...
Mario [Sun, 12 Jul 2020 16:03:36 +0000 (02:03 +1000)]
Fix compatibility with legacy maps by treating "droppedweapon" classname as loot items

18 months agoMention the prefix added to weapon cvars near the WEP_CVAR macro
Mario [Sat, 11 Jul 2020 14:34:19 +0000 (00:34 +1000)]
Mention the prefix added to weapon cvars near the WEP_CVAR macro

18 months agoMerge branch 'Mario/movetype_push' into 'master'
Mario [Sat, 11 Jul 2020 14:18:32 +0000 (14:18 +0000)]
Merge branch 'Mario/movetype_push' into 'master'

Merge branch Mario/movetype_push (S merge request)

See merge request xonotic/xonotic-data.pk3dir!823

18 months agoSplit the gamelog code out of miscfunctions and into its own file
Mario [Sat, 11 Jul 2020 13:49:25 +0000 (23:49 +1000)]
Split the gamelog code out of miscfunctions and into its own file

18 months agoMerge branch 'master' into Mario/headshots
Mario [Sat, 11 Jul 2020 13:04:54 +0000 (23:04 +1000)]
Merge branch 'master' into Mario/headshots

18 months agoMark func_static as a solid model (it acts as a wall in other games)
Mario [Sat, 11 Jul 2020 12:16:51 +0000 (22:16 +1000)]
Mark func_static as a solid model (it acts as a wall in other games)

18 months agoRemove client side macro for conditional weapon spawn functions
Mario [Sat, 11 Jul 2020 12:09:37 +0000 (22:09 +1000)]
Remove client side macro for conditional weapon spawn functions

18 months agoTransifex autosync
Rudolf Polzer [Sat, 11 Jul 2020 05:24:11 +0000 (07:24 +0200)]
Transifex autosync

18 months agoPlay teamshoot player sounds for team damage in teamplay_mode 2, fixes #2479
Mario [Sat, 11 Jul 2020 04:35:50 +0000 (14:35 +1000)]
Play teamshoot player sounds for team damage in teamplay_mode 2, fixes #2479

18 months agoMerge branch 'master' into Mario/movetype_push
Mario [Sat, 11 Jul 2020 03:52:07 +0000 (13:52 +1000)]
Merge branch 'master' into Mario/movetype_push

18 months agoIf sv_gameplayfix_unstickplayers is set to 2 (new default), only perform the unsticki...
Mario [Sat, 11 Jul 2020 03:50:41 +0000 (13:50 +1000)]
If sv_gameplayfix_unstickplayers is set to 2 (new default), only perform the unsticking on clients, also apply it to the step and toss movetypes in this case, fixes glitchy stuck in wall behaviour when dying while noclipping

18 months agoUpdate gameplay hash
Mario [Sat, 11 Jul 2020 03:33:56 +0000 (13:33 +1000)]
Update gameplay hash

18 months agoFix indentation of muzzle flash addition in Vortex code
Mario [Fri, 10 Jul 2020 16:11:02 +0000 (02:11 +1000)]
Fix indentation of muzzle flash addition in Vortex code

18 months agoMove muzzle flash model handling to the client side
Mario [Fri, 10 Jul 2020 16:05:41 +0000 (02:05 +1000)]
Move muzzle flash model handling to the client side

18 months agoSend the server-side shot origin and use it while in third person view (the client...
Mario [Fri, 10 Jul 2020 15:16:17 +0000 (01:16 +1000)]
Send the server-side shot origin and use it while in third person view (the client-side view model position isn't accessible in this case)

18 months agoAdd SPAWNFUNC_WEAPON_COND macro for game compatibility (matches SPAWNFUNC_ITEM_COND)
Mario [Fri, 10 Jul 2020 14:37:58 +0000 (00:37 +1000)]
Add SPAWNFUNC_WEAPON_COND macro for game compatibility (matches SPAWNFUNC_ITEM_COND)