]>
de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Sat, 30 Jan 2016 00:12:06 +0000 (10:12 +1000)]
Reluctantly update hash
Mario [Sat, 30 Jan 2016 00:01:17 +0000 (10:01 +1000)]
Undo an optimization (fixes spammy landing sounds)
Mario [Fri, 29 Jan 2016 23:55:35 +0000 (09:55 +1000)]
Doesn't matter if flag lands in bot clip, players can reach it (possible fix for stuck flags on Quake 3 maps)
Mario [Thu, 28 Jan 2016 20:18:55 +0000 (20:18 +0000)]
Merge branch 'terencehill/menu_applybutton_improvements' into 'master'
Menu: Apply button improvements
Keep Apply buttons disabled, enable them as soon as user changes some setting that needs to be applied. This code change is also useful to prevent coders from moving menu items from a window to another one without moving the relative command of the Apply button
See merge request !265
terencehill [Fri, 15 Jan 2016 21:37:33 +0000 (22:37 +0100)]
Enable Apply button on player's name change
terencehill [Mon, 4 Jan 2016 13:57:43 +0000 (14:57 +0100)]
While dragging a slider re-enable the Apply button if the slider value is changed (re-disabling it otherwise doesn't work properly when the Apply button is already enabled)
terencehill [Mon, 4 Jan 2016 13:26:19 +0000 (14:26 +0100)]
While dragging a slider re-enable the Apply button if the slider value is changed, re-disable it otherwise
terencehill [Mon, 4 Jan 2016 13:02:01 +0000 (14:02 +0100)]
Re-enable Apply button when dragging a slider too
terencehill [Fri, 11 Dec 2015 00:33:48 +0000 (01:33 +0100)]
Set applyButton of the correct entity
terencehill [Thu, 10 Dec 2015 14:08:04 +0000 (15:08 +0100)]
Reduce duplicated code in sliders.qc
terencehill [Thu, 10 Dec 2015 13:47:01 +0000 (14:47 +0100)]
Keep Apply buttons disabled, enable them as soon as user changes some setting that needs to be applied. This code change is also useful to prevent coders from moving menu items from a window to another one without moving the relative command of the Apply button
Mario [Thu, 28 Jan 2016 20:08:30 +0000 (20:08 +0000)]
Merge branch 'terencehill/itemstime_fixes' into 'master'
Itemstime fixes
* Avoid networking times of unsupported items
* Fix Jetpack Regenerator time, it wasn't networked
* Fix broken superweapons time (it wasn't displayed in the panel, strength time was altered by it)
See merge request !277
terencehill [Sun, 24 Jan 2016 17:49:58 +0000 (18:49 +0100)]
Fix broken superweapons time in the itemstime panel (it wasn't displayed, strength time was altered by it)
terencehill [Sat, 23 Jan 2016 23:57:14 +0000 (00:57 +0100)]
Fix Jetpack Regenerator time, it wasn't networked
terencehill [Sat, 23 Jan 2016 23:55:04 +0000 (00:55 +0100)]
Avoid networking times of unsupported items
Mario [Thu, 28 Jan 2016 19:45:20 +0000 (19:45 +0000)]
Merge branch 'terencehill/cl_forceplayercolors_description_fix' into 'master'
More precise description of cl_forceplayercolors cvar
See merge request !278
terencehill [Thu, 28 Jan 2016 00:17:34 +0000 (01:17 +0100)]
More precise description of cl_forceplayercolors cvar
Mario [Wed, 27 Jan 2016 20:56:59 +0000 (20:56 +0000)]
Merge branch 'terencehill/damagetext_cleanup' into 'master'
damagetext cleanup
See merge request !274
terencehill [Wed, 27 Jan 2016 18:54:53 +0000 (19:54 +0100)]
Make cl_damage* cvar descriptions untranslatable
terencehill [Tue, 19 Jan 2016 19:03:21 +0000 (20:03 +0100)]
Improve 2 cvar descriptions
terencehill [Tue, 19 Jan 2016 18:59:57 +0000 (19:59 +0100)]
Escape argument of cl_damagetext_format (it displayed a warning when changing it)
Mario [Tue, 26 Jan 2016 05:33:54 +0000 (15:33 +1000)]
Fix frozen dodging to always work
Mario [Tue, 26 Jan 2016 04:45:32 +0000 (14:45 +1000)]
Revert to old loop method (seems to fix settemp)
Mario [Sat, 23 Jan 2016 13:23:48 +0000 (23:23 +1000)]
Make inferno deal 30% of damage dealt during burn time, instead of 5%
Mario [Sat, 23 Jan 2016 09:09:32 +0000 (19:09 +1000)]
Add default icons for teams 3 and 4 and neutral flag actions, and fix missing neutral capture icon
Mario [Fri, 22 Jan 2016 02:02:15 +0000 (12:02 +1000)]
Remove flight buff
Mario [Fri, 22 Jan 2016 01:20:09 +0000 (11:20 +1000)]
New buff: Luck (random chance to deal 3x damage)
Mario [Mon, 18 Jan 2016 07:13:58 +0000 (17:13 +1000)]
Disable vote master system
Mario [Sun, 17 Jan 2016 08:13:35 +0000 (18:13 +1000)]
Add a new notification for joining a specific team, also fix the unnecessary "connected and joined the X team" message when client is still spectating
Mario [Sat, 16 Jan 2016 14:10:37 +0000 (00:10 +1000)]
Don't draw team 0 if teamplay is active (potential fix for the infamous 'black team' bug)
Mario [Sat, 16 Jan 2016 11:32:23 +0000 (21:32 +1000)]
Fix a crash and a warning with clones
Mario [Sat, 16 Jan 2016 10:50:52 +0000 (20:50 +1000)]
Further reduce magnet buff's range, also fix it
Mario [Sat, 16 Jan 2016 10:40:08 +0000 (20:40 +1000)]
Fix buff timer when exiting vehicle
Mario [Sat, 16 Jan 2016 10:13:08 +0000 (20:13 +1000)]
Fix domination ready-restart disabling player movement
Rudolf Polzer [Fri, 15 Jan 2016 21:49:56 +0000 (22:49 +0100)]
Transifex sync.
Rudolf Polzer [Fri, 15 Jan 2016 21:49:49 +0000 (22:49 +0100)]
Fix the data source for the QC file lists.
Mario [Fri, 15 Jan 2016 17:41:32 +0000 (03:41 +1000)]
Move assault winning condition function into the assault file
Mario [Fri, 15 Jan 2016 17:36:01 +0000 (03:36 +1000)]
Comment out a now unused cvar
Rudolf Polzer [Fri, 15 Jan 2016 16:05:20 +0000 (17:05 +0100)]
Transifex sync.
Rudolf Polzer [Fri, 15 Jan 2016 15:59:26 +0000 (16:59 +0100)]
Fix "make clean" on Debian (dash). Use cpp's file lists for check-translations.sh.
Mirio [Fri, 15 Jan 2016 15:32:40 +0000 (16:32 +0100)]
g_spawn_furthest 1; g_monsters 0; g_turrets 0; g_vehicles 0
Mario [Fri, 15 Jan 2016 15:10:22 +0000 (01:10 +1000)]
Disable disability buff (may be removed soon)
Mario [Fri, 15 Jan 2016 15:06:54 +0000 (15:06 +0000)]
Merge branch 'packer/alias_movetospec' into 'master'
add movetospec alias
add movetospec in addition to existing moveto... aliases
See merge request !273
Mario [Fri, 15 Jan 2016 15:05:08 +0000 (01:05 +1000)]
Lower range of magnet item pickups, and greatly reduce range of picking up other buffs, also enable magnet buff by default
Mario [Fri, 15 Jan 2016 14:58:19 +0000 (00:58 +1000)]
Fire inflicts no damage to inferno buff carriers, also lava damage is halved
Mario [Fri, 15 Jan 2016 14:53:18 +0000 (00:53 +1000)]
Fix naming of a variable which broke inferno's damage burn time
Mario [Fri, 15 Jan 2016 14:43:14 +0000 (00:43 +1000)]
Make the invisibility buff carrier even more invisible
Mario [Fri, 15 Jan 2016 14:14:49 +0000 (00:14 +1000)]
DarkPlaces and GMQCC are names, not translatable
Mario [Fri, 15 Jan 2016 14:13:55 +0000 (00:13 +1000)]
Replace medic's teamshoot healing ability with a nearby player healing function
packer [Fri, 15 Jan 2016 11:59:31 +0000 (12:59 +0100)]
add movetospec alias
TimePath [Fri, 15 Jan 2016 05:21:52 +0000 (16:21 +1100)]
pk3 csprogs: fix logic error when switching to csprogs that aren't in any pk3
Mario [Thu, 14 Jan 2016 14:45:25 +0000 (00:45 +1000)]
Hopefully temporarily fix player sounds issue
TimePath [Thu, 14 Jan 2016 12:35:38 +0000 (12:35 +0000)]
Accept new serverbench outcome
Mario [Thu, 14 Jan 2016 06:54:54 +0000 (16:54 +1000)]
Fix prediction of shotgun melee, but break nade slapping
TimePath [Tue, 12 Jan 2016 01:52:28 +0000 (12:52 +1100)]
Revert fs_rescan on listen servers
Mario [Mon, 11 Jan 2016 11:11:37 +0000 (21:11 +1000)]
Supress a warning
Mario [Sat, 9 Jan 2016 15:16:53 +0000 (01:16 +1000)]
Fix it properly (hopefully)
Mario [Sat, 9 Jan 2016 14:43:41 +0000 (00:43 +1000)]
Potential fix for a crash
Mario [Sat, 9 Jan 2016 13:53:52 +0000 (23:53 +1000)]
Probable fix for the annoying player bending issue
TimePath [Sat, 9 Jan 2016 10:57:04 +0000 (21:57 +1100)]
legacy networking: bring glowmod back, accidentally it
TimePath [Sat, 9 Jan 2016 06:52:18 +0000 (17:52 +1100)]
Revert accidental comment modification
TimePath [Sat, 9 Jan 2016 06:48:12 +0000 (17:48 +1100)]
qcsrc/tmp: relocate
TimePath [Sat, 9 Jan 2016 06:22:19 +0000 (17:22 +1100)]
csqc_progname: reset when starting a listen server, not when unloading csqc
TimePath [Sat, 9 Jan 2016 05:56:53 +0000 (16:56 +1100)]
csqc_progname: make reset optional
TimePath [Sat, 9 Jan 2016 05:51:38 +0000 (16:51 +1100)]
Generic command: version
TimePath [Fri, 8 Jan 2016 11:15:29 +0000 (22:15 +1100)]
csqc_progname: only reset if it matches the current progname
TimePath [Fri, 8 Jan 2016 05:50:31 +0000 (16:50 +1100)]
csprogs: more pk3 support
TimePath [Thu, 7 Jan 2016 23:16:12 +0000 (10:16 +1100)]
Makefile: allow custom output directory
Mario [Thu, 7 Jan 2016 17:46:34 +0000 (03:46 +1000)]
Purge self from CopyBody, fix a potential animation leak with monsters
TimePath [Thu, 7 Jan 2016 08:25:24 +0000 (19:25 +1100)]
Iter: improve findchain safety
TimePath [Thu, 7 Jan 2016 05:55:43 +0000 (16:55 +1100)]
CI: run serverbench
TimePath [Thu, 7 Jan 2016 04:48:04 +0000 (15:48 +1100)]
csprogs pk3 support
TimePath [Wed, 6 Jan 2016 21:53:51 +0000 (08:53 +1100)]
Sound_fixpath: reduce server load
TimePath [Wed, 6 Jan 2016 21:47:23 +0000 (08:47 +1100)]
Revert "Use old style sound names (fixes heavy server lag when triggering target_items a lot)"
This reverts commit
21c17a318d073ca766e8661643c8176aecf7bd14 .
Mario [Wed, 6 Jan 2016 14:35:19 +0000 (00:35 +1000)]
Use old style sound names (fixes heavy server lag when triggering target_items a lot)
Mario [Wed, 6 Jan 2016 13:58:21 +0000 (23:58 +1000)]
Re-enable for now, just incase it potentially breaks maps
Mario [Wed, 6 Jan 2016 13:42:02 +0000 (23:42 +1000)]
Don't call EXACTTRIGGER_TOUCH when it's not needed (possible fix for heavy packet loss when touching item triggers)
TimePath [Wed, 6 Jan 2016 09:23:39 +0000 (20:23 +1100)]
CI: publish doxygen to github pages
Mario [Wed, 6 Jan 2016 06:50:35 +0000 (16:50 +1000)]
Make sure smoke effects can't be spammed too much
Mario [Wed, 6 Jan 2016 05:11:35 +0000 (15:11 +1000)]
Remove the CSQC model hook macros (we use a parameter in them now that may cause issues)
Mario [Wed, 6 Jan 2016 04:27:30 +0000 (14:27 +1000)]
Purge self from PlayerDies
Mario [Wed, 6 Jan 2016 03:57:35 +0000 (13:57 +1000)]
Fix odd angles on respawn (hopefully)
TimePath [Wed, 6 Jan 2016 01:44:48 +0000 (12:44 +1100)]
CI: remove build artifacts
TimePath [Wed, 6 Jan 2016 01:28:29 +0000 (12:28 +1100)]
CI: disable pages publishing until gitlab allows pages to exceed 100MiB
Mario [Tue, 5 Jan 2016 12:43:00 +0000 (22:43 +1000)]
Make item team setting use new loops
TimePath [Tue, 5 Jan 2016 08:42:06 +0000 (19:42 +1100)]
CI: doxygen >/dev/null
TimePath [Tue, 5 Jan 2016 07:15:30 +0000 (18:15 +1100)]
CI: artifact upload
Mario [Mon, 4 Jan 2016 17:45:23 +0000 (03:45 +1000)]
Fix crash
Mario [Mon, 4 Jan 2016 17:03:46 +0000 (03:03 +1000)]
Oops, fix vehicle entering
Mario [Mon, 4 Jan 2016 12:00:21 +0000 (12:00 +0000)]
Merge branch 'terencehill/lms_itemtimes_fix' into 'master'
LMS itemtimes fix
See merge request !266
Mario [Mon, 4 Jan 2016 11:51:32 +0000 (11:51 +0000)]
Merge branch 'terencehill/menu_fixes' into 'master'
Menu fixes
Misc bug fixes, most notable ones are in the first 2 commits:
* Increase number of rows of Game Settings tabs so they match Settings tab rows and add back items that long time ago got removed when nested tabs were introduced
* Add back a few Apply buttons and update/fix their commands
See merge request !264
Mario [Mon, 4 Jan 2016 11:48:46 +0000 (11:48 +0000)]
Merge branch 'terencehill/menu_optimization' into 'master'
Menu optimization
List of demos, screenshots, music tracks and player models (current player model image too) are now loaded on display, previously both on start (2 times due to a bug) and on display
List of cvars and keybinds are now loaded only on display (previously only on start)
Implementation changes:
* Removed an unnecessary showNotify call for every item when building up the menu (caused to load many file lists twice)
* Added SUPER(XonoticCvarsDialog).showNotify(me); in the implementation of showNotify for dialogs so that showNotify gets called for every item in the dialog (e.g. for the cvarlist in the "Advanced Settings" dialog)
See merge request !263
TimePath [Mon, 4 Jan 2016 09:18:46 +0000 (20:18 +1100)]
Testing: improve macros
Mario [Mon, 4 Jan 2016 07:07:09 +0000 (17:07 +1000)]
Check for IS_CLIENT (we don't need to be sure this isn't a real client)
Mario [Mon, 4 Jan 2016 06:53:56 +0000 (16:53 +1000)]
Minor maths improvements
TimePath [Mon, 4 Jan 2016 06:28:21 +0000 (17:28 +1100)]
TEST: improve macro
TimePath [Mon, 4 Jan 2016 05:22:23 +0000 (16:22 +1100)]
gitlab-ci: fail if any test fails
Mario [Mon, 4 Jan 2016 06:34:27 +0000 (16:34 +1000)]
Fix prediction of SOLID_NOT on triggers (also fixes projectiles bouncing in corners), also optimize WarpZone_StartFrame
Mario [Mon, 4 Jan 2016 05:41:51 +0000 (15:41 +1000)]
Simplify maths for most vlen cases
TimePath [Mon, 4 Jan 2016 04:58:52 +0000 (15:58 +1100)]
gitlab-ci: run unit tests