From 001c18815b288fdb18c6ce8a25440ea2ad266f31 Mon Sep 17 00:00:00 2001 From: terencehill Date: Mon, 10 Dec 2018 22:25:36 +0100 Subject: [PATCH] Fix condition to show the cursor when the onslaught radar is active while dead: cursor was still present enabling the scoreboard --- qcsrc/client/hud/hud.qc | 2 -- 1 file changed, 2 deletions(-) diff --git a/qcsrc/client/hud/hud.qc b/qcsrc/client/hud/hud.qc index bee8d0568..0812ea455 100644 --- a/qcsrc/client/hud/hud.qc +++ b/qcsrc/client/hud/hud.qc @@ -565,8 +565,6 @@ bool HUD_WouldShowCursor() { if(autocvar__hud_configure) return true; - if(hud_panel_radar_mouse) - return true; if(mv_active) return true; //entity local_player = ((csqcplayer) ? csqcplayer : CSQCModel_server2csqc(player_localentnum - 1)); // TODO: doesn't use regular cursor handling -- 2.39.2