xonotic/xonotic-data.pk3dir.git
4 years agoMerge branch 'master' into Mario/vehicles
Mario [Fri, 21 Aug 2015 08:55:37 +0000 (18:55 +1000)]
Merge branch 'master' into Mario/vehicles

# Conflicts:
# qcsrc/client/autocvars.qh
# qcsrc/client/main.qc
# qcsrc/client/tturrets.qc
# qcsrc/client/vehicles/all.qc
# qcsrc/server/g_world.qc
# qcsrc/server/vehicles/bumblebee.qc
# qcsrc/server/vehicles/racer.qc
# qcsrc/server/vehicles/raptor.qc
# qcsrc/server/vehicles/spiderbot.qc
# qcsrc/server/vehicles/vehicle.qc
# qcsrc/server/vehicles/vehicle.qh

4 years agoMerge branches 'TimePath/weaponsys' and 'Mario/modpack'
TimePath [Fri, 21 Aug 2015 06:47:39 +0000 (16:47 +1000)]
Merge branches 'TimePath/weaponsys' and 'Mario/modpack'

4 years agoMerge branch 'TimePath/issues/1490'
TimePath [Fri, 21 Aug 2015 06:24:34 +0000 (16:24 +1000)]
Merge branch 'TimePath/issues/1490'

# Conflicts:
# qcsrc/common/monsters/monster/mage.qc

4 years agoMerge branch 'Mario/is_macro' into 'master'
Mario [Fri, 21 Aug 2015 06:16:08 +0000 (06:16 +0000)]
Merge branch 'Mario/is_macro' into 'master'

Merge branch Mario/is_macro (M merge request)

Adds IS_MONSTER, IS_TURRET & IS_VEHICLE macros.

See merge request !188

4 years agoMerge branch 'master' into TimePath/issues/1490
Mario [Fri, 21 Aug 2015 06:00:56 +0000 (16:00 +1000)]
Merge branch 'master' into TimePath/issues/1490

# Conflicts:
# qcsrc/server/mutators/mutator_instagib.qc
# qcsrc/server/t_items.qc

4 years agoMerge branch 'master' into Mario/is_macro
Mario [Fri, 21 Aug 2015 05:54:22 +0000 (15:54 +1000)]
Merge branch 'master' into Mario/is_macro

4 years agoMerge branch 'Mario/send_effects' into 'master'
Mario [Fri, 21 Aug 2015 05:53:33 +0000 (05:53 +0000)]
Merge branch 'Mario/send_effects' into 'master'

Merge branch Mario/send_effects (M merge request)

Networks particle effects with CSQC, to allow mismatching effectinfo.txt (potentially fixes issues with changing effects around during testing on a server).

See merge request !187

4 years agoMake TimePath happy
Mario [Fri, 21 Aug 2015 05:50:15 +0000 (15:50 +1000)]
Make TimePath happy

4 years agoBoolinterize
Mario [Fri, 21 Aug 2015 05:45:53 +0000 (15:45 +1000)]
Boolinterize

4 years agoSend effects to client, allows mismatching effectinfo.txt
Mario [Fri, 21 Aug 2015 05:31:38 +0000 (15:31 +1000)]
Send effects to client, allows mismatching effectinfo.txt

4 years agoMerge branch 'maint'
Rudolf Polzer [Thu, 20 Aug 2015 17:19:07 +0000 (19:19 +0200)]
Merge branch 'maint'

4 years agoMerge branch 'maint' (early part)
Rudolf Polzer [Thu, 20 Aug 2015 17:19:03 +0000 (19:19 +0200)]
Merge branch 'maint' (early part)

4 years agoTransifex sync (maint only). maint xonotic-v0.8.1
Rudolf Polzer [Thu, 20 Aug 2015 17:18:47 +0000 (19:18 +0200)]
Transifex sync (maint only).

4 years agoMerge branch 'terencehill/quake_items_fix' into 'maint'
Mario [Wed, 19 Aug 2015 23:51:14 +0000 (23:51 +0000)]
Merge branch 'terencehill/quake_items_fix' into 'maint'

Fix Large Armor and Mega Health detection in Quake / Quake 3 maps

Fixes issues in itemstime, superspec, instagib and lms.

Fixes #1505

See merge request !185

4 years agoMerge branch 'maint'
Rudolf Polzer [Wed, 19 Aug 2015 23:31:23 +0000 (01:31 +0200)]
Merge branch 'maint'

4 years agoMerge branch 'maint' (early part before Transifex)
Rudolf Polzer [Wed, 19 Aug 2015 23:31:01 +0000 (01:31 +0200)]
Merge branch 'maint' (early part before Transifex)

4 years agoTransifex sync (maint stuff).
Rudolf Polzer [Wed, 19 Aug 2015 23:29:55 +0000 (01:29 +0200)]
Transifex sync (maint stuff).

4 years agoTransifex sync.
Rudolf Polzer [Wed, 19 Aug 2015 23:27:03 +0000 (01:27 +0200)]
Transifex sync.

4 years agoFix Large Armor and Mega Health detection in Quake / Quake 3 maps. Fixes issues in...
terencehill [Wed, 19 Aug 2015 12:44:42 +0000 (14:44 +0200)]
Fix Large Armor and Mega Health detection in Quake / Quake 3 maps. Fixes issues in itemstime, superspec, instagib and lms.

4 years agoMenu support
TimePath [Wed, 19 Aug 2015 11:38:52 +0000 (21:38 +1000)]
Menu support

4 years agoMutator registry
TimePath [Wed, 19 Aug 2015 10:55:21 +0000 (20:55 +1000)]
Mutator registry

4 years agoMove mutator system to common
TimePath [Wed, 19 Aug 2015 00:04:12 +0000 (10:04 +1000)]
Move mutator system to common

4 years agoThis is not a commit
Mario [Tue, 18 Aug 2015 23:51:48 +0000 (09:51 +1000)]
This is not a commit

4 years agoAdd IS_MACRO macro for matthiaskrgr
Mario [Tue, 18 Aug 2015 23:47:19 +0000 (09:47 +1000)]
Add IS_MACRO macro for matthiaskrgr

4 years agoAdd IS_MONSTER, IS_TURRET & IS_VEHICLE macros
Mario [Tue, 18 Aug 2015 23:42:25 +0000 (09:42 +1000)]
Add IS_MONSTER, IS_TURRET & IS_VEHICLE macros

4 years agoMerge branch 'master' into Mario/modpack
TimePath [Tue, 18 Aug 2015 09:41:17 +0000 (19:41 +1000)]
Merge branch 'master' into Mario/modpack

4 years agoMerge branch 'TimePath/mutator_cleanup' into 'master'
Mario [Tue, 18 Aug 2015 09:28:11 +0000 (09:28 +0000)]
Merge branch 'TimePath/mutator_cleanup' into 'master'

Encapsulate mutator globals

See merge request !135

4 years agoMerge branch 'maint' of https://gitlab.com/xonotic/xonotic-data.pk3dir into maint
Mario [Sat, 15 Aug 2015 21:04:18 +0000 (07:04 +1000)]
Merge branch 'maint' of https://gitlab.com/xonotic/xonotic-data.pk3dir into maint

4 years agoUpdate notifications.cfg
Mario [Sat, 15 Aug 2015 21:03:12 +0000 (07:03 +1000)]
Update notifications.cfg

4 years agoMerge branch 'TimePath/div0monsters' into 'maint'
Mario [Sat, 15 Aug 2015 20:58:07 +0000 (20:58 +0000)]
Merge branch 'TimePath/div0monsters' into 'maint'

Fix division by zero in sv_monsters.qc

See merge request !180

4 years agoFix division by zero in sv_monsters.qc
TimePath [Sat, 15 Aug 2015 11:15:01 +0000 (21:15 +1000)]
Fix division by zero in sv_monsters.qc

4 years agoConvert remaining calls
TimePath [Sat, 15 Aug 2015 10:00:31 +0000 (20:00 +1000)]
Convert remaining calls

4 years agoConvert more calls
TimePath [Sat, 15 Aug 2015 09:40:46 +0000 (19:40 +1000)]
Convert more calls

4 years agoConvert more calls
TimePath [Sat, 15 Aug 2015 08:01:42 +0000 (18:01 +1000)]
Convert more calls

4 years agoWork around `SZ_GetSpace: overflow`
TimePath [Sat, 15 Aug 2015 07:25:53 +0000 (17:25 +1000)]
Work around `SZ_GetSpace: overflow`

4 years agoConvert more calls
TimePath [Sat, 15 Aug 2015 07:15:57 +0000 (17:15 +1000)]
Convert more calls

4 years agoConvert more calls
TimePath [Sat, 15 Aug 2015 06:58:25 +0000 (16:58 +1000)]
Convert more calls

4 years agoConvert some calls
TimePath [Sat, 15 Aug 2015 06:38:11 +0000 (16:38 +1000)]
Convert some calls

4 years agoEnable mutator calls to take parameters
TimePath [Sat, 15 Aug 2015 05:54:30 +0000 (15:54 +1000)]
Enable mutator calls to take parameters

4 years agoCleanup mutators
TimePath [Fri, 15 May 2015 03:28:11 +0000 (13:28 +1000)]
Cleanup mutators

4 years agoMake clean gamecode expansion possible
TimePath [Sat, 15 Aug 2015 01:59:54 +0000 (11:59 +1000)]
Make clean gamecode expansion possible

4 years agoUse ATTRIB
TimePath [Fri, 14 Aug 2015 10:27:33 +0000 (20:27 +1000)]
Use ATTRIB

4 years agoRemove redundant get_weaponinfo calls
TimePath [Fri, 14 Aug 2015 10:11:52 +0000 (20:11 +1000)]
Remove redundant get_weaponinfo calls

4 years agos/WEP_(ID)/WEP_$1.m_id/
TimePath [Fri, 14 Aug 2015 09:50:48 +0000 (19:50 +1000)]
s/WEP_(ID)/WEP_$1.m_id/

4 years agoMigrate REGISTER_WEAPON to registry system
TimePath [Fri, 14 Aug 2015 08:14:46 +0000 (18:14 +1000)]
Migrate REGISTER_WEAPON to registry system

4 years agoUse explicit IMPLEMENTATION guard
TimePath [Fri, 14 Aug 2015 06:18:05 +0000 (16:18 +1000)]
Use explicit IMPLEMENTATION guard

4 years agoUpdate iterators
TimePath [Fri, 14 Aug 2015 04:40:42 +0000 (14:40 +1000)]
Update iterators

4 years agoMerge branches 'TimePath/oo', 'TimePath/buffsys', 'TimePath/gametypesys'
TimePath [Fri, 14 Aug 2015 03:53:32 +0000 (13:53 +1000)]
Merge branches 'TimePath/oo', 'TimePath/buffsys', 'TimePath/gametypesys'

4 years agoObjectify buffs
TimePath [Fri, 14 Aug 2015 00:30:33 +0000 (10:30 +1000)]
Objectify buffs

4 years agoAllow custom construction of registered objects
TimePath [Fri, 14 Aug 2015 00:25:57 +0000 (10:25 +1000)]
Allow custom construction of registered objects

4 years agoObjectify gametypes
TimePath [Fri, 14 Aug 2015 00:11:36 +0000 (10:11 +1000)]
Objectify gametypes

4 years agoAdd CONSTRUCT for super-initialization
TimePath [Fri, 14 Aug 2015 00:10:51 +0000 (10:10 +1000)]
Add CONSTRUCT for super-initialization

4 years agoImplement CONSTRUCTOR
TimePath [Thu, 13 Aug 2015 23:01:14 +0000 (09:01 +1000)]
Implement CONSTRUCTOR

4 years agoCleanup OO macros
TimePath [Thu, 13 Aug 2015 08:13:53 +0000 (18:13 +1000)]
Cleanup OO macros

4 years agoAdd an explanation, resolving a FIXME.
Rudolf Polzer [Wed, 12 Aug 2015 23:48:44 +0000 (01:48 +0200)]
Add an explanation, resolving a FIXME.

4 years agoWe are now in code freeze. Any merge requests for issues to be fixed before release...
Mario [Wed, 12 Aug 2015 14:17:13 +0000 (00:17 +1000)]
We are now in code freeze. Any merge requests for issues to be fixed before release should be directed to the maint branch

4 years agoMerge branch 'TimePath/nadesys' into 'master'
Mario [Wed, 12 Aug 2015 11:44:51 +0000 (11:44 +0000)]
Merge branch 'TimePath/nadesys' into 'master'

Objectify nades

Also fixes translocate grenade facing direction

See merge request !170

4 years agoObjectify nades
TimePath [Wed, 12 Aug 2015 10:48:16 +0000 (20:48 +1000)]
Objectify nades

4 years agoMerge branch 'sev/luma_itemstime' into 'master'
Mario [Wed, 12 Aug 2015 10:09:52 +0000 (10:09 +0000)]
Merge branch 'sev/luma_itemstime' into 'master'

Small icon updates for itemstime panel

I made a few revisions after the merge of the itemstime panel:

- Because HUD icons are inherited from the default theme, it is unnecessary to add identical icons to the luminos theme.
So I removed them to save some space.

- There already are icons for the strength and shield powerups, it is redundant to add second versions.
However, the quality of the new icons is a lot better than the old ones, so I moved
`default/item_shield` and `default/item_strength` to `default/shield` and `default/strength`.

- To match these new powerup icons, I updated the buff and superweapons icons.

- I added new icons to the Luma theme.

See merge request !169

4 years agoMerge branch 'TimePath/monstersys' into 'master'
Mario [Wed, 12 Aug 2015 10:04:39 +0000 (10:04 +0000)]
Merge branch 'TimePath/monstersys' into 'master'

Re-use generic registry code for monsters

float MON_id --> entity MON_id, .monsterid used to get floats back where currently needed

Classes to be defined in a future merge request

See merge request !167

4 years agoMerge branch 'terencehill/mutator_button_rename' into 'master'
Mario [Wed, 12 Aug 2015 09:53:35 +0000 (09:53 +0000)]
Merge branch 'terencehill/mutator_button_rename' into 'master'

Mutators --> Mutators...

Fixes #1493

See merge request !168

4 years agoRefer to item flags from item definitions
TimePath [Tue, 11 Aug 2015 10:07:55 +0000 (20:07 +1000)]
Refer to item flags from item definitions

4 years agoAdd ammoPic attribute
TimePath [Tue, 11 Aug 2015 08:52:22 +0000 (18:52 +1000)]
Add ammoPic attribute

4 years agoRe-use generic registry code for monsters
TimePath [Wed, 12 Aug 2015 08:17:57 +0000 (18:17 +1000)]
Re-use generic registry code for monsters

4 years agoNamespace registry functions
TimePath [Wed, 12 Aug 2015 08:17:43 +0000 (18:17 +1000)]
Namespace registry functions

4 years agoIncrease the alpha value of loading itemstime icons
Severin Meyer [Wed, 12 Aug 2015 00:46:13 +0000 (02:46 +0200)]
Increase the alpha value of loading itemstime icons

4 years agoAdd Luma itemstime icons and update Luma simple items
Severin Meyer [Wed, 12 Aug 2015 00:38:32 +0000 (02:38 +0200)]
Add Luma itemstime icons and update Luma simple items

4 years agoUpdate buff and powerup icons to match the rest of the theme
Severin Meyer [Wed, 12 Aug 2015 00:37:19 +0000 (02:37 +0200)]
Update buff and powerup icons to match the rest of the theme

4 years agoFor the itemstime panel, use existing strength and shield icons instead of adding...
Severin Meyer [Wed, 12 Aug 2015 00:28:55 +0000 (02:28 +0200)]
For the itemstime panel, use existing strength and shield icons instead of adding new ones

4 years agoIcons are inherited from the default HUD theme, therefore it is unnecessary to add...
Severin Meyer [Wed, 12 Aug 2015 00:25:23 +0000 (02:25 +0200)]
Icons are inherited from the default HUD theme, therefore it is unnecessary to add identical icons twice

4 years agoMutators --> Mutators...
terencehill [Tue, 11 Aug 2015 19:55:32 +0000 (21:55 +0200)]
Mutators --> Mutators...

4 years agoMerge branch 'terencehill/menu_listbox_changes' into 'master'
Mario [Tue, 11 Aug 2015 18:42:59 +0000 (18:42 +0000)]
Merge branch 'terencehill/menu_listbox_changes' into 'master'

Menu listbox changes

Menu listbox changes:
* scrolling with mouse wheel / scrollbar no longer changes the current selection
* scrolling and selection changes are now smooth
* FIX: remove highlighting from the focused item when the cursor is moved to the scrollbar area
* FIX: Highlight the focused item even while scrolling
* stats list no longer shows a selected item as it's useless
* servers list no longer automatically scroll at the beginning following the first seen server

See merge request !150

4 years agoRename a variable
terencehill [Tue, 11 Aug 2015 18:34:00 +0000 (20:34 +0200)]
Rename a variable

4 years agoUse the formula with exp, as it's more mathematically correct
terencehill [Tue, 11 Aug 2015 18:31:34 +0000 (20:31 +0200)]
Use the formula with exp, as it's more mathematically correct

4 years agoMerge branch 'master' into terencehill/menu_listbox_changes
terencehill [Tue, 11 Aug 2015 17:48:06 +0000 (19:48 +0200)]
Merge branch 'master' into terencehill/menu_listbox_changes

4 years agoMerge branch 'terencehill/itemstime' into 'master'
Mario [Tue, 11 Aug 2015 16:30:30 +0000 (16:30 +0000)]
Merge branch 'terencehill/itemstime' into 'master'

Items Time

Features:
* Panel that displays left time until important items respawn in the map: mega health, large armor, powerups (strenght, invincible, jetpack, fuel regenerator) and superweapons.

* Waypoints for mega health and large armor, displayed just like the existing powerup waypoints, obviously visible only to spectators

Panel and waypoints can be enabled when spectating (g_waypointsprite_itemstime 1, hud_panel_itemstime 1) or also when playing in warmup stage (g_waypointsprite_itemstime 2, hud_panel_itemstime 2).

In order to prevent cheating, server can completely disable this feature by setting sv_itemstime to 0 (1 by default).

See merge request !133

4 years agoMerge branch 'master' into terencehill/itemstime
Mario [Tue, 11 Aug 2015 16:28:36 +0000 (02:28 +1000)]
Merge branch 'master' into terencehill/itemstime

# Conflicts:
# qcsrc/client/hud.qc
# qcsrc/client/hud_config.qc
# qcsrc/common/stats.qh
# qcsrc/menu/xonotic/mainwindow.qc
# qcsrc/server/autocvars.qh

4 years agoExtract registry functionality
TimePath [Tue, 11 Aug 2015 03:04:45 +0000 (13:04 +1000)]
Extract registry functionality

4 years agoSimplify item definitions
TimePath [Tue, 11 Aug 2015 02:28:51 +0000 (12:28 +1000)]
Simplify item definitions

4 years agoAdjust item definition syntax
TimePath [Tue, 11 Aug 2015 01:27:31 +0000 (11:27 +1000)]
Adjust item definition syntax

4 years agoCenter icon when item has no time
terencehill [Mon, 10 Aug 2015 23:50:02 +0000 (01:50 +0200)]
Center icon when item has no time

4 years agoseta hud_panel_itemstime_hidespawned "1" "if 1 hide an item from the panel when all...
terencehill [Mon, 10 Aug 2015 22:58:09 +0000 (00:58 +0200)]
seta hud_panel_itemstime_hidespawned "1" "if 1 hide an item from the panel when all the occurrences of it are available again; if 2 hide it when at least one occurrence is available again"

4 years agoMerge branch 'terencehill/kh_fix' into 'master'
Mario [Mon, 10 Aug 2015 18:11:18 +0000 (18:11 +0000)]
Merge branch 'terencehill/kh_fix' into 'master'

Fix and improve not working notification about missing teams in KeyHunt

Fix not working notification about missing teams in KeyHunt (outdated notification parameters) and use the improved system used in CA and FT to detect changes of missing teams

See merge request !164

4 years agoMerge branch 'terencehill/g_chat_nospectators_fix' into 'master'
Mario [Mon, 10 Aug 2015 18:01:45 +0000 (18:01 +0000)]
Merge branch 'terencehill/g_chat_nospectators_fix' into 'master'

Fix condition for displaying g_chat_nospectators warning

Fix condition for displaying g_chat_nospectators warning (warmup_stage is initially cvar("g_warmup") but can be turned off by a mod)

See merge request !165

4 years agoMerge branch 'Mario/buff_updates' into 'master'
Mario [Mon, 10 Aug 2015 17:58:19 +0000 (17:58 +0000)]
Merge branch 'Mario/buff_updates' into 'master'

Merge branch Mario/buff_updates (XL merge request)

Includes many changes & fixes to the buffs mutator, along with sev's work on their graphical side (HUD & model icons).

See merge request !162

4 years agoAlways draw the icon at full alpha when hud_panel_itemstime_hidespawned is enabled
terencehill [Sun, 9 Aug 2015 15:16:33 +0000 (17:16 +0200)]
Always draw the icon at full alpha when hud_panel_itemstime_hidespawned is enabled

4 years agoApply the icon expanding effect when an item is available again
terencehill [Sun, 9 Aug 2015 15:14:31 +0000 (17:14 +0200)]
Apply the icon expanding effect when an item is available again

4 years agoFix condition for displaying g_chat_nospectators warning (warmup_stage is initially...
terencehill [Sun, 9 Aug 2015 09:30:17 +0000 (11:30 +0200)]
Fix condition for displaying g_chat_nospectators warning (warmup_stage is initially cvar("g_warmup") but can be turned off by a mod)

4 years agoTransifex Sync
Rudolf Polzer [Sat, 8 Aug 2015 10:43:34 +0000 (12:43 +0200)]
Transifex Sync

4 years agoFix not working notification about missing teams in KeyHunt (outdated notification...
terencehill [Fri, 7 Aug 2015 15:01:31 +0000 (17:01 +0200)]
Fix not working notification about missing teams in KeyHunt (outdated notification parameters) and use the improved system used in CA and FT to detect changes of missing teams

4 years agoInitialize autocvar_hud_panel_itemstime_progressbar_maxtime too
terencehill [Fri, 7 Aug 2015 13:59:53 +0000 (15:59 +0200)]
Initialize autocvar_hud_panel_itemstime_progressbar_maxtime too

4 years agoRename hud_panel_itemstime_showspawned to hud_panel_itemstime_hidespawned, and make...
terencehill [Thu, 6 Aug 2015 22:27:15 +0000 (00:27 +0200)]
Rename hud_panel_itemstime_showspawned to hud_panel_itemstime_hidespawned, and make it an user cvar

4 years agoRename 2 functions
terencehill [Thu, 6 Aug 2015 21:53:56 +0000 (23:53 +0200)]
Rename 2 functions

4 years agoRemove some code that now is useless
terencehill [Thu, 6 Aug 2015 21:12:28 +0000 (23:12 +0200)]
Remove some code that now is useless

4 years agoFix issues with Instagib items and superweapons times
terencehill [Thu, 6 Aug 2015 16:32:50 +0000 (18:32 +0200)]
Fix issues with Instagib items and superweapons times

4 years agoshowspawned enabled: show item icon more transparent when all items of the same kind...
terencehill [Thu, 6 Aug 2015 09:45:19 +0000 (11:45 +0200)]
showspawned enabled: show item icon more transparent when all items of the same kind aren't available, show it at full alpha if at least one item is available; update time when an item is taken in order to always refer to the next item of the same kind going to respawn

4 years agoHide times of every item, not just armor and MH ones when itemstime is disabled by...
terencehill [Wed, 5 Aug 2015 21:51:44 +0000 (23:51 +0200)]
Hide times of every item, not just armor and MH ones when itemstime is disabled by the server

4 years agoMake no sound if the waypoint isn't visible for the player
terencehill [Wed, 5 Aug 2015 17:41:26 +0000 (19:41 +0200)]
Make no sound if the waypoint isn't visible for the player

4 years agoFix an issue with jump speed caps and slopes
Mario [Wed, 5 Aug 2015 14:52:33 +0000 (00:52 +1000)]
Fix an issue with jump speed caps and slopes

4 years agoDisable swapper & magnet buffs by default
Mario [Wed, 5 Aug 2015 13:11:14 +0000 (23:11 +1000)]
Disable swapper & magnet buffs by default