xonotic/xonotic-data.pk3dir.git
2 months agoRemove some unnecessary item bits, increase maximum items to 32 now that the item...
Mario [Fri, 29 May 2020 17:57:35 +0000 (03:57 +1000)]
Remove some unnecessary item bits, increase maximum items to 32 now that the item stat limit isn't reached

2 months agoFix compilation unit test
Mario [Fri, 29 May 2020 17:00:48 +0000 (03:00 +1000)]
Fix compilation unit test

2 months agoDisable prvm_garbagecollection_enable by default (improves performance when using...
Mario [Fri, 29 May 2020 15:27:07 +0000 (01:27 +1000)]
Disable prvm_garbagecollection_enable by default (improves performance when using the master branch of DarkPlaces)

2 months agoLight refactor of spawnpoint linking code to more accurately represent the available...
Mario [Fri, 29 May 2020 14:31:22 +0000 (00:31 +1000)]
Light refactor of spawnpoint linking code to more accurately represent the available spawnpoints, fixes #1969

2 months agoFix spawnpoints showing up white in teamplay gamemodes (networking causes teamplay...
Mario [Fri, 29 May 2020 13:14:48 +0000 (23:14 +1000)]
Fix spawnpoints showing up white in teamplay gamemodes (networking causes teamplay to be set after spawnpoints are received), also allow cl_spawn_point_particles to be toggled mid-match

2 months agoOptimize spawnpoint drawing further (there is no rendered entity to disable drawing on)
Mario [Fri, 29 May 2020 12:07:18 +0000 (22:07 +1000)]
Optimize spawnpoint drawing further (there is no rendered entity to disable drawing on)

2 months agoSimplify spawnpoint distance culling (particles aren't affected by entity alpha)...
Mario [Fri, 29 May 2020 11:43:38 +0000 (21:43 +1000)]
Simplify spawnpoint distance culling (particles aren't affected by entity alpha), improves performance slightly

2 months agoMerge branch 'terencehill/registry_API' into 'master'
Mario [Fri, 29 May 2020 09:46:59 +0000 (09:46 +0000)]
Merge branch 'terencehill/registry_API' into 'master'

Registry API

See merge request xonotic/xonotic-data.pk3dir!821

2 months agoRemove the cvar wrappers that existed for the campaign, which are now useless thanks...
Mario [Fri, 29 May 2020 07:31:23 +0000 (17:31 +1000)]
Remove the cvar wrappers that existed for the campaign, which are now useless thanks to the move to autocvars

2 months agoRevert "Whitelist g_respawn_ghosts (does nothing gameplay relevant)"
Mario [Fri, 29 May 2020 05:25:08 +0000 (15:25 +1000)]
Revert "Whitelist g_respawn_ghosts (does nothing gameplay relevant)"

This reverts commit ab7fe30f076ddfebdafc95fafd3309d6d7aac75e.

2 months agoTransifex autosync
Rudolf Polzer [Fri, 29 May 2020 05:24:04 +0000 (07:24 +0200)]
Transifex autosync

2 months agoWhitelist g_respawn_ghosts (does nothing gameplay relevant)
Mario [Fri, 29 May 2020 05:05:11 +0000 (15:05 +1000)]
Whitelist g_respawn_ghosts (does nothing gameplay relevant)

2 months agoUse a consistent naming scheme for the centerprint functions
terencehill [Thu, 28 May 2020 15:47:43 +0000 (17:47 +0200)]
Use a consistent naming scheme for the centerprint functions

2 months agoStrip BOLD_OPERATOR when a centerprint message gets added to the buffer rather than...
terencehill [Thu, 28 May 2020 14:40:49 +0000 (16:40 +0200)]
Strip BOLD_OPERATOR when a centerprint message gets added to the buffer rather than every frame. It fixes #2433 "Bold messages appearing twice" for real

2 months agoEnable sv_disablenotify in Xonotic's configuration
Mario [Thu, 28 May 2020 06:54:05 +0000 (16:54 +1000)]
Enable sv_disablenotify in Xonotic's configuration

2 months agoTransifex autosync
Rudolf Polzer [Thu, 28 May 2020 05:24:20 +0000 (07:24 +0200)]
Transifex autosync

2 months agoFix #2448 "HUD editor cursor stuck after exit"
terencehill [Wed, 27 May 2020 21:33:25 +0000 (23:33 +0200)]
Fix #2448 "HUD editor cursor stuck after exit"

2 months agoDocument REGISTRY_DEFINE_GET 821/head
terencehill [Wed, 27 May 2020 20:32:38 +0000 (22:32 +0200)]
Document REGISTRY_DEFINE_GET

2 months agoWeapons_fromstr --> Weapon_from_name
terencehill [Wed, 27 May 2020 20:20:32 +0000 (22:20 +0200)]
Weapons_fromstr  -->  Weapon_from_name

2 months agoRegistry API: add REGISTRY_GET
terencehill [Wed, 27 May 2020 19:46:32 +0000 (21:46 +0200)]
Registry API: add REGISTRY_GET

2 months agoFix g_fullbrightitems that requires a game restart to apply changes when it's toggle off
terencehill [Wed, 27 May 2020 15:22:21 +0000 (17:22 +0200)]
Fix g_fullbrightitems that requires a game restart to apply changes when it's toggle off

2 months agoReplace the cam_* cvars with spawnflag bits so they can be set by mappers instead...
Mario [Wed, 27 May 2020 13:52:44 +0000 (23:52 +1000)]
Replace the cam_* cvars with spawnflag bits so they can be set by mappers instead, also add some light documentation to explain what .viewloc is used for

2 months agoAnnounce 1 frag remaining when suddendeath mode starts
terencehill [Wed, 27 May 2020 12:54:50 +0000 (14:54 +0200)]
Announce 1 frag remaining when suddendeath mode starts

2 months agoSimplify REGISTER_REGISTRY macro
terencehill [Tue, 26 May 2020 21:56:16 +0000 (23:56 +0200)]
Simplify REGISTER_REGISTRY macro

2 months agoMerge branch 'Mario/pure_entity_fix' into 'master'
Mario [Tue, 26 May 2020 14:13:38 +0000 (14:13 +0000)]
Merge branch 'Mario/pure_entity_fix' into 'master'

Merge branch Mario/pure_entity_fix (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!820

2 months agoMerge branch 'master' into Mario/pure_entity_fix 820/head
Mario [Tue, 26 May 2020 14:04:38 +0000 (00:04 +1000)]
Merge branch 'master' into Mario/pure_entity_fix

2 months agoImprove registry API by adding REGISTRY_MAX and REGISTRY_COUNT macros
terencehill [Tue, 26 May 2020 13:35:17 +0000 (15:35 +0200)]
Improve registry API by adding REGISTRY_MAX and REGISTRY_COUNT macros

2 months agoRevert "Don't apply picmip to the RPC's texture, possible fix for #2447"
Mario [Tue, 26 May 2020 11:25:59 +0000 (21:25 +1000)]
Revert "Don't apply picmip to the RPC's texture, possible fix for #2447"

2 months agoDon't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist ...
Mario [Tue, 26 May 2020 11:09:54 +0000 (21:09 +1000)]
Don't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist .invincible_finished and .strength_finished in map entities

2 months agoMerge branch 'bones_was_here/make' into 'master'
Mario [Tue, 26 May 2020 06:56:41 +0000 (06:56 +0000)]
Merge branch 'bones_was_here/make' into 'master'

Adjust Makefile to be consistent with qcsrc/Makefile

See merge request xonotic/xonotic-data.pk3dir!819

2 months agoAdjust Makefile to be consistent with qcsrc/Makefile 819/head
bones_was_here [Tue, 26 May 2020 06:07:09 +0000 (16:07 +1000)]
Adjust Makefile to be consistent with qcsrc/Makefile

2 months agoForbid telefrags while round hasn't started yet. Also update hash.
terencehill [Mon, 25 May 2020 22:24:58 +0000 (00:24 +0200)]
Forbid telefrags while round hasn't started yet. Also update hash.

2 months agoFix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and...
terencehill [Mon, 25 May 2020 21:55:37 +0000 (23:55 +0200)]
Fix impossibility of joining an LMS game introduced by b609dc6 "Don't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)". This new implementation of b609dc6 restores the logging of frags

2 months agoMake sure casing physics isn't run if the casing isn't visible. This change should...
terencehill [Mon, 25 May 2020 12:19:49 +0000 (14:19 +0200)]
Make sure casing physics isn't run if the casing isn't visible. This change should also prevent weird cases where for unknown reasons casing physics is run long after casing spawn, possible cause of #1925

2 months agoMerge branch 'terencehill/erebus_tweaks' into 'master'
Mario [Mon, 25 May 2020 01:24:36 +0000 (01:24 +0000)]
Merge branch 'terencehill/erebus_tweaks' into 'master'

Erebus fullbright tweaks

See merge request xonotic/xonotic-data.pk3dir!729

2 months agoMerge branch 'Mario/casing_disconect_fix' into 'master'
terencehill [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Merge branch 'Mario/casing_disconect_fix' into 'master'

Possibly fixes #1925, seeing as the disconnect is rare it is unknown whether this fix truly solves it, needs testing.

See merge request xonotic/xonotic-data.pk3dir!816

2 months agoLimit the maximum number of physics iterations in a frame to 32 to match engine's...
Mario [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Limit the maximum number of physics iterations in a frame to 32 to match engine's CL_MAX_USERCMDS, possible fix for the casing disconnect issue

2 months agoEnable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids...
Mario [Sun, 24 May 2020 17:08:48 +0000 (03:08 +1000)]
Enable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids crashing maps from other games)

2 months agoMerge branch 'terencehill/frozen_resurfacing' into 'master'
Mario [Sun, 24 May 2020 11:41:02 +0000 (11:41 +0000)]
Merge branch 'terencehill/frozen_resurfacing' into 'master'

Frozen resurfacing

See merge request xonotic/xonotic-data.pk3dir!817

2 months agoImprove physics in water when frozen 817/head
terencehill [Sun, 24 May 2020 09:18:23 +0000 (11:18 +0200)]
Improve physics in water when frozen

2 months agoMove resurfacing (when frozen) code to sys_phys_simulate
terencehill [Sun, 24 May 2020 07:16:00 +0000 (09:16 +0200)]
Move resurfacing (when frozen) code to sys_phys_simulate

2 months agoAllow admins to change the announcer and CTF flag models without affecting purity
Mario [Sun, 24 May 2020 02:52:32 +0000 (12:52 +1000)]
Allow admins to change the announcer and CTF flag models without affecting purity

2 months agoMerge branch 'Mario/waterjump_fix' into 'master'
terencehill [Sat, 23 May 2020 21:31:06 +0000 (21:31 +0000)]
Merge branch 'Mario/waterjump_fix' into 'master'

Merge branch Mario/waterjump_fix (S merge request)

See merge request xonotic/xonotic-data.pk3dir!809

2 months agoMerge branch 'Mario/frozen_floating' into 'master'
terencehill [Sat, 23 May 2020 20:40:41 +0000 (20:40 +0000)]
Merge branch 'Mario/frozen_floating' into 'master'

Merge branch Mario/frozen_floating (M merge  request)

See merge request xonotic/xonotic-data.pk3dir!815

2 months agoAlternate fix for jittery view while floating in the water frozen: make use of waterl... 815/head
Mario [Sat, 23 May 2020 16:19:47 +0000 (02:19 +1000)]
Alternate fix for jittery view while floating in the water frozen: make use of waterlevel and cancel any sinking effects while frozen

2 months agoLower the movement speed of frozen players further and add a comment to note why...
Mario [Sat, 23 May 2020 15:34:40 +0000 (01:34 +1000)]
Lower the movement speed of frozen players further and add a comment to note why this limit is needed

2 months agoCall the gametype vote hooks before updating the map list, allows influencing the...
Mario [Sat, 23 May 2020 15:22:31 +0000 (01:22 +1000)]
Call the gametype vote hooks before updating the map list, allows influencing the map selection via gametype votes

2 months agoIf no valid spawnpoints exist in the map, perform another check without targets,...
Mario [Sat, 23 May 2020 15:00:11 +0000 (01:00 +1000)]
If no valid spawnpoints exist in the map, perform another check without targets, fixes crashes caused by poorly repacked maps containing gamemodes they don't actually support

2 months agoIgnore client dodging setting while frozen, to allow hopping around on servers that...
Mario [Sat, 23 May 2020 14:04:16 +0000 (00:04 +1000)]
Ignore client dodging setting while frozen, to allow hopping around on servers that enable it

2 months agoUpdate gameplay hash 809/head
Mario [Sat, 23 May 2020 13:48:43 +0000 (23:48 +1000)]
Update gameplay hash

2 months agoMerge branch 'terencehill/hud_cvar_exporter' into 'master'
Mario [Sat, 23 May 2020 13:21:21 +0000 (13:21 +0000)]
Merge branch 'terencehill/hud_cvar_exporter' into 'master'

HUD: allow panels to define in their own files their own saved cvars

Closes #1883

See merge request xonotic/xonotic-data.pk3dir!812

2 months agoRemove the HUD_WriteCvars hook as it's no longer needed now. Mods using it must simpl... 812/head
terencehill [Fri, 22 May 2020 13:50:06 +0000 (15:50 +0200)]
Remove the HUD_WriteCvars hook as it's no longer needed now. Mods using it must simply change <my_mod>_HUD_WriteCvars(float fh) into <my_panel_draw_function>_Export(int fh)

2 months agoMerge branch 'master' into Mario/waterjump_fix
Mario [Sat, 23 May 2020 12:16:04 +0000 (22:16 +1000)]
Merge branch 'master' into Mario/waterjump_fix

2 months agoMerge branch 'Mario/stepdown_maxspeed' into 'master'
Mario [Sat, 23 May 2020 12:14:53 +0000 (12:14 +0000)]
Merge branch 'Mario/stepdown_maxspeed' into 'master'

Merge branch Mario/stepdown_maxspeed (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!798

2 months agoUpdate gameplay hash 798/head
Mario [Sat, 23 May 2020 12:05:32 +0000 (22:05 +1000)]
Update gameplay hash

2 months agoMerge branch 'master' into Mario/stepdown_maxspeed
Mario [Sat, 23 May 2020 11:29:08 +0000 (21:29 +1000)]
Merge branch 'master' into Mario/stepdown_maxspeed

2 months agoMerge branch 'martin-t/server-quit' into 'master'
Mario [Sat, 23 May 2020 11:25:34 +0000 (11:25 +0000)]
Merge branch 'martin-t/server-quit' into 'master'

Make dedicated server quit when no config found

See merge request xonotic/xonotic-data.pk3dir!788

2 months agoMerge branch 'terencehill/texture_names_fix' into 'master'
Mario [Sat, 23 May 2020 11:16:45 +0000 (11:16 +0000)]
Merge branch 'terencehill/texture_names_fix' into 'master'

Fix some texture names: *_spec.tga --> *_gloss.tga

See merge request xonotic/xonotic-data.pk3dir!730

2 months agoBlacklist g_physics_clientselect_options again and remove overkill from the default...
Mario [Sat, 23 May 2020 11:10:01 +0000 (21:10 +1000)]
Blacklist g_physics_clientselect_options again and remove overkill from the default physics list

2 months agoMerge branch 'bones_was_here/wl-clientselect_options' into 'master'
Mario [Sat, 23 May 2020 10:47:31 +0000 (10:47 +0000)]
Merge branch 'bones_was_here/wl-clientselect_options' into 'master'

Whitelist g_physics_clientselect_options

See merge request xonotic/xonotic-data.pk3dir!801

2 months agoMerge branch 'bones_was_here/guard-resistance' into 'master'
Mario [Sat, 23 May 2020 10:45:49 +0000 (10:45 +0000)]
Merge branch 'bones_was_here/guard-resistance' into 'master'

Change Q3TA/QL item_guard to spawn resistance buff instead of medic

See merge request xonotic/xonotic-data.pk3dir!805

2 months agoSet sv_gameplayfix_stepdown_maxspeed in physics configurations instead of globally...
Mario [Sat, 23 May 2020 10:39:56 +0000 (20:39 +1000)]
Set sv_gameplayfix_stepdown_maxspeed in physics configurations instead of globally, enabled in all Xonotic-based physics files

2 months agoAllow campaigns to include configuration files in their mutator list string
Mario [Sat, 23 May 2020 10:17:40 +0000 (20:17 +1000)]
Allow campaigns to include configuration files in their mutator list string

2 months agoMerge branch 'terencehill/cl_deathglow_min' into 'master'
Mario [Sat, 23 May 2020 09:04:59 +0000 (09:04 +0000)]
Merge branch 'terencehill/cl_deathglow_min' into 'master'

Min deathglow

See merge request xonotic/xonotic-data.pk3dir!811

2 months agoRemove the old_glowmod field which is no longer needed now 811/head
terencehill [Fri, 22 May 2020 13:16:05 +0000 (15:16 +0200)]
Remove the old_glowmod field which is no longer needed now

2 months agoApply a workaround to ensure the player limit is returned as 2 when duel is selected...
Mario [Fri, 22 May 2020 11:15:14 +0000 (21:15 +1000)]
Apply a workaround to ensure the player limit is returned as 2 when duel is selected from the gametype vote screen

2 months agoCheck the player limit when getting player count to ensure forced spectators don...
Mario [Fri, 22 May 2020 11:00:49 +0000 (21:00 +1000)]
Check the player limit when getting player count to ensure forced spectators don't influence size restrictions (optional, enabled by default)

2 months agoMake sure cl_dodging exists on the client, fixes issues with outdated clients being...
Mario [Fri, 22 May 2020 06:53:29 +0000 (16:53 +1000)]
Make sure cl_dodging exists on the client, fixes issues with outdated clients being unable to enable dodging when it is set to opt-in

2 months agoHUD: allow panels to define in their own files their own saved cvars
terencehill [Thu, 21 May 2020 20:46:43 +0000 (22:46 +0200)]
HUD: allow panels to define in their own files their own saved cvars

2 months agohud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files
terencehill [Thu, 21 May 2020 20:26:05 +0000 (22:26 +0200)]
hud_panel_weapons_orderbyimpulse shouldn't be saved to hud skin files

2 months agoMenu: tie Favorite and Join buttons (and pressing enter in the address input box...
terencehill [Wed, 20 May 2020 13:51:53 +0000 (15:51 +0200)]
Menu: tie Favorite and Join buttons (and pressing enter in the address input box) exclusively to the content of the address input box (if the address has been manually cleared it's no longer possible to connect to the currently selected server). It fixes #2442

2 months agoSpawn the monster at the location of the nade (don't drop to floor), fixes oddness...
Mario [Wed, 20 May 2020 11:26:42 +0000 (21:26 +1000)]
Spawn the monster at the location of the nade (don't drop to floor), fixes oddness with pokenades

2 months agoAdd a missing include for the overkill shotgun, fixes compile
Mario [Wed, 20 May 2020 10:57:54 +0000 (20:57 +1000)]
Add a missing include for the overkill shotgun, fixes compile

2 months agoFix nades not interacting properly with the overkill shotgun
Mario [Wed, 20 May 2020 10:55:15 +0000 (20:55 +1000)]
Fix nades not interacting properly with the overkill shotgun

2 months agoUpdate spawnpoints on the client side when their team is changed via reset and activation
Mario [Wed, 20 May 2020 08:55:16 +0000 (18:55 +1000)]
Update spawnpoints on the client side when their team is changed via reset and activation

2 months agoRemove the setorigin call from pure entities that links them into the world, fixes...
Mario [Wed, 20 May 2020 02:09:39 +0000 (12:09 +1000)]
Remove the setorigin call from pure entities that links them into the world, fixes heavy lag at world origin with newer engines

2 months agoTweak the cl_deathglow effect to end with a min glow color factor (default value...
terencehill [Tue, 19 May 2020 21:38:46 +0000 (23:38 +0200)]
Tweak the cl_deathglow effect to end with a min glow color factor (default value 0.5) instead of 0. Besides black bodies weren't good looking at all for fullbright models, now players can distinguish the bodies of teammates from the bodies of enemies if the models are the same.

2 months agoFix some cases of missing parenthesis in bitflag checks
Mario [Tue, 19 May 2020 16:55:30 +0000 (02:55 +1000)]
Fix some cases of missing parenthesis in bitflag checks

2 months agoApply a workaround to avoid empty sprintf calls in the notification system, also...
Mario [Tue, 19 May 2020 15:19:33 +0000 (01:19 +1000)]
Apply a workaround to avoid empty sprintf calls in the notification system, also fix another bug in the Matrix found by FTEQCC

2 months agoFix some warnings found by FTEQCC
Mario [Tue, 19 May 2020 14:00:57 +0000 (00:00 +1000)]
Fix some warnings found by FTEQCC

2 months agoImplement support for spawnflags 32 on target_init entities, also add compatibility...
Mario [Tue, 19 May 2020 05:39:32 +0000 (15:39 +1000)]
Implement support for spawnflags 32 on target_init entities, also add compatibility for the shotgun in target_give

2 months agoRemove the 2 second buffer applied to water jumps and rely on the waterjump flag...
Mario [Tue, 19 May 2020 00:56:38 +0000 (10:56 +1000)]
Remove the 2 second buffer applied to water jumps and rely on the waterjump flag to be accurate when needed, also check water status on both the server and client before physics is run to ensure they aren't being used from a previous physics frame, fixes various prediction errors with water

2 months agoFix names above players not centered if viewed from a distance greater than 1000qu
terencehill [Mon, 18 May 2020 22:05:27 +0000 (00:05 +0200)]
Fix names above players not centered if viewed from a distance greater than 1000qu

2 months agoFix name above dead players not starting to fade out from the current player's alpha...
terencehill [Mon, 18 May 2020 21:55:13 +0000 (23:55 +0200)]
Fix name above dead players not starting to fade out from the current player's alpha (what the FIXME comment I removed was stating is no longer true)

2 months agoImprove support for per-player counters by spawning an entity to store the player...
Mario [Mon, 18 May 2020 13:57:45 +0000 (23:57 +1000)]
Improve support for per-player counters by spawning an entity to store the player's counter for that trigger

2 months agoRewrite trigger_swamp to not require spawning new entities per player, implementation...
Mario [Mon, 18 May 2020 12:10:24 +0000 (22:10 +1000)]
Rewrite trigger_swamp to not require spawning new entities per player, implementation based on conveyor code. Removes need to network the swamp to the client, improving prediction and reducing network usage, also solves the swamp effect staying attached to the player for a second after they leave the swamp

2 months agoFix trigger_swamp timer using the wrong field
Mario [Mon, 18 May 2020 10:30:39 +0000 (20:30 +1000)]
Fix trigger_swamp timer using the wrong field

2 months agoMerge branch 'garymoon/show-server-name-in-info' into 'master'
Mario [Mon, 18 May 2020 09:47:06 +0000 (09:47 +0000)]
Merge branch 'garymoon/show-server-name-in-info' into 'master'

Display server hostname in welcome message and info

See merge request xonotic/xonotic-data.pk3dir!797

2 months agoDisplay server hostname in welcome message and info
Gary Moon [Mon, 18 May 2020 09:47:06 +0000 (09:47 +0000)]
Display server hostname in welcome message and info

2 months agoAllow deactivating trigger_relay_if, trigger_relay_teamcheck and trigger_disablerelay...
Mario [Mon, 18 May 2020 09:38:41 +0000 (19:38 +1000)]
Allow deactivating trigger_relay_if, trigger_relay_teamcheck and trigger_disablerelay, also fix trigger_disablerelay functionality

2 months agoMerge branch 'terencehill/trimmed_sounds' into 'master'
Mario [Sat, 16 May 2020 21:13:37 +0000 (21:13 +0000)]
Merge branch 'terencehill/trimmed_sounds' into 'master'

Shorten hagar and rocket fire sounds

See merge request xonotic/xonotic-data.pk3dir!807

2 months agoDon't schedule buff activation before round start
terencehill [Sat, 16 May 2020 21:07:12 +0000 (23:07 +0200)]
Don't schedule buff activation before round start

2 months agoFix code indentation issues in shownames.qc
terencehill [Sat, 16 May 2020 21:03:39 +0000 (23:03 +0200)]
Fix code indentation issues in shownames.qc

2 months agoFix names above players not following dead players while fading out
terencehill [Sat, 16 May 2020 21:00:28 +0000 (23:00 +0200)]
Fix names above players not following dead players while fading out

2 months agoSimplify a message
terencehill [Wed, 13 May 2020 20:04:11 +0000 (22:04 +0200)]
Simplify a message

2 months agoRespawn frozen players in a safe spot as soon as they touch lava/slime (obbey g_froze...
terencehill [Wed, 13 May 2020 20:02:53 +0000 (22:02 +0200)]
Respawn frozen players in a safe spot as soon as they touch lava/slime (obbey g_frozen_damage_trigger cvar)

2 months agoTransifex autosync
Rudolf Polzer [Wed, 13 May 2020 05:23:59 +0000 (07:23 +0200)]
Transifex autosync

2 months agoDon't enable the oxygen bar when frozen or in lava/slime; also fix the oxygen bar...
terencehill [Tue, 12 May 2020 19:32:25 +0000 (21:32 +0200)]
Don't enable the oxygen bar when  frozen or in lava/slime; also fix the oxygen bar appearing when spectating a player in shallow water

2 months agoFixes the superweapons portion of #2422 "target_items issues"
terencehill [Tue, 12 May 2020 19:26:36 +0000 (21:26 +0200)]
Fixes the superweapons portion of #2422 "target_items issues"

3 months agoTrim initial quieter part of hagar and rocket fire sounds (without re-encoding them... 807/head
terencehill [Tue, 12 May 2020 13:07:08 +0000 (15:07 +0200)]
Trim initial quieter part of hagar and rocket fire sounds (without re-encoding them thanks to mp3splt-gtk)