]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
xonotic/xonotic-data.pk3dir.git
13 years agoMerge remote branch 'origin/master' into fruitiex/fruitbalance
FruitieX [Wed, 13 Oct 2010 07:34:36 +0000 (10:34 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance

13 years agoMerge remote branch 'refs/remotes/origin/mirceakitsune/target_changelevel'
Rudolf Polzer [Wed, 13 Oct 2010 07:33:24 +0000 (09:33 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/target_changelevel'

13 years agoMerge remote branch 'refs/remotes/origin/mirceakitsune/bugfix_funcbobbing_killtargeting'
Rudolf Polzer [Wed, 13 Oct 2010 07:31:26 +0000 (09:31 +0200)]
Merge remote branch 'refs/remotes/origin/mirceakitsune/bugfix_funcbobbing_killtargeting'

13 years agochange simple majority to 0.667 for now
Rudolf Polzer [Wed, 13 Oct 2010 07:30:13 +0000 (09:30 +0200)]
change simple majority to 0.667 for now

13 years agoMerge remote branch 'refs/remotes/origin/fruitiex/vote_simplemajority'
Rudolf Polzer [Wed, 13 Oct 2010 07:29:48 +0000 (09:29 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/vote_simplemajority'

13 years agoMerge remote branch 'refs/remotes/origin/fruitiex/hudfreezefix'
Rudolf Polzer [Wed, 13 Oct 2010 07:27:54 +0000 (09:27 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/hudfreezefix'

13 years agoMerge remote branch 'refs/remotes/origin/fruitiex/hudcursorfix'
Rudolf Polzer [Wed, 13 Oct 2010 07:27:27 +0000 (09:27 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/hudcursorfix'

13 years agoMerge remote branch 'refs/remotes/origin/fruitiex/branding'
Rudolf Polzer [Wed, 13 Oct 2010 07:25:26 +0000 (09:25 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/branding'

13 years agoMerge remote branch 'refs/remotes/origin/fruitiex/blurfont'
Rudolf Polzer [Wed, 13 Oct 2010 07:25:02 +0000 (09:25 +0200)]
Merge remote branch 'refs/remotes/origin/fruitiex/blurfont'

13 years agosome more easy nexuiz logos removed
FruitieX [Wed, 13 Oct 2010 00:38:22 +0000 (03:38 +0300)]
some more easy nexuiz logos removed

13 years agoremove nexuiz logo on portals
FruitieX [Wed, 13 Oct 2010 00:27:53 +0000 (03:27 +0300)]
remove nexuiz logo on portals

13 years agoXonotic logo on the keyhunt key
FruitieX [Wed, 13 Oct 2010 00:22:52 +0000 (03:22 +0300)]
Xonotic logo on the keyhunt key

13 years agohide the CSQC mouse cursor when doubleclicking a panel
FruitieX [Wed, 13 Oct 2010 00:14:22 +0000 (03:14 +0300)]
hide the CSQC mouse cursor when doubleclicking a panel

13 years agodon't freeze the vieworigin/angles in hud_configure mode if spectating someone
FruitieX [Wed, 13 Oct 2010 00:08:18 +0000 (03:08 +0300)]
don't freeze the vieworigin/angles in hud_configure mode if spectating someone

13 years agosome vote changes
FruitieX [Tue, 12 Oct 2010 23:39:21 +0000 (02:39 +0300)]
some vote changes

13 years agogradually fade out the "charge" on the nex so if you go fast but hit a wall, you...
FruitieX [Tue, 12 Oct 2010 23:26:04 +0000 (02:26 +0300)]
gradually fade out the "charge" on the nex so if you go fast but hit a wall, you still can do lots of damage for a little while

13 years agodouble the halflife distance for the nex
FruitieX [Tue, 12 Oct 2010 22:21:13 +0000 (01:21 +0300)]
double the halflife distance for the nex

13 years agoMerge branch 'master' into fruitiex/fruitbalance
FruitieX [Tue, 12 Oct 2010 21:08:35 +0000 (00:08 +0300)]
Merge branch 'master' into fruitiex/fruitbalance

13 years agouzi nerf, primary dps: 90, secondary dps: 80
FruitieX [Tue, 12 Oct 2010 21:07:04 +0000 (00:07 +0300)]
uzi nerf, primary dps: 90, secondary dps: 80

13 years agobetter font settings
FruitieX [Tue, 12 Oct 2010 20:31:31 +0000 (23:31 +0300)]
better font settings

13 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
FruitieX [Tue, 12 Oct 2010 20:24:26 +0000 (23:24 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

13 years agofix ONE possible lgbeam breakage
Rudolf Polzer [Tue, 12 Oct 2010 20:22:47 +0000 (22:22 +0200)]
fix ONE possible lgbeam breakage

13 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
FruitieX [Tue, 12 Oct 2010 18:16:55 +0000 (21:16 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

13 years agoMerge remote branch 'origin/fruitiex/gakarmor'
Rudolf Polzer [Tue, 12 Oct 2010 18:03:29 +0000 (20:03 +0200)]
Merge remote branch 'origin/fruitiex/gakarmor'

13 years agoMerge remote branch 'origin/fruitiex/fruitbalance'
Rudolf Polzer [Tue, 12 Oct 2010 18:02:45 +0000 (20:02 +0200)]
Merge remote branch 'origin/fruitiex/fruitbalance'

Conflicts:
qcsrc/client/View.qc

13 years agolower grenade secondary lifetime to 3 (from 5), set the mine layer shader to the...
FruitieX [Tue, 12 Oct 2010 17:42:33 +0000 (20:42 +0300)]
lower grenade secondary lifetime to 3 (from 5), set the mine layer shader to the official "this model needs a replacement" shader

13 years agoMerge remote branch 'origin/fruitiex/precache_crosshair_ring'
Rudolf Polzer [Tue, 12 Oct 2010 17:17:20 +0000 (19:17 +0200)]
Merge remote branch 'origin/fruitiex/precache_crosshair_ring'

13 years agoMerge remote branch 'origin/fruitiex/loadscreen'
Rudolf Polzer [Tue, 12 Oct 2010 17:17:14 +0000 (19:17 +0200)]
Merge remote branch 'origin/fruitiex/loadscreen'

13 years agoMerge remote branch 'origin/fruitiex/gakarmor'
Rudolf Polzer [Tue, 12 Oct 2010 17:16:05 +0000 (19:16 +0200)]
Merge remote branch 'origin/fruitiex/gakarmor'

13 years agoMerge remote branch 'origin/master' into fruitiex/gakarmor
FruitieX [Tue, 12 Oct 2010 17:12:07 +0000 (20:12 +0300)]
Merge remote branch 'origin/master' into fruitiex/gakarmor

13 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
FruitieX [Tue, 12 Oct 2010 17:09:17 +0000 (20:09 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

13 years agoMerge remote branch 'origin/fruitiex/crosshairs'
Rudolf Polzer [Tue, 12 Oct 2010 17:02:46 +0000 (19:02 +0200)]
Merge remote branch 'origin/fruitiex/crosshairs'

13 years agoMerge remote branch 'origin/fruitiex/scoreboardcolor'
Rudolf Polzer [Tue, 12 Oct 2010 16:53:01 +0000 (18:53 +0200)]
Merge remote branch 'origin/fruitiex/scoreboardcolor'

13 years agochange the scoreboard color to be light-blue instead of the old nexuiz color
FruitieX [Tue, 12 Oct 2010 16:27:35 +0000 (19:27 +0300)]
change the scoreboard color to be light-blue instead of the old nexuiz color

13 years agomore visible default color, another crosshair, smaller size
FruitieX [Tue, 12 Oct 2010 16:21:13 +0000 (19:21 +0300)]
more visible default color, another crosshair, smaller size

13 years agoreplace some of the ugliest remaining old crosshairs
FruitieX [Tue, 12 Oct 2010 16:07:59 +0000 (19:07 +0300)]
replace some of the ugliest remaining old crosshairs

13 years agofit all items into the playersetup page, tweak the crosshair size constants
FruitieX [Tue, 12 Oct 2010 15:59:27 +0000 (18:59 +0300)]
fit all items into the playersetup page, tweak the crosshair size constants

13 years agonew crosshairs by unfa, add an optional centered dot for each of them (toggleable...
FruitieX [Tue, 12 Oct 2010 15:47:03 +0000 (18:47 +0300)]
new crosshairs by unfa, add an optional centered dot for each of them (toggleable via player setup menu), do some general cleanups in the player setup tab

13 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
FruitieX [Tue, 12 Oct 2010 13:17:58 +0000 (16:17 +0300)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

13 years agoMerge remote branch 'origin/master' into fruitiex/fruitbalance
FruitieX [Tue, 12 Oct 2010 12:04:13 +0000 (15:04 +0300)]
Merge remote branch 'origin/master' into fruitiex/fruitbalance

13 years agoalso set SendFlags when updating a camera
Rudolf Polzer [Sun, 10 Oct 2010 18:11:19 +0000 (20:11 +0200)]
also set SendFlags when updating a camera

13 years agodon't care if a BOT can see a warp getting rearranged
Rudolf Polzer [Sun, 10 Oct 2010 17:34:55 +0000 (19:34 +0200)]
don't care if a BOT can see a warp getting rearranged

13 years agomake warpzone reconnect entity also able to reconnect cameras
Rudolf Polzer [Sun, 10 Oct 2010 17:22:51 +0000 (19:22 +0200)]
make warpzone reconnect entity also able to reconnect cameras

13 years agoMerge remote branch 'origin/fruitiex/fruitbalance' into fruitiex/fruitbalance
FruitieX [Sat, 9 Oct 2010 08:58:06 +0000 (11:58 +0300)]
Merge remote branch 'origin/fruitiex/fruitbalance' into fruitiex/fruitbalance

13 years agoMerge branch 'master' into fruitiex/fruitbalance
FruitieX [Sat, 9 Oct 2010 08:57:25 +0000 (11:57 +0300)]
Merge branch 'master' into fruitiex/fruitbalance

13 years agopyria_glow_moar.tga
FruitieX [Fri, 8 Oct 2010 17:59:41 +0000 (20:59 +0300)]
pyria_glow_moar.tga

13 years agoumbra_glow_moar.tga
FruitieX [Fri, 8 Oct 2010 17:40:13 +0000 (20:40 +0300)]
umbra_glow_moar.tga

13 years agoglow on gakarmor
FruitieX [Fri, 8 Oct 2010 16:45:36 +0000 (19:45 +0300)]
glow on gakarmor

13 years agoprecache the crosshair_ring to prevent a slight stutter when switching to the nex...
FruitieX [Fri, 8 Oct 2010 16:14:03 +0000 (19:14 +0300)]
precache the crosshair_ring to prevent a slight stutter when switching to the nex/rifle for the first time

13 years agoMerge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir
Rudolf Polzer [Thu, 7 Oct 2010 13:38:43 +0000 (15:38 +0200)]
Merge branch 'master' of ssh://git.xonotic.org/xonotic-data.pk3dir

13 years agoIPv6: new ban mask sizes to better match what ISPs do
Rudolf Polzer [Thu, 7 Oct 2010 13:36:25 +0000 (15:36 +0200)]
IPv6: new ban mask sizes to better match what ISPs do

13 years ago- Fix typo in fireball code that was causing to: * being able to shoot with primary...
terencehill [Mon, 4 Oct 2010 13:57:43 +0000 (15:57 +0200)]
- Fix typo in fireball code that was causing to: * being able to shoot with primary fire even if u don't have enough fuel, showing a wrong fuel progress bar because fuel quantity becomes negative * not being able to shoot with secondary fire if u have less than g_balance_fireball_primary_ammo fuel

- Cleanup: use directly STAT_FUEL

13 years agomake the mortar behave like the nexuiz mortar again
FruitieX [Wed, 6 Oct 2010 17:00:07 +0000 (20:00 +0300)]
make the mortar behave like the nexuiz mortar again

13 years agoMerge remote branch 'origin/master'
Rudolf Polzer [Wed, 6 Oct 2010 08:29:41 +0000 (10:29 +0200)]
Merge remote branch 'origin/master'

13 years agoadding Lee Stricklin's recent balance changes
rpolzer [Wed, 6 Oct 2010 08:29:09 +0000 (10:29 +0200)]
adding Lee Stricklin's recent balance changes

13 years agoadd some dark gradient to the background so that it works better on top of the console
FruitieX [Tue, 5 Oct 2010 18:58:47 +0000 (21:58 +0300)]
add some dark gradient to the background so that it works better on top of the console

13 years agoi challenge you to create a worse loading screen than this.
FruitieX [Tue, 5 Oct 2010 18:48:43 +0000 (21:48 +0300)]
i challenge you to create a worse loading screen than this.

13 years agofix an electro issue causing it not to fire sometimes
FruitieX [Tue, 5 Oct 2010 17:20:45 +0000 (20:20 +0300)]
fix an electro issue causing it not to fire sometimes

13 years agoMerge remote branch 'origin/mirceakitsune/weapon_mine_layer' into fruitiex/fruitbalance
FruitieX [Tue, 5 Oct 2010 16:28:44 +0000 (19:28 +0300)]
Merge remote branch 'origin/mirceakitsune/weapon_mine_layer' into fruitiex/fruitbalance

13 years agoremove minelayer test map
FruitieX [Tue, 5 Oct 2010 16:26:31 +0000 (19:26 +0300)]
remove minelayer test map

13 years agoadd the cvars to all balance configs to stop the ./all script from complaining
FruitieX [Tue, 5 Oct 2010 13:20:49 +0000 (16:20 +0300)]
add the cvars to all balance configs to stop the ./all script from complaining

13 years agoMore detail to mine layer crosshair. Still needs to be better though
Mircea Kitsune [Mon, 4 Oct 2010 21:44:02 +0000 (00:44 +0300)]
More detail to mine layer crosshair. Still needs to be better though

13 years agoAdd mine layer to priority list and add another forgotten cvar
Mircea Kitsune [Mon, 4 Oct 2010 21:38:45 +0000 (00:38 +0300)]
Add mine layer to priority list and add another forgotten cvar

13 years agoRename and correct a float
Mircea Kitsune [Mon, 4 Oct 2010 21:35:30 +0000 (00:35 +0300)]
Rename and correct a float

13 years agoCrosshair for the mine layer
Mircea Kitsune [Mon, 4 Oct 2010 21:28:37 +0000 (00:28 +0300)]
Crosshair for the mine layer

13 years agoDeadflag works better
Mircea Kitsune [Mon, 4 Oct 2010 21:12:37 +0000 (00:12 +0300)]
Deadflag works better

13 years agoa player's mines shall explode if he disconnects or dies
Mircea Kitsune [Mon, 4 Oct 2010 21:11:14 +0000 (00:11 +0300)]
a player's mines shall explode if he disconnects or dies

13 years agoAllow switching to the Mine Layer with no ammo when we have planted mines (wasn't...
Mircea Kitsune [Mon, 4 Oct 2010 20:57:02 +0000 (23:57 +0300)]
Allow switching to the Mine Layer with no ammo when we have planted mines (wasn't that tricky :) )

13 years agoFix the last commit. It allowed the Mine Layer to go minus on ammo and place mines...
Mircea Kitsune [Mon, 4 Oct 2010 20:45:22 +0000 (23:45 +0300)]
Fix the last commit. It allowed the Mine Layer to go minus on ammo and place mines forever :P

13 years agoDon't switch away from the Mine Layer when pressing primary fire if there are mines...
Mircea Kitsune [Mon, 4 Oct 2010 20:40:49 +0000 (23:40 +0300)]
Don't switch away from the Mine Layer when pressing primary fire if there are mines placed on the ground. Being able to select the mine layer again if you switched to another weapon however (if you have no ammo) is a bit trickier.

13 years agoMore tiny tweaks to cvar and comment
Mircea Kitsune [Mon, 4 Oct 2010 20:20:17 +0000 (23:20 +0300)]
More tiny tweaks to cvar and comment

13 years agoSome comments I forgot
Mircea Kitsune [Mon, 4 Oct 2010 20:16:45 +0000 (23:16 +0300)]
Some comments I forgot

13 years agoTiny cvar tweaks
Mircea Kitsune [Mon, 4 Oct 2010 20:15:08 +0000 (23:15 +0300)]
Tiny cvar tweaks

13 years agoSmall tweaks and arrangements
Mircea Kitsune [Mon, 4 Oct 2010 19:51:02 +0000 (22:51 +0300)]
Small tweaks and arrangements

13 years agoPrecache mine model, place comment and remove the last todo. The mine layer should...
Mircea Kitsune [Mon, 4 Oct 2010 19:40:40 +0000 (22:40 +0300)]
Precache mine model, place comment and remove the last todo. The mine layer should be 100% ready code wise :)

13 years agofix W_Mine_RespawnEntity
FruitieX [Mon, 4 Oct 2010 17:46:49 +0000 (20:46 +0300)]
fix W_Mine_RespawnEntity

13 years agoAttempt to re-spawn the projectile as a non-csqc entity once it hits the ground,...
Mircea Kitsune [Mon, 4 Oct 2010 17:11:32 +0000 (20:11 +0300)]
Attempt to re-spawn the projectile as a non-csqc entity once it hits the ground, so it can face in the proper dirrection. Not ready yet and this revision only brakes the gun!

13 years agorifle ring with the new function
FruitieX [Mon, 4 Oct 2010 16:24:57 +0000 (19:24 +0300)]
rifle ring with the new function

13 years agoIt's obvious we need new models and sounds, so remove this todo from the code
Mircea Kitsune [Mon, 4 Oct 2010 15:39:27 +0000 (18:39 +0300)]
It's obvious we need new models and sounds, so remove this todo from the code

13 years agoRemove "last mine" system, kept from the rocket launcher. It doesn't matter which...
Mircea Kitsune [Mon, 4 Oct 2010 15:37:01 +0000 (18:37 +0300)]
Remove "last mine" system, kept from the rocket launcher. It doesn't matter which your last mine is, since all your mines are treated equally. This appears to fix the remote detonation bug too.

13 years agomine layer start weapon cvar
Mircea Kitsune [Mon, 4 Oct 2010 15:22:45 +0000 (18:22 +0300)]
mine layer start weapon cvar

13 years agoMines only have their lanching speed, so don't keep two speed cvars
Mircea Kitsune [Mon, 4 Oct 2010 15:15:40 +0000 (18:15 +0300)]
Mines only have their lanching speed, so don't keep two speed cvars

13 years agoMine Layer code for havocbot
Mircea Kitsune [Mon, 4 Oct 2010 15:12:42 +0000 (18:12 +0300)]
Mine Layer code for havocbot

13 years agoFix "mines getting stuck in the air" issues. A mine that touches any moving entity...
Mircea Kitsune [Mon, 4 Oct 2010 14:38:36 +0000 (17:38 +0300)]
Fix "mines getting stuck in the air" issues. A mine that touches any moving entity will just fall, and only lock in place when it touches non-movable objects.

13 years agoslower the uzi primary refire just a bit, tweak damage so dps remains unchanged ...
FruitieX [Mon, 4 Oct 2010 14:28:47 +0000 (17:28 +0300)]
slower the uzi primary refire just a bit, tweak damage so dps remains unchanged (it's not a chaingun)

13 years agoDon't cancel mine explosion if the foe left its vicinity before it goes off
Mircea Kitsune [Mon, 4 Oct 2010 14:19:02 +0000 (17:19 +0300)]
Don't cancel mine explosion if the foe left its vicinity before it goes off

13 years agoProper protection system
Mircea Kitsune [Mon, 4 Oct 2010 14:16:08 +0000 (17:16 +0300)]
Proper protection system

13 years agoAttempt to implement friend protection (the mine not exploding if it would hurt the...
Mircea Kitsune [Mon, 4 Oct 2010 13:58:10 +0000 (16:58 +0300)]
Attempt to implement friend protection (the mine not exploding if it would hurt the owner or a team mate). Not ready yet.

13 years agoTODO list in the weapon file, for the important things that must be done before this...
Mircea Kitsune [Mon, 4 Oct 2010 13:39:08 +0000 (16:39 +0300)]
TODO list in the weapon file, for the important things that must be done before this weapon is ready (to be deleted once everything is done)

13 years agoCorrect weapon slot
Mircea Kitsune [Mon, 4 Oct 2010 13:30:05 +0000 (16:30 +0300)]
Correct weapon slot

13 years agoMerge branch 'master' into mirceakitsune/weapon_mine_layer
Mircea Kitsune [Mon, 4 Oct 2010 13:16:57 +0000 (16:16 +0300)]
Merge branch 'master' into mirceakitsune/weapon_mine_layer

13 years agoReasonable default detonation delay
Mircea Kitsune [Mon, 4 Oct 2010 13:14:35 +0000 (16:14 +0300)]
Reasonable default detonation delay

13 years agoPlay the mine trigger sound
Mircea Kitsune [Mon, 4 Oct 2010 13:09:14 +0000 (16:09 +0300)]
Play the mine trigger sound

13 years agoMine trigger sound file
Mircea Kitsune [Mon, 4 Oct 2010 13:06:35 +0000 (16:06 +0300)]
Mine trigger sound file

13 years agoDelayed detonation now working properly. Next we need a beep sound when the mine...
Mircea Kitsune [Mon, 4 Oct 2010 13:03:11 +0000 (16:03 +0300)]
Delayed detonation now working properly. Next we need a beep sound when the mine is triggered (until it detonates)

13 years agoFirst step toward a mine delayed detonation. Not ready yet
Mircea Kitsune [Mon, 4 Oct 2010 12:55:01 +0000 (15:55 +0300)]
First step toward a mine delayed detonation. Not ready yet

13 years agosend max/minvelocity, make the circle drawing code a function, allow some customizati...
FruitieX [Sun, 3 Oct 2010 18:48:12 +0000 (21:48 +0300)]
send max/minvelocity, make the circle drawing code a function, allow some customization via cvars

13 years agoSame thing for other func's that use controllers to move them
Mircea Kitsune [Sun, 3 Oct 2010 18:41:39 +0000 (21:41 +0300)]
Same thing for other func's that use controllers to move them

13 years agoFix a very rare and major issue that took place if someone killtarget'ed a func_bobbi...
Mircea Kitsune [Sun, 3 Oct 2010 18:39:14 +0000 (21:39 +0300)]
Fix a very rare and major issue that took place if someone killtarget'ed a func_bobbing on a map (not something you commonly do but I found a way to fix it). Issue description:

Make a map and place a func_bobbing on it, a trigger_multiple that killtarget's the func_bobbing, and the hook gun pickup somewhere. Get the hook gun in that map and shoot at the walls with it (make sure the map is large enough so the hook flies for at least one second before hitting a wall). The hook will behave normally. Now trigger the trigger_multiple and watch it make the func_bobbing disappear like it should. However, from this point on, shooting the hook gun will cause the hook to change direction in the air and go toward origin '0 0 0' half of the time you shoot it.

This seems to be because the func_bobbing's controller (that moves it up and down) attaches to the hook projectile if the func_bobbing is killed, for an unknown reason (likely happens with other projectiles too). So I added a check that makes it only change the velocity of func_bobbing as long as its classname corresponds. That way, if someone makes a map where they want to killtarget a func_bobbing for whatever reason, that won't brake projectiles.

13 years agoMerge remote branch 'origin/fruitiex/fruitbalance' into fruitiex/fruitbalance
FruitieX [Sun, 3 Oct 2010 16:46:58 +0000 (19:46 +0300)]
Merge remote branch 'origin/fruitiex/fruitbalance' into fruitiex/fruitbalance